Zdexby TheHolyOneZ
6,272 classes
Class

UEndDataObjectBattleDamageSourceBlueprint

: UBlueprintFunctionLibrary : UObject
/Script/EndDataObject.EndDataObjectBattleDamageSourceBlueprint 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/EndDataObject
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 198

SignatureFlagsNativeParams
uint8 GetTypeParameter(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
float GetTargetOffsetZ(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetTargetOffsetY(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetTargetOffsetX(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
uint8 GetTargetOffsetDirectionType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
FName GetTargetName(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetTargetBase(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetTakeDamageDirectionType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetSyncActionHitCountType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetStunValue(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetStunTimeType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetStunAttenuationValueType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetStunAttenuationStartTimeType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
int32 GetStatusChangeTimeSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
uint8 GetStatusChangeTime(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x25
int32 GetStatusChangeProbabilitySize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
uint8 GetStatusChangeProbability(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x25
int32 GetStatusChangeLockSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
uint8 GetStatusChangeLock(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x25
int32 GetStatusChangeIDSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
FName GetStatusChangeID(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x2C
FName GetSpecialStatusChangeID(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetShieldType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetRotationType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetReflectType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetRecalcMoveDir(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
int32 GetRandomBreadth(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetPushCollisionRadiusReachTime(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
uint8 GetPushCollisionEnable(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetProperty(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetProgressDirectionType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetPowerType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
int32 GetPowerCactusMission(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
int32 GetPowerBurst(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
int32 GetPowerBreak(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
int32 GetPower(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetPhysicsVelocityScaleDamageSource(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetPhysicsVelocityScaleCharacter(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetPhysicsVelocityScaleBackground(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
uint8 GetPhysicsType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetOwnerStopType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetMoveOnTerrain(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
float GetLinkageAddCoefficient(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
uint8 GetLifeTimeNotify(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
float GetLifeTime(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
uint8 GetKnockbackDirType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
FName GetKnockbackDirStringParam0(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetHitTarget6(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetHitTarget5(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetHitTarget4(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetHitTarget3(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetHitTarget2(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetHitTarget1(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetHitTarget0(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
FName GetHitSoundResourceName(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetHitSoundResourceCategory(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
FName GetHitSlowID(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
int32 GetHitReactionTypeSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
uint8 GetHitReactionType(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x25
int32 GetHitReactionParamSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
int32 GetHitReactionParamIDSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
FName GetHitReactionParamID(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0, int32 index1)FinalNative+2 flags0x30
float GetHitReactionParam(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0, int32 index1)FinalNative+2 flags0x2C
FName GetHitReactionID(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
float GetHitInterval(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
FName GetHitGroupName(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
FName GetHitForceFeedbackFileName(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetHitExecutionType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
int32 GetHitEffectResourceNameSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
FName GetHitEffectResourceName(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x2C
int32 GetHitEffectResourceCategorySize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
uint8 GetHitEffectResourceCategory(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x25
int32 GetHitEffectIntervalTimeSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
float GetHitEffectIntervalTime(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x28
int32 GetHitEffectAttachHitLocationSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
uint8 GetHitEffectAttachHitLocation(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x25
int32 GetHitEffectAttachCharacterSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
uint8 GetHitEffectAttachCharacter(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x25
uint8 GetHitDestroyType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetHitDestroyTargetType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetHitDamageSourceTypeBit(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
int32 GetHitDamageSourceIDSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
FName GetHitDamageSourceID(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x2C
uint8 GetHitDamageSourceEffectType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetHitCountTotal(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetHitCount(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
FName GetHitCharaSpecID(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
FName GetHitCameraShakeDataID(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetHitBonusType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
int32 GetHitBonusParameter(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
int32 GetHitBonusLimit(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
FName GetGuardSoundResourceName(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetGuardSoundResourceCategory(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetGuardOwnerReactionUCPCGuardOnly(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetGuardOwnerReactionType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
int32 GetGuardOwnerReactionStringParamSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
FName GetGuardOwnerReactionStringParam(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x2C
int32 GetGuardOwnerReactionParamSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
float GetGuardOwnerReactionParam(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x28
