Class
UEndRopeAnimInstance
: UEndSkeletalMeshActorAnimInstance : UAnimSingleNodeInstance : UAnimInstance : UObject0x00x0800
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x07F0 | 0x10 | unreflected bytes to end of UEndRopeAnimInstance | |||
Inherited from UEndSkeletalMeshActorAnimInstance 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | PlayRate | float | Transient+9 flags | 1 | |
| 0x02FC | 0x04 | padding / unreflected | |||
| 0x50 | PlayRateModifierMap | TMap<EEndPlayRateModifierType, float> | Transient+5 flags | <TMap> | |
| 0x01 | bPlayingCutScene | bool | Transient+9 flags | false | |
| 0x01 | bPlayingDialogue | bool | Transient+9 flags | false | |
| 0x01 | bRequestedPoseTransition | bool | Transient+9 flags | false | |
| 0x0353 | 0x01 | padding / unreflected | |||
| 0x04 | RequestedPoseTransitionBlendTime | float | Transient+9 flags | -1 | |
Inherited from UAnimSingleNodeInstance 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | CurrentAsset | UAnimationAsset* | Transient+5 flags | nullptr | |
| 0x10 | PostEvaluateAnimEvent | FScriptDelegate | Transient+4 flags | <delegate> |
Inherited from UAnimInstance 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | CurrentSkeleton | USkeleton* | Transient+5 flags | nullptr | |
| 0x01 | RootMotionMode | uint8 | 7 flags | 3 | |
| 0x01 | bUseMultiThreadedAnimationUpdate : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bUsingCopyPoseFromMesh : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bReceiveNotifiesFromLinkedInstances : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bPropagateNotifiesToLinkedInstances : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bQueueMontageEvents : 1bit 6 | bool | Transient+3 flags | false | |
| 0x0032 | 0x06 | padding / unreflected | |||
| 0x10 | OnMontageBlendingOut | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageStarted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAllMontageInstancesEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0078 | 0x88 | padding / unreflected | |||
| 0x70 | NotifyQueue | FAnimNotifyQueue | Transient+1 flags | {AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>} | |
| 0x10 | ExternalNotifyEvents | TArray<TArray<TArray<bool>>> | Transient+3 flags | [] | |
| 0x10 | ActiveAnimNotifyState | TArray<TArray<bool>> | Transient+3 flags | [] | |
| 0x10 | EndRequestedAnimNotifyState | TArray<bool> | Transient+3 flags | [] | |
| 0x01 | bForceIgnoreAnimNotify | bool | Transient+5 flags | false | |
Functions 24
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool UnregisterAttachPoint(int32 AttachPointHandle) | FinalNative+1 flags | 0x05 | |
| void SetRopeDistanceBias(float InDistanceBias) | FinalNative+1 flags | 0x04 | |
| void SetOverrideRopeLength(float InRopeLength) | FinalNative+1 flags | 0x04 | |
| void SetFixedRoot(bool bFixed) | FinalNative+1 flags | 0x01 | |
| void SetAttachPointLocation(int32 AttachPointHandle, const FVector& Location) | FinalNative+1 flags | 0x10 | |
| void RemoveRopeContactIgnoreActor(AActor* Actor) | FinalNative+1 flags | 0x08 | |
| int32 RegisterAttachPoint(float Distance) | FinalNative+1 flags | 0x08 | |
| bool IsAppearedRope() | FinalNative+1 flags | 0x01 | |
| float GetTotalParticleLength() | FinalNative+1 flags | 0x04 | |
| FVector GetRootPullVector2D() | FinalNative+1 flags | 0x0C | |
| FVector GetRootPullVector() | FinalNative+1 flags | 0x0C | |
| FVector GetRootPullLocation() | FinalNative+1 flags | 0x0C | |
| float GetRootPullLimitLength2D() | FinalNative+1 flags | 0x04 | |
| float GetRootPullLimitLength() | FinalNative+1 flags | 0x04 | |
| FVector GetRootLocation() | FinalNative+1 flags | 0x0C | |
| FVector GetEndPullVector2D() | FinalNative+1 flags | 0x0C | |
| FVector GetEndPullVector() | FinalNative+1 flags | 0x0C | |
| FVector GetEndPullLocation() | FinalNative+1 flags | 0x0C | |
| float GetEndPullLimitLength2D() | FinalNative+1 flags | 0x04 | |
| float GetEndPullLimitLength() | FinalNative+1 flags | 0x04 | |
| FVector GetEndLocation() | FinalNative+1 flags | 0x0C | |
| void DetachEndPoint() | FinalNative+1 flags | 0x00 | |
| void AttachEndPoint(const FVector& EndPointLocation, const FVector& EndPointVector) | FinalNative+1 flags | 0x18 | |
| void AddRopeContactIgnoreActor(AActor* Actor) | FinalNative+1 flags | 0x08 |