Zdexby TheHolyOneZ
4,319 structs
Struct

FRigUnit_EndSaccade_Cache

/Script/EndGame.RigUnit_EndSaccade_Cache 0x0150 (336 B) align 16 /Script/EndGame
0x00x0150

Members 28

OffsetSizeNameTypeFlags
—0x01bNeedInitializebool5 flags
0x01bLastActiveSaccadebool5 flags
0x00020x02padding / unreflected
0x04BlendRatefloat5 flags
0x10EyeInitialRotationsTArray<FVector>2 flags
0x0CWSTargetingLocationFVector5 flags
0x0CTargetingNormalFVector5 flags
0x04SaccadeWaitTimerfloat5 flags
0x00340x0Cpadding / unreflected
0x10SaccadeDeltaRotationFQuat3 flags
0x10MicroSaccadeAdditiveRotationFQuat3 flags
0x04MicroSaccadeWaitTimerfloat5 flags
0x01bActiveRandomOverrideSaccadebool5 flags
0x00650x0Bpadding / unreflected
0x10RandomOverrideSaccadeRotationFQuat3 flags
0x04RandomOverrideSaccadeWaitTimerfloat5 flags
0x04BlinkTimerfloat5 flags
0x04BlinkRatefloat5 flags
0x04BlinkBiasfloat5 flags
0x08BlinkCurveUCurveFloat*5 flags
0x04NextBlinkTimefloat5 flags
0x08EyeMoveBlendRateFVector2D5 flags
0x00A50x03padding / unreflected
0x04ReflectiveBlinkWaitTimerfloat5 flags
0x08EyeMoveBlendSpaceTWeakObjectPtr<UBlendSpaceBase>6 flags
0x0CEyeMoveBlendInputFVector5 flags
0x08BlinkPoseTWeakObjectPtr<UAnimSequenceBase>6 flags
0x50BlinkPoseCacheTMap<FName, FTransform>1 flags
0x14CachedHeadItemFCachedRigElement3 flags
0x012C0x04padding / unreflected
0x10CachedEyeItemsTArray<TArray<void>>2 flags
0x10CachedEyelidsItemsTArray<void>2 flags

Used by 1

types with a member, parameter or interface of this type