Zdexby TheHolyOneZ
4,319 structs
Struct

FRigUnit_EndFitGround_Cache

/Script/EndGame.RigUnit_EndFitGround_Cache 0x0140 (320 B) align 16 /Script/EndGame
0x00x0140

Members 13

OffsetSizeNameTypeFlags
—0x01bNeedInitializebool5 flags
0x01bLastSetSeamlessOutSnapShotLocationbool5 flags
0x00020x02padding / unreflected
0x04WalkRunAlphafloat5 flags
0x04SlopeFitRatefloat5 flags
0x04WorldSpaceGroundHeightBlendRatefloat5 flags
0x04GroundDeltaHeightfloat5 flags
0x00140x0Cpadding / unreflected
0x10GroundUpDeltaRotationFQuat3 flags
0x30WorldTransformFTransform3 flags
0x90FloorHitResultFHitResult4 flags
0x0CFloorLocationFVector5 flags
0x14CachedRootItemFCachedRigElement3 flags
0x14CachedHipItemFCachedRigElement3 flags
0x01240x04padding / unreflected
0x10BalanceCachesTArray<void>2 flags
0x01380x08unreflected bytes to end of FRigUnit_EndFitGround_Cache

Used by 1

types with a member, parameter or interface of this type