Zdexby TheHolyOneZ
4,319 structs
Struct

FRigUnit_EndFootControl_Cache

/Script/EndGame.RigUnit_EndFootControl_Cache 0x0160 (352 B) align 16 /Script/EndGame
0x00x0160

Members 19

OffsetSizeNameTypeFlags
—0x01bNeedInitializebool5 flags
0x01bLastSetSeamlessOutSnapShotLocationbool5 flags
0x00020x02padding / unreflected
0x0CHipOffsetTranslationFVector5 flags
0x04WalkRunAlphafloat5 flags
0x04SlopeFitRatefloat5 flags
0x04WorldSpaceGroundHeightBlendRatefloat5 flags
0x04GroundDeltaHeightfloat5 flags
0x10GroundUpDeltaRotationFQuat3 flags
0x10GroundUpDeltaRotationStairsFQuat3 flags
0x30WorldTransformFTransform3 flags
0x90FloorHitResultFHitResult4 flags
0x0CFloorLocationFVector5 flags
0x04NoHitTransformRatePitchfloat5 flags
0x04NoHitTransformRateRollfloat5 flags
0x04FootLockDeactivateWithExtraActionWaitTimerfloat5 flags
0x14CachedRootItemFCachedRigElement3 flags
0x14CachedHipItemFCachedRigElement3 flags
0x10FootCachesTArray<TArray<void>>2 flags
0x10BalanceCachesTArray<void>2 flags

Used by 1

types with a member, parameter or interface of this type