FName GetGuardEffectResourceName(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetGuardEffectResourceCategory(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetGuardBasePos(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetForceDamageDisplayToOne(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
int64 GetFlag0(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
int32 GetExtControlTypeSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
uint8 GetExtControlType(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x25
int32 GetExtControlParameterSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
float GetExtControlParameter(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0, int32 index1)FinalNative+2 flags0x2C
int32 GetExtControlNameSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
FName GetExtControlName(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0, int32 index1)FinalNative+2 flags0x30
int32 GetExtControlFlagSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
int32 GetExtControlFlag(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x28
uint8 GetEnemyHitCategoryTypeBit(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetDisableMoveHitPosition(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetDisableLookAtCheck(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
float GetDisableHitTime(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetDisableHitOnlyTime(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
uint8 GetDisableHitBackground(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetDirectionType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
float GetDestroyDelayTime(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
int32 GetDestroyBreakableDamage(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetDangerRange(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetDangerLengthCoefficient(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
uint8 GetDangerDamageReflectType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetDangerDamageDodgeDirectionType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
float GetDangerDamageDestroyDelayTime(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
uint8 GetDamageType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetDamageBlockType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetCutValue(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
int32 GetCriticalHitRate(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
FName GetCreateSoundResourceName(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetCreateSoundResourceCategory(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
FName GetCreatePhysicsObjectPartName(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
float GetCreatePhysicsObjectForceRandom(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetCreatePhysicsObjectForce(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetCreatePhysicsObjectDelay(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
FName GetCreatePhysicsObjectCharaSpecID(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetCreatePhysicsObjectBasePos(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
float GetCreatePartOffsetZ(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetCreatePartOffsetYaw(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetCreatePartOffsetY(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetCreatePartOffsetX(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetCreatePartOffsetRoll(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetCreatePartOffsetPitch(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
uint8 GetCreatePartOffsetDirectionType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
FName GetCreatePartName(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetCreateExecutionType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
FName GetCreateEffectResourceName(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetCreateEffectResourceCategory(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
float GetCreateDelayTime(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
int32 GetCreateDamageSourceParameterSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
FName GetCreateDamageSourceParameter(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x2C
int32 GetCreateDamageSourceFloatSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
float GetCreateDamageSourceFloat(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x28
int32 GetCreateDamageSourceConditionTypeSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
uint8 GetCreateDamageSourceConditionType(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x25
FName GetCreateCameraShakeDataID(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetCreateBasePos(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
uint8 GetControlType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
int32 GetControlParameterSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
float GetControlParameter(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x28
int32 GetControlNameSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
FName GetControlName(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x2C
int32 GetControlFlag(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
int32 GetConditionCreateDamageSourceTypeSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
uint8 GetConditionCreateDamageSourceType(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x25
int32 GetConditionCreateDamageSourceIDSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
FName GetConditionCreateDamageSourceID(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x2C
uint8 GetCollisionType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
int32 GetCollisionParameterSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
float GetCollisionParameter(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x28
float GetCollisionFaceGuardScale(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
uint8 GetCharaSpecType(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
FName GetCharaSpecMotionName(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
FName GetCharaSpecID(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
float GetBurstTimeExtension(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
int32 GetBurstHitBonusParameter(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetBurstDamageCoefficientAddOnBurst(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
int32 GetBreakValue(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
int32 GetBreakHitBonusParameter(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetBPAttackDamageCoefficient(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetBPAttack(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
FName GetBindSoundResourceName(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetBindSoundResourceCategory(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
FName GetBindEffectResourceName(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x28
uint8 GetBindEffectResourceCategory(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
float GetBindEffectOffsetZ(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetBindEffectOffsetYaw(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetBindEffectOffsetY(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetBindEffectOffsetX(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetBindEffectOffsetRoll(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetBindEffectOffsetPitch(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
float GetBindEffectDelayTime(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x24
uint8 GetBindEffectAttachSocket(FEndDataObjectBattleDamageSourceAccessor& Instance)FinalNative+2 flags0x21
int32 GetAttributeSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
uint8 GetAttribute(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0)FinalNative+2 flags0x25
int32 GetAerialHitReactionParamSize(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 dimension)FinalNative+2 flags0x28
float GetAerialHitReactionParam(FEndDataObjectBattleDamageSourceAccessor& Instance, int32 index0, int32 index1)FinalNative+2 flags0x2C