| 0x01 | bOverrideTargetSelectionPriorityList | bool | 6 flags | false |
| 0x0041 | 0x07 | padding / unreflected |
| 0x10 | TargetSelectionPriorityList | TArray<bool> | 3 flags | [] |
| 0x01 | bOverrideIsBallSelectDispersion | bool | 6 flags | false |
| 0x01 | IsBallSelectDispersion | bool | 6 flags | false |
| 0x01 | bOverrideBallSelectionType | bool | 6 flags | false |
| 0x01 | BallSelectionType | EEndAnimalRunBallSelectionType | 6 flags | NearestSelf |
| 0x01 | bOverrideShootDistance | bool | 6 flags | false |
| 0x005D | 0x03 | padding / unreflected |
| 0x04 | ShootDistance | float | 6 flags | 1600 |
| 0x01 | bOverrideShootDiffAngle | bool | 6 flags | false |
| 0x0065 | 0x03 | padding / unreflected |
| 0x04 | ShootDiffAngle | float | 6 flags | 120 |
| 0x01 | bOverrideShootDiffAngleBallToGoal | bool | 6 flags | false |
| 0x006D | 0x03 | padding / unreflected |
| 0x04 | ShootDiffAngleBallToGoal | float | 6 flags | 120 |
| 0x01 | bOverrideRestTimeAfterShoot | bool | 6 flags | false |
| 0x0075 | 0x03 | padding / unreflected |
| 0x04 | RestTimeAfterShoot | float | 6 flags | 1 |
| 0x007C | 0x04 | unreflected bytes to end of UEndAnimalRunAIParameterAttackerBase |