| 0x01 | bEnableTickComponent | bool | 7 flags | true |
| 0x01 | bDebugDrawBonamik | bool | 7 flags | false |
| 0x01 | bDebugDrawWind | bool | 7 flags | false |
| 0x01 | bEnableUpdate | bool | 7 flags | true |
| 0x01 | bMultiThreadUpdate | bool | 7 flags | true |
| 0x01 | bEnableSimulation | bool | 7 flags | true |
| 0x01 | bEnableUpdateOverlaps | bool | 7 flags | false |
| 0x002F | 0x01 | padding / unreflected |
| 0x04 | TimeStep | float | Deprecated+6 flags | 0.033333335 |
| 0x04 | ExpectedFrameRate | float | 7 flags | 30 |
| 0x04 | MayaAnimationFrameRate | float | 7 flags | 30 |
| 0x04 | MayaSimulationFrameRate | float | 7 flags | 20 |
| 0x0C | Gravity | FVector | 7 flags | {X=0, Y=0, Z=-981} |
| 0x04 | WindSourceSpeedFactor | float | 7 flags | 100 |
| 0x01 | bTickWindWhenPaused | bool | 7 flags | true |
| 0x0051 | 0x03 | padding / unreflected |
| 0x04 | ForceResetDeltaTimeDilationThreshold | float | 7 flags | 2 |
| 0x04 | ForceResetDeltaTimeDilationPreRoll | int32 | 7 flags | 4 |
| 0x04 | ShouldPreRollDeltaTimeDilationThreshold | float | 7 flags | 0.1 |
| 0x04 | ShouldPreRollDeltaTimeDilationPreRoll | int32 | 7 flags | 1 |
| 0x04 | IgnoreSimulationDeltaTimeDilationThreshold | float | 7 flags | 10 |
| 0x04 | DefaultTeleportDistance | float | 7 flags | 100 |
| 0x04 | DefaultTeleportPreRoll | int32 | 7 flags | 2 |
| 0x01 | OutOfCamera | ESQEX_Bonamik_GlobalOutOfCamera | 7 flags | Override |
| 0x01 | bKBDEnable | bool | 7 flags | true |
| 0x01 | bKBDEnableInitializaiton | bool | 7 flags | true |
| 0x01 | bKBDEnableCreationOfBonamikComponent | bool | 7 flags | true |
| 0x04 | OverrideCollisionIteration | int32 | 7 flags | 0 |
| 0x04 | OverrideLinkIteration | int32 | 7 flags | 0 |
| 0x04 | OverrideSolverIteration | int32 | 7 flags | 0 |