| 0x01 | bEnableAdditiveDamage | bool | 8 flags | false |
| 0x0031 | 0x03 | padding / unreflected |
| 0x04 | AdditiveDamageBlendRateMax | float | 8 flags | 0.25 |
| 0x04 | AdditiveDamageDuration | float | 8 flags | 0.2 |
| 0x04 | AdditiveDamageBlendInTime | float | 8 flags | 0.2 |
| 0x04 | AdditiveDamageBlendOutTime | float | 8 flags | 0.4 |
| 0x04 | AdditiveDamageFirstForce | float | 8 flags | 10000 |
| 0x04 | AdditiveDamageAdditiveForce | float | 8 flags | 5000 |
| 0x08 | AdditiveDamageHipInfluenceBone | FName | 8 flags | C_Head_a |
| 0x04 | AdditiveDamageHipMoveRate | float | 8 flags | 0 |
| 0x04 | AdditiveDamageHipFallRate | float | 8 flags | 0 |
| 0x01 | bEnableRagdoll | bool | 8 flags | false |
| 0x005D | 0x03 | padding / unreflected |
| 0x04 | RagdollBlendRateMax | float | 8 flags | 0.5 |
| 0x04 | RagdollBlendInTime | float | 8 flags | 0 |
| 0x04 | RagdollBlendOutTime | float | 8 flags | 0.1 |
| 0x006C | 0x04 | padding / unreflected |
| 0x50 | RagdollBlendRateBiasTable | TMap<FName, float> | 4 flags | <TMap> |
| 0x08 | RagdollHipOrientBone | FName | 8 flags | C_Spine_a |
| 0x04 | RagdollHipOrientRate | float | 8 flags | 0 |
| 0x08 | LaunchRagdollBlendDelayTimeRange | FVector2D | 8 flags | {X=0, Y=0.3} |
| 0x08 | KnockbackRagdollBlendDelayTimeRange | FVector2D | 8 flags | {X=0, Y=0.1} |
| 0x08 | KnockbackRagdollBlendEndTimeRange | FVector2D | 8 flags | {X=0.3, Y=0.5} |
| 0x00E4 | 0x04 | unreflected bytes to end of UEndRigidBodySetting |