Class
UEndAIMoveDefinitionWarpToPoint
: UEndAIMoveDefinitionWarpBase : UEndAIMoveDefinition : UEndAIActionDefinitionBase : UObject0x00x0168
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | PointSelectType | EEndAIEnemyPointSelectType | 8 flags | DistanceMin | |
| 0x01 | bUseReservePoint | bool | 8 flags | false | |
| 0x0122 | 0x06 | padding / unreflected | |||
| 0x10 | TargetPointNames | TArray<TArray<TArray<bool>>> | 5 flags | [] | |
| 0x10 | TerritoryTargetPointInfos | TArray<TArray<bool>> | 5 flags | [] | |
| 0x10 | TargetLocations | TArray<bool> | 5 flags | [] | |
| 0x01 | bCheckWarpNearActor | bool | 8 flags | false | |
| 0x0159 | 0x03 | padding / unreflected | |||
| 0x04 | CheckWarpNearActorDist | float | 8 flags | 200 | |
| 0x01 | bUseTargetPointRotation | bool | 8 flags | false | |
| 0x01 | bCanWarpNearPoint | bool | 8 flags | false | |
| 0x0162 | 0x06 | unreflected bytes to end of UEndAIMoveDefinitionWarpToPoint | |||
Inherited from UEndAIMoveDefinitionWarpBase 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | AnimNameStart | FName | 8 flags | None | |
| 0x08 | AnimNameLoop | FName | 8 flags | None | |
| 0x08 | AnimNameEnd | FName | 8 flags | None | |
| 0x04 | AnimNameLoopTime | float | 8 flags | 2 | |
| 0x04 | AnimNameLoopTimeWidth | float | 8 flags | 2 | |
| 0x01 | bLookAtTarget | bool | 8 flags | false |
Inherited from UEndAIMoveDefinition 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bNotActionInterrupt | bool | 8 flags | false | |
| 0x01 | bNotReactionAction | bool | 8 flags | false | |
| 0x004A | 0x02 | padding / unreflected | |||
| 0x08 | MoveDefTag | FName | 8 flags | None | |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||