Zdexby TheHolyOneZ
6,272 classes
Class

UEndAnimNotifyStateAttachCollision

: UAnimNotifyState : UObject
/Script/EndGame.EndAnimNotifyStateAttachCollision 0x00F0 (240 B) align 16 inherited 0x0030 vtable /Script/EndGame
0x00x00F0

Members 11

OffsetSizeNameTypeFlagsDefault
0x01ShapeTypeuint8Protected+7 flags0
0x00310x03padding / unreflected
0x0CShapeSizeFVectorProtected+7 flags{X=50, Y=0, Z=0}
0x01CollisionTypeEEndAnimNotifyAttachCollisionTypeProtected+7 flagsDamageHit
0x00410x0Fpadding / unreflected
0x30RelativeTransformFTransformProtected+5 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x01bAttachToParentboolProtected+7 flagsfalse
0x00810x03padding / unreflected
0x08SocketNameFNameProtected+7 flagsNone
0x01LocationRuleEAttachmentRuleProtected+7 flagsKeepRelative
0x01RotationRuleEAttachmentRuleProtected+7 flagsKeepRelative
0x01ScaleRuleEAttachmentRuleProtected+7 flagsKeepRelative
0x01TMRuleEEndAnimNotifyAttachCollisionTMRuleProtected+7 flagsComponentTM
0x01bDisableOtherPushCollisionboolProtected+7 flagsfalse
0x00910x5Funreflected bytes to end of UEndAnimNotifyStateAttachCollision
Inherited from UAnimNotifyState 1
OffsetSizeNameTypeFlagsDefault
0x01bForceAppendNotifyQueuebool8 flagsfalse

Functions 0

SignatureFlagsNativeParams
No reflected functions.