| int32 GetBattleCountLogIntByBP(const FName& ownerCharaName, const EEndBattleCountLogType& Type, const FName& TargetCharaName, const FName& subTypeName, const FName& territoryID) | FinalNative+2 flags | | 0x28 |
| float GetBattleCountLogFloatByBP(const FName& ownerCharaName, const EEndBattleCountLogType& Type, const FName& TargetCharaName, const FName& subTypeName, const FName& territoryID) | FinalNative+2 flags | | 0x28 |
| bool GetBattleCountLogBoolByBP(const FName& ownerCharaName, const EEndBattleCountLogType& Type, const FName& TargetCharaName, const FName& subTypeName, const FName& territoryID) | FinalNative+2 flags | | 0x25 |