Struct
FEndBikeAITruckParameter
0x00x00D8
Members 41
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | General_SlideChangeRollToYawBias | float | 6 flags |
| 0x04 | General_MovableSlideLength | float | 6 flags | |
| 0x04 | General_RestoreRollInterpSpeed | float | 6 flags | |
| 0x04 | General_KeepRelativeDistance | float | 6 flags | |
| 0x04 | General_KeepRelativeDistanceAtLastOneEnemy | float | 6 flags | |
| 0x04 | General_RelativeSpeedAtLastOneEnemy | float | 6 flags | |
| 0x04 | General_MoveDistanceRangeMaxAtLastOneEnemy | float | 6 flags | |
| 0x0C | General_CarBodyHalfSize | FVector | 6 flags | |
| 0x04 | Tackle_BeforePullOverSlide | float | 6 flags | |
| 0x04 | Tackle_SlideSpeedOnPullOver | float | 6 flags | |
| 0x04 | Tackle_SlideSpeedOnAttack | float | 6 flags | |
| 0x04 | Tackle_MaxRotateRateAfterHitWall | float | 6 flags | |
| 0x04 | Tackle_MaxAttackingTime | float | 6 flags | |
| 0x04 | Tackle_ConstantArrivalTime | float | 6 flags | |
| 0x04 | Tackle_MaxSpeed | float | 6 flags | |
| 0x04 | Tackle_Acceleration | float | 6 flags | |
| 0x0C | GunFire_TargetLocationRandomRot | FRotator | 5 flags | |
| 0x04 | GunFire_SlideMoveRate | float | 6 flags | |
| 0x04 | GunFire_MaxSlideSpeedLength | float | 6 flags | |
| 0x04 | GunFire_MovableSlideLength | float | 6 flags | |
| 0x04 | GunFire_SlideMoveRateOnHitWall | float | 6 flags | |
| 0x04 | GunFire_DelayStartTime | float | 6 flags | |
| 0x04 | GunFire_HatchLoopTime | float | 6 flags | |
| 0x04 | GunFire_AfterShootingTime | float | 6 flags | |
| 0x04 | GunFire_ShootingInterval | float | 6 flags | |
| 0x08 | GunFire_ValidAngleRange | FFloatInterval | 6 flags | |
| 0x08 | GunFire_ValidSlideRange | FFloatInterval | 6 flags | |
| 0x04 | GunFire_BeginShootTime | float | 6 flags | |
| 0x04 | GunFire_EnableSlideMoveDistance | float | 6 flags | |
| 0x08 | GunFire_AimClampRange | FFloatInterval | 6 flags | |
| 0x04 | GunFire_ConstantArrivalTime | float | 6 flags | |
| 0x04 | GunFire_MaxSpeed | float | 6 flags | |
| 0x04 | GunFire_Acceleration | float | 6 flags | |
| 0x04 | GunFire_Count | float | 6 flags | |
| 0x08 | GunFire_LaserEffectName | FName | 6 flags | |
| 0x04 | GunFire_LaserTargetHeightOffset | float | 6 flags | |
| 0x04 | GunFire_BeginLaserEffectTime | float | 6 flags | |
| 0x08 | GunFire_LockOnSocketName | FName | 6 flags | |
| 0x04 | GunFire_ThresholdDamagePoint | int32 | 6 flags | |
| 0x08 | GunFire_DamageTalkTriggerSetID | FName | 6 flags | |
| 0x10 | GunFire_DamageSourceInfo | TArray<void> | 3 flags |