Class
AEndFieldActionOneShotAccessActor
: AEndFieldActionSaveActorBase : AEndFieldActionStateManagedActor : AEndFieldActionNavLinkActor : AEndFieldActionNavLinkActorBase : AEnd2FieldActionActorBase : AActor : UObject0x00x0930
Members 30
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | TikableVolume | UEndFieldActionTriggerComponent* | 9 flags | /Script/EndGame.Default__EndFieldActionOneShotAccessActor.T… | |
| 0x08 | CompleteTrigger | FName | 6 flags | None | |
| 0x08 | Access_HubId | FName | 6 flags | None | |
| 0x08 | GunSkeletalMeshClass | TSubclassOf<USkeletalMeshComponent> | 7 flags | nullptr | |
| 0x08 | GunSkeletalMeshActorClass | TSubclassOf<ASkeletalMeshActor> | 7 flags | nullptr | |
| 0x08 | IconName | FName | 6 flags | None | |
| 0x08 | IconNamePlayer | FName | 6 flags | None | |
| 0x04 | IconInputSuccessTime | float | 6 flags | 0 | |
| 0x01 | bLongInputStartAndPlayAnimation | bool | 6 flags | false | |
| 0x01 | bCanNormalCompleteToReWind | bool | 6 flags | false | |
| 0x0746 | 0x0A | padding / unreflected | |||
| 0x30 | PlayerTransform | FTransform | 4 flags | {Rotation={X=0, Y=0, Z=1, W=-4.371139e-08}, Translation={X=… | |
| 0x01 | bEnablePlayerAttachInterp | bool | 6 flags | true | |
| 0x01 | bKeepCompleteAnimation | bool | 6 flags | false | |
| 0x0782 | 0x0E | padding / unreflected | |||
| 0x30 | IconTransform | FTransform | 4 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=10… | |
| 0x18 | Idle_NormalAnimation | FEndFieldOneShotAccessSetting | 2 flags | {AnimationUnits=[], bLastAnimIsLoop=false, bLastAnimIsKeep=… | |
| 0x18 | Idle_CompletedAnimation | FEndFieldOneShotAccessSetting | 2 flags | {AnimationUnits=[], bLastAnimIsLoop=false, bLastAnimIsKeep=… | |
| 0x18 | Interact_StartAnimation | FEndFieldOneShotAccessSetting | 2 flags | {AnimationUnits=[], bLastAnimIsLoop=false, bLastAnimIsKeep=… | |
| 0x01 | bPlayerWaitAccessTargetStartAnimation | bool | 6 flags | false | |
| 0x0809 | 0x07 | padding / unreflected | |||
| 0x18 | Interact_StartAnimationPlayer | FEndFieldOneShotAccessSetting | 2 flags | {AnimationUnits=[], bLastAnimIsLoop=false, bLastAnimIsKeep=… | |
| 0x01 | bUseSuccessAnimation | bool | 6 flags | false | |
| 0x0829 | 0x07 | padding / unreflected | |||
| 0x18 | Interact_SuccessAnimationPlayer | FEndFieldOneShotAccessSetting | 2 flags | {AnimationUnits=[], bLastAnimIsLoop=false, bLastAnimIsKeep=… | |
| 0x01 | bUseCancelAnimation | bool | 6 flags | false | |
| 0x0849 | 0x07 | padding / unreflected | |||
| 0x18 | Interact_CancelAnimationPlayer | FEndFieldOneShotAccessSetting | 2 flags | {AnimationUnits=[], bLastAnimIsLoop=false, bLastAnimIsKeep=… | |
| 0x08 | CompleteWakeAction | FName | 6 flags | None | |
| 0x08 | KeepWaitCompleteStoryFlag | FName | 6 flags | None | |
| 0x08 | KeepWaitCompleteStartTriggerName | FName | 6 flags | None | |
| 0x01 | bLifeSpot | bool | 6 flags | false | |
| 0x0881 | 0x03 | padding / unreflected | |||
| 0x08 | LifeSpotStartAccessName | FName | 6 flags | None | |
| 0x088C | 0x04 | padding / unreflected | |||
| 0x10 | CustomIconCommandMenuText | FString | 4 flags | "" | |
| 0x01 | bTower | bool | 7 flags | false | |
| 0x08A1 | 0x8F | unreflected bytes to end of AEndFieldActionOneShotAccessActor | |||
Inherited from AEndFieldActionSaveActorBase 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | ModifierVolume | UEndNavModifierComponent* | 7 flags | /Script/EndGame.Default__EndFieldActionSaveActorBase.Modifi… |
Inherited from AEndFieldActionStateManagedActor 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | OnceOnlyReact | bool | Protected+7 flags | false | |
| 0x03B9 | 0x03 | padding / unreflected | |||
| 0x08 | DefaultStartStateTrigger | FName | Protected+7 flags | None | |
| 0x08 | DefaultEndStateTrigger | FName | Protected+7 flags | None | |
| 0x01 | bDefaultEndStateTriggerIncludeInputCancelNotify | bool | Protected+7 flags | false | |
| 0x03CD | 0x03 | padding / unreflected | |||
| 0x08 | LeftStartStateTrigger | FName | Protected+7 flags | None | |
