Struct FEndMenuPolygonVertex Path C++ Link /Script/EndGame.EndMenuPolygonVertex 0x0014 (20 B) align 4 /Script/EndGame 0x00x0014 Members 3 OffsetSizeNameTypeFlags—0x08PositionFVector2D8 flags0x00080x08TexCoordsFVector2D8 flags0x00100x04ColorFColor8 flags // /Script/EndGame.EndMenuPolygonVertex // size 0x0014 (20), align 4 struct FEndMenuPolygonVertex { public: FVector2D Position; // ????(0x08) Edit BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector2D TexCoords; // 0x0008(0x08) Edit BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FColor Color; // 0x0010(0x04) Edit BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };