Zdexby TheHolyOneZ
4,319 structs
Struct

FRenoMineMovementData

/Script/EndGame.RenoMineMovementData 0x0088 (136 B) align 8 /Script/EndGame
0x00x0088

Members 24

OffsetSizeNameTypeFlags
—0x01MovementModeERenoMineMovementMode7 flags
0x04MineMaxSpeedfloat7 flags
0x04MineSnapSpeedfloat7 flags
0x04MineSnapEndQuantityfloat7 flags
0x04RenoDistancefloat7 flags
0x04UcpcDistancefloat7 flags
0x04RepulsiveDistancefloat7 flags
0x04RepulsiveAccQuantityfloat7 flags
0x10IgnoreRepulsiveActgionsTArray<float>4 flags
0x04MineMoveIntervalfloat7 flags
0x04RepulsiveOriginIntervalfloat7 flags
0x10IgnoreStopFollowActionTArray<TArray<bool>>4 flags
0x10IgnoreStopReturnActionTArray<bool>4 flags
0x01bCanFollowbool7 flags
0x01bCanRollingAtackbool7 flags
0x005A0x02padding / unreflected
0x04RollingAtackStartDistancefloat7 flags
0x04RollingAtackPhase1Timefloat7 flags
0x04RollingAtackPhase1Heightfloat7 flags
0x04RollingAtackSpeedfloat7 flags
0x04RollingAtackRadiusfloat7 flags
0x04RollingAtackFinishfloat7 flags
0x0CReturnLocationFVector7 flags
0x04ReturnSpeedfloat7 flags
0x04TurnSpeedfloat7 flags