| 0x08 | LeftEndStateTrigger | FName | Protected+7 flags | None | |
| 0x08 | RightStartStateTrigger | FName | Protected+7 flags | None | |
| 0x08 | RightEndStateTrigger | FName | Protected+7 flags | None | |
| 0x50 | AffectedActorGroup | TMap<FName, FAffectedActorGroup> | Protected+3 flags | <TMap> | |
| 0x0440 | 0xC0 | padding / unreflected | |||
| 0x01 | bAllowRailCameraSetup | bool | Protected+8 flags | false | |
| 0x01 | bUseRailCamera | bool | Protected+6 flags | false | |
| 0x0502 | 0x06 | padding / unreflected | |||
| 0xE8 | CameraRig_RailInfo | FEndCameraRig_RailInfo | Protected+3 flags | {Sequence=nullptr, SequenceDuration={FrameNumber={Value=0},… | |
| 0x01 | bUseAccurateSplineProgress | bool | Protected+6 flags | false | |
| 0x05F1 | 0x07 | padding / unreflected | |||
| 0x08 | RailCameraComponent | UCameraComponent* | Protected+8 flags | nullptr | |
| 0x08 | ReturnRailCameraComponent | UCameraComponent* | Protected+8 flags | nullptr | |
Inherited from AEndFieldActionNavLinkActor 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bRefreshNavLink | bool | 6 flags | false | |
| 0x0379 | 0x07 | padding / unreflected | |||
| 0x28 | NavPriorInfo | FNavPriorRegistInfo | Protected+1 flags | {NavUniqueId=65535, AffectedPolyCenters=[], AffectedObjId=[… | |
Inherited from AEndFieldActionNavLinkActorBase 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | PointLinks | TArray<FVector> | 3 flags | [1 item] | |
| 0x0C | PointLinkLeftOffset | FVector | 6 flags | {X=0, Y=0, Z=0} | |
| 0x0C | PointLinkRightOffset | FVector | 6 flags | {X=0, Y=0, Z=0} | |
| 0x10 | SegmentLinks | TArray<UNavLinkCustomComponent*> | 2 flags | [] | |
| 0x08 | SmartLinkComp | UNavLinkCustomComponent* | 9 flags | /Script/EndGame.Default__EndFieldActionNavLinkActorBase.Sma… | |
| 0x0358 | 0x08 | padding / unreflected | |||
| 0x10 | OnSmartLinkReached | FMulticastScriptDelegate | Protected+4 flags | <delegate> | |
Inherited from AEnd2FieldActionActorBase 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | AnimSets | TArray<bool> | Protected+4 flags | [] | |
| 0x01 | bNpcEndMotionIsForceFastMove | bool | Protected+6 flags | false | |
| 0x01 | bDisableDeactiveByHidden | bool | Protected+6 flags | false | |
| 0x0242 | 0x06 | padding / unreflected | |||
| 0x10 | FieldAdditionalAssetUserData | TArray<uint8> | Protected+3 flags | [] | |
| 0x01 | FieldActionActorHashVersion | uint8 | Protected+5 flags | 0 | |
| 0x0259 | 0x03 | padding / unreflected | |||
| 0x04 | FieldActionActorHash32 | uint32 | Protected+5 flags | 0 | |
| 0x08 | FieldActionActorHash64 | uint64 | Protected+5 flags | 0 | |
Inherited from AActor 76
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 7 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bShowImmediatelyRegardlessOfFrameLimit : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 6 | bool | Transient+4 flags | false | |
| 0x005D | 0x01 | padding / unreflected | |||
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | uint8 | NetTransient+5 flags | 0 | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00A0 | 0x04 | padding / unreflected | |||
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | uint8 | Net+5 flags | 3 | |
| 0x01 | NetDormancy | uint8 | 9 flags | 1 | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | uint8 | 6 flags | 0 | |
| 0x00FC | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x011C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<USceneComponent*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<TArray<TWeakObjectPtr<UChildActorComponent>>> | TransientProtected+2 flags | [] | |
| 0x0150 | 0x08 | padding / unreflected | |||
| 0x10 | layers | TArray<TWeakObjectPtr<UChildActorComponent>> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FMulticastScriptDelegate> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0198 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<TArray<void>> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<void> | 6 flags | [] | |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||