0x00x0AA0
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0130 | 0x08 | padding / unreflected | |||
| 0x08 | ControllerManager | UEndAIControllerManager* | Transient+5 flags | nullptr | |
| 0x08 | AutoMagicInfo | UEndAIBattlePlayerAutoMagicInfo* | Transient+5 flags | nullptr | |
| 0x04 | AIMoveCorrectEdgeMergin | float | 6 flags | 100 | |
| 0x04 | AIMoveCorrectEdgeMaxRatio | float | 6 flags | 0.35 | |
| 0x04 | AIMoveCorneringDistance | float | 6 flags | 350 | |
| 0x04 | AIMoveRouteInterpSlopeRatio | float | 6 flags | 0.8 | |
| 0x04 | AsyncNavProcessingAllowableTime | float | 6 flags | 0.00075 | |
| 0x04 | AsyncNavProcessingAllowableTimeLong | float | 6 flags | 0.0015 | |
| 0x10 | AIStatesInterestedByAnimals | TArray<FSoftClassPath> | 3 flags | [2 items] | |
| 0x18 | AutoMagicInfoPath | FSoftClassPath | 4 flags | {} | |
| 0x10 | DangerSourceList | TArray<FSoftClassPath> | 2 flags | [] | |
| 0x0198 | 0x908 | unreflected bytes to end of UEndAISystem | |||
Inherited from UAISystem 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x18 | PerceptionSystemClassName | FSoftClassPath | Protected+6 flags | {} | |
| 0x18 | HotSpotManagerClassName | FSoftClassPath | Protected+6 flags | {} | |
| 0x04 | AcceptanceRadius | float | 9 flags | 5 | |
| 0x04 | PathfollowingRegularPathPointAcceptanceRadius | float | 9 flags | 0 | |
| 0x04 | PathfollowingNavLinkAcceptanceRadius | float | 9 flags | 0 | |
| 0x01 | bFinishMoveOnGoalOverlap | bool | 9 flags | true | |
| 0x01 | bAcceptPartialPaths | bool | 9 flags | true | |
| 0x01 | bAllowStrafing | bool | 9 flags | false | |
| 0x01 | bEnableBTAITasks | bool | 9 flags | false | |
| 0x01 | bAllowControllersAsEQSQuerier | bool | 9 flags | false | |
| 0x01 | bEnableDebuggerPlugin | bool | 9 flags | false | |
| 0x01 | bForgetStaleActors | bool | 9 flags | false | |
| 0x01 | bAddBlackboardSelfKey | bool | 9 flags | true | |
| 0x01 | DefaultSightCollisionChannel | uint8 | 9 flags | 3 | |
| 0x009D | 0x03 | padding / unreflected | |||
| 0x08 | BehaviorTreeManager | UBehaviorTreeManager* | TransientProtected+5 flags | nullptr | |
| 0x08 | EnvironmentQueryManager | UEnvQueryManager* | TransientProtected+5 flags | nullptr | |
| 0x08 | PerceptionSystem | UAIPerceptionSystem* | TransientProtected+5 flags | nullptr | |
| 0x10 | AllProxyObjects | TArray<UAIHotSpotManager*> | TransientProtected+2 flags | [] | |
| 0x08 | HotSpotManager | UAIHotSpotManager* | TransientProtected+5 flags | nullptr | |
| 0x08 | NavLocalGrids | UNavLocalGridManager* | TransientProtected+5 flags | nullptr | |
Inherited from UAISystemBase 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x18 | AISystemClassName | FSoftClassPath | 6 flags | {} | |
| 0x08 | AISystemModuleName | FName | 8 flags | AIModule | |
| 0x0048 | 0x08 | padding / unreflected | |||
| 0x01 | bInstantiateAISystemOnClient | bool | 8 flags | false | |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| void LoadBehaviorTreeAsset(UBehaviorTree* Asset) | FinalNative+2 flags | 0x08 | |
| void ClearEQSAssetCache(UEnvQuery* Asset) | FinalNative+2 flags | 0x08 | |
| void ClearBehaviorTreeAssetCache(UBehaviorTree* Asset) | FinalNative+2 flags | 0x08 |