| 0x01 | EnableBodyDriver | bool | 6 flags | true |
| 0x0031 | 0x03 | padding / unreflected |
| 0x04 | Scale | float | 6 flags | 1 |
| 0x08 | PhysicsAssetCheck | UPhysicsAsset* | 6 flags | nullptr |
| 0x01 | CharacterType | uint8 | 6 flags | 0 |
| 0x0041 | 0x03 | padding / unreflected |
| 0x0C | ReferencePoseForward | FVector | 6 flags | {X=0, Y=1, Z=0} |
| 0x10 | Head | FString | 4 flags | "" |
| 0x10 | Chest | FString | 4 flags | "" |
| 0x10 | LeftHand | FString | 4 flags | "" |
| 0x0C | LeftHandLocalPointingDir | FVector | 6 flags | {X=0, Y=0, Z=0} |
| 0x0C | LeftHandLocalUpDir | FVector | 6 flags | {X=0, Y=0, Z=0} |
| 0x04 | LeftHandLength | int32 | 6 flags | -1 |
| 0x009C | 0x04 | padding / unreflected |
| 0x10 | RightHand | FString | 4 flags | "" |
| 0x0C | RightHandLocalPointingDir | FVector | 6 flags | {X=0, Y=0, Z=0} |
| 0x0C | RightHandLocalUpDir | FVector | 6 flags | {X=0, Y=0, Z=0} |
| 0x04 | RightHandLength | int32 | 6 flags | -1 |
| 0x00CC | 0x04 | padding / unreflected |
| 0x00FC | 0x04 | padding / unreflected |
| 0x012C | 0x04 | padding / unreflected |
| 0x10 | StandingSelfCollisionExcludedParts | TArray<TArray<float>> | 3 flags | [] |
| 0x10 | FallenSelfCollisionExcludedParts | TArray<float> | 3 flags | [] |
| 0x04 | TotalMass | float | 6 flags | 0 |
| 0x04 | AppendageMassMultWhenNotBalancing | float | 6 flags | 1 |
| 0x01 | TreatAuthoredMassesAsDensities | bool | 6 flags | true |
| 0x01 | UseReferenceForIdlePose | bool | 6 flags | false |
| 0x01 | UseIdlePoseForReference | bool | 6 flags | false |
| 0x016B | 0x01 | padding / unreflected |
| 0x04 | UpBoundHack | float | 6 flags | 0 |
| 0x01 | UseIdleForTracking | bool | 6 flags | true |
| 0x0171 | 0x03 | padding / unreflected |
| 0x04 | StandingFootFriction | float | 6 flags | 1 |
| 0x04 | StartedRunningThreshold | float | 6 flags | 5 |
| 0x04 | StartedWalkingThreshold | float | 6 flags | 1 |
| 0x04 | ExternalDriveIterations | int32 | 6 flags | 4 |
| 0x04 | InternalDriveIterations | int32 | 6 flags | 4 |
| 0x04 | MinPositionIterations | int32 | 6 flags | 4 |
| 0x04 | MinVelocityIterations | int32 | 6 flags | 1 |
| 0x04 | MaxPartInitialLinearVelocity | float | 6 flags | 10 |
| 0x04 | MaxPartInitialAngularVelocity | float | 6 flags | 0.2 |
| 0x01 | KillInitialVerticalVelocity | bool | 6 flags | false |
| 0x0199 | 0x03 | padding / unreflected |
| 0x04 | GraduallyRestoreJointLimitMaxBlendTime | float | 6 flags | 0.2 |
| 0x04 | GraduallyRestoreJointLimitMaxMultiplier | float | 6 flags | 7 |
| 0x04 | InitialLimitTwistWideningAdd | float | 6 flags | 0 |
| 0x04 | InitialLimitSwingWideningAdd | float | 6 flags | 0 |
| 0x01AC | 0x04 | padding / unreflected |
| 0x10 | InitialLimitWideningParts | TArray<float> | 3 flags | [] |
| 0x04 | PushesPartRadius | float | 6 flags | 0.3 |
| 0x04 | PushesMaxMagnitude | float | 6 flags | 0 |
| 0x04 | PushesMagnitudeScaleDepth | float | 6 flags | 0.1 |
| 0x04 | SwingDirectionWeight | float | 6 flags | 0 |
| 0x04 | MinMeleeAngleFromAttacker | float | 6 flags | 0 |
| 0x04 | MaxMeleeAngleFromAttacker | float | 6 flags | 90 |
| 0x01 | DontAllowOffAxisImpacts | bool | 6 flags | false |
| 0x01 | UseBalanceBehaviorForStagger | bool | 6 flags | false |
| 0x01DA | 0x02 | padding / unreflected |
| 0x04 | MeleeDirectionRandomizationAllowance | float | 6 flags | 15 |
| 0x04 | DefaultBodyJointSpeed | float | 6 flags | 2 |
| 0x01 | DisableBonamik | bool | 6 flags | false |
| 0x01 | DisableBonamikOnlyAfterFalling | bool | 6 flags | false |
| 0x01 | SlipperyFeet | bool | 6 flags | false |
| 0x01 | OverridePartForBodyAngleComputation | uint8 | 6 flags | 108 |
| 0x04 | OverridePelvisToHeadUprightAngle | float | 6 flags | -1 |
| 0x01 | UseOldLegLengthComputation | bool | 6 flags | false |
| 0x01 | RootPartForQuadrupeds | uint8 | 6 flags | 0 |
| 0x01EE | 0x02 | padding / unreflected |
| 0x04 | LegLