Class UEndMenuNaviMapHeightData : UObject Path C++ Link /Script/EndGame.EndMenuNaviMapHeightData 0x0050 (80 B) align 8 inherited 0x0028 vtable 0x66f58e8 /Script/EndGame 0x00x0050 Members 4 Show inherited members OffsetSizeNameTypeFlagsDefault0x00280x04BlockSizefloat6 flags00x002C0x08BlocksFIntPoint6 flags{X=0, Y=0}0x00340x0CBasePositionFVector6 flags{X=0, Y=0, Z=0}0x00400x10HeightDataTArray<void>3 flags[] Functions 0 SignatureFlagsNativeParamsNo reflected functions. // /Script/EndGame.EndMenuNaviMapHeightData // size 0x0050 (80), inherited 0x0028, align 8 class UEndMenuNaviMapHeightData : public UObject { public: float BlockSize; // 0x0028(0x04) Edit ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic = 0 FIntPoint Blocks; // 0x002C(0x08) Edit ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic = {X=0, Y=0} FVector BasePosition; // 0x0034(0x0C) Edit ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic = {X=0, Y=0, Z=0} TArray<void> HeightData; // 0x0040(0x10) ZeroConstructor TextExportTransient NativeAccessSpecifierPublic = [] };