Struct FEndAbilityIDBranch Path C++ Link /Script/EndGame.EndAbilityIDBranch 0x0010 (16 B) align 4 /Script/EndGame 0x00x0010 Members 2 OffsetSizeNameTypeFlags—0x08AbilityIdFName6 flags0x00080x08SoundNameFName6 flags // /Script/EndGame.EndAbilityIDBranch // size 0x0010 (16), align 4 struct FEndAbilityIDBranch { public: FName AbilityId; // ????(0x08) Edit ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FName SoundName; // 0x0008(0x08) Edit ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };