Zdexby TheHolyOneZ
4,319 structs
Struct

FShootingCoasterEnemyEntry

/Script/EndGame.ShootingCoasterEnemyEntry 0x0090 (144 B) align 8 /Script/EndGame
0x00x0090

Members 20

OffsetSizeNameTypeFlags
—0x01bIsTypeAbool5 flags
0x01bIsTypeBbool5 flags
0x01bIsTypeCbool5 flags
0x01bIsTypeDbool5 flags
0x01bIsTypeEbool5 flags
0x00050x03padding / unreflected
0x08GroupIdFName6 flags
0x04EnemyTypeIDint326 flags
0x00140x04padding / unreflected
0x10EnemyTypeNameFString5 flags
0x08EnemyNameIDFName6 flags
0x08AttachSplineAEndSplineActorBase*6 flags
0x08FinalBossSocketAttachmentFName6 flags
0x04SpawnDistancefloat6 flags
0x00440x04padding / unreflected
0x0CLocationOffsetFVector6 flags
0x0CLocal_LocationOffsetFVector7 flags
0x0CCached_LocalRotationFRotator4 flags
0x006C0x04padding / unreflected
0x08ArrowUArrowComponent*9 flags
0x04ShootStartDistancefloat6 flags
0x04ShootEndDistancefloat6 flags
0x04StopAtDistancefloat6 flags
0x00840x04padding / unreflected
0x08AttachSplinePhase2AEndSplineActorBase*6 flags