| 0x02 | MoveApproachAround | FEndAIMoveDefinitionMoveApproach | 5 flags | {MoveType=RUN, bStrafe=false} |
| 0x0082 | 0x02 | padding / unreflected |
| 0x04 | DistanceMin | float | 8 flags | 1300 |
| 0x04 | DistanceMax | float | 8 flags | 2500 |
| 0x04 | Height | float | 8 flags | 350 |
| 0x04 | AddDistance | float | 8 flags | 300 |
| 0x04 | AdjustTime | float | 8 flags | 1 |
| 0x08 | TargetPointName | FName | 8 flags | None |
| 0x10 | IgnorePushActorInfos | TArray<float> | 5 flags | [] |
| 0x04 | WallMoveRotationRateScale | float | 8 flags | 0.0625 |
| 0x04 | WallMoveRotationRateScaleDelay | float | 8 flags | 0 |
| 0x04 | AutoFitUpVectorRotationSpeed | float | 8 flags | 720 |
| 0x01 | bDrawDebug | bool | 8 flags | false |
| 0x00BD | 0x3B | unreflected bytes to end of UEndAIMoveDefinition_EN0007_WallMove |