Zdexby TheHolyOneZ
6,272 classes
Class

AEndBattleSummonTargetPoint

: ATargetPoint : AActor : UObject
/Script/EndGame.EndBattleSummonTargetPoint 0x0410 (1,040 B) align 8 inherited 0x0228 vtable /Script/EndGame
0x00x0410

Members 55

OffsetSizeNameTypeFlagsDefault
0x02280x178padding / unreflected
0x08PointIDFName7 flagsNone
0x01bSpawn_Allbool7 flagstrue
0x01bSpawn_Ifritbool7 flagsfalse
0x01bSpawn_Chocobobool7 flagsfalse
0x01bSpawn_Shivabool7 flagsfalse
0x01bSpawn_Leviathanbool7 flagsfalse
0x01bSpawn_Bahamutbool7 flagsfalse
0x01bSpawn_DebuChocobool7 flagsfalse
0x01bSpawn_Carbunclebool7 flagsfalse
0x01bSpawn_Sabotenderbool7 flagsfalse
0x01bSpawn_BabyChocobobool7 flagsfalse
0x01bSpawn_Ramuhbool7 flagsfalse
0x01bSpawn_Titanbool7 flagsfalse
0x01bSpawn_Odinbool7 flagsfalse
0x01bSpawn_Kjatabool7 flagsfalse
0x01bSpawn_Alexanderbool7 flagsfalse
0x01bSpawn_Phoenixbool7 flagsfalse
0x01bSpawn_NeoBahamutbool7 flagsfalse
0x01bSpawn_Gilgameshbool7 flagsfalse
0x01bSpawn_Magicpotbool7 flagsfalse
0x01bSpawn_End2Hinachocobobool7 flagsfalse
0x01bSpawn_DLCMooglebool7 flagsfalse
0x01bWarp_Allbool7 flagstrue
0x01bWarp_Ifritbool7 flagsfalse
0x01bWarp_Chocobobool7 flagsfalse
0x01bWarp_Shivabool7 flagsfalse
0x01bWarp_Leviathanbool7 flagsfalse
0x01bWarp_Bahamutbool7 flagsfalse
0x01bWarp_DebuChocobool7 flagsfalse
0x01bWarp_Carbunclebool7 flagsfalse
0x01bWarp_Sabotenderbool7 flagsfalse
0x01bWarp_BabyChocobobool7 flagsfalse
0x01bWarp_Ramuhbool7 flagsfalse
0x01bWarp_Titanbool7 flagsfalse
0x01bWarp_Odinbool7 flagsfalse
0x01bWarp_Kjatabool7 flagsfalse
0x01bWarp_Alexanderbool7 flagsfalse
0x01bWarp_Phoenixbool7 flagsfalse
0x01bWarp_NeoBahamutbool7 flagsfalse
0x01bWarp_Gilgameshbool7 flagsfalse
0x01bWarp_Magicpotbool7 flagsfalse
0x01bWarp_End2Hinachocobobool7 flagsfalse
0x01bWarp_DLCMooglebool7 flagsfalse
0x01bCutScenebool7 flagstrue
0x01bResetLocationbool7 flagsfalse
0x01bOmenbool7 flagsfalse
0x01bLevelCutScenebool7 flagsfalse
0x03D60x02padding / unreflected
0x10TerritoryIDsTArray<TArray<bool>>4 flags[]
0x10UnavailablePhaseTArray<bool>4 flags[]
0x01bFreezebool7 flagstrue
0x01PointPriorityESummonPointPriority7 flagsNormal
0x03FA0x02padding / unreflected
0x08GroupIdFName7 flagsNone
0x04LocalNumberint326 flags-1
0x01bAppearPointTheGroundbool7 flagsfalse
0x01bGroundFailuerbool7 flagsfalse
0x040A0x06unreflected bytes to end of AEndBattleSummonTargetPoint
Inherited from AActor 76
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bCanBeDamaged : 1bit 7boolNet+6 flagstrue
0x01bBlockInput : 1bit 0bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bShowImmediatelyRegardlessOfFrameLimit : 1bit 0bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 5bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 6boolTransient+4 flagsfalse
0x005D0x01padding / unreflected
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleuint8NetTransient+5 flags0
0x00610x03padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00A00x04padding / unreflected
0x04InputPriorityint326 flags0
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01Roleuint8Net+5 flags3
0x01NetDormancyuint89 flags1
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputuint86 flags0
0x00FC0x04padding / unreflected
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x011C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<USceneComponent*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<TArray<TWeakObjectPtr<UChildActorComponent>>>TransientProtected+2 flags[]
0x01500x08padding / unreflected
0x10layersTArray<TWeakObjectPtr<UChildActorComponent>>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01700x08padding / unreflected
0x10TagsTArray<FMulticastScriptDelegate>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01980x60padding / unreflected
0x10InstanceComponentsTArray<TArray<void>>4 flags[]
0x10BlueprintCreatedComponentsTArray<void>6 flags[]

Functions 0

SignatureFlagsNativeParams
No reflected functions.

Used by 1

types with a member, parameter or interface of this type