| 0x04 | ForceSwitchToAnimTime | float | 6 flags | -1 |
| 0x01 | EnableRandomImpulses | bool | 6 flags | false |
| 0x01 | TreatAsMelee | bool | 6 flags | false |
| 0x01 | TreatAsExplosion | bool | 6 flags | false |
| 0x01 | TreatAsShake | bool | 6 flags | false |
| 0x01 | ImpulseType | uint8 | 6 flags | 0 |
| 0x0039 | 0x03 | padding / unreflected |
| 0x04 | Frequency | float | 6 flags | 0 |
| 0x01 | OnlyApplyOncePerActivation | bool | 6 flags | false |
| 0x01 | ApplyWhenInactive | bool | 6 flags | false |
| 0x01 | ApplyWhenUnbalanced | bool | 6 flags | false |
| 0x0043 | 0x01 | padding / unreflected |
| 0x04 | WaitToApplyAfterBalancing | float | 6 flags | 0 |
| 0x04 | ChanceOfWeakRandomImpulse | float | 6 flags | 0 |
| 0x04 | ChanceOfStrongRandomImpulse | float | 6 flags | 0 |
| 0x04 | ChanceOfMeleeMediumRandomImpulse | float | 6 flags | 0 |
| 0x01 | PartOverride | uint8 | 6 flags | 0 |
| 0x01 | UseOverrideImpulseDirection | bool | 6 flags | false |
| 0x0056 | 0x02 | padding / unreflected |
| 0x0C | ImpulseDirectionOverride | FVector | 6 flags | {X=0, Y=0, Z=0} |
| 0x0C | ImpulseDirectionOverrideTransOffset | FVector | 6 flags | {X=0, Y=0, Z=0} |
| 0x01 | UseLastAppliedImpulse | bool | 6 flags | false |
| 0x01 | EnableClickImpulses | bool | 6 flags | false |
| 0x0072 | 0x02 | padding / unreflected |
| 0x04 | ChanceOfWeakClickImpulse | float | 6 flags | 0 |
| 0x04 | ChanceOfStrongClickImpulse | float | 6 flags | 0 |
| 0x01 | EnableFBIKTestMode | bool | 6 flags | false |
| 0x007D | 0x03 | unreflected bytes to end of UBodyDriver_DebugImpulseTuningSet |