Struct FEndBattleDamageSourceCollisionDataBox Path C++ Link /Script/EndGame.EndBattleDamageSourceCollisionDataBox 0x0024 (36 B) align 4 /Script/EndGame 0x00x0024 Members 5 OffsetSizeNameTypeFlags—0x0CCenterFVector6 flags0x000C0x0CRotationFRotator5 flags0x00180x04Xfloat6 flags0x001C0x04Yfloat6 flags0x00200x04Zfloat6 flags // /Script/EndGame.EndBattleDamageSourceCollisionDataBox // size 0x0024 (36), align 4 struct FEndBattleDamageSourceCollisionDataBox { public: FVector Center; // ????(0x0C) Edit ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FRotator Rotation; // 0x000C(0x0C) Edit ZeroConstructor IsPlainOldData NoDestructor NativeAccessSpecifierPublic float X; // 0x0018(0x04) Edit ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic float Y; // 0x001C(0x04) Edit ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic float Z; // 0x0020(0x04) Edit ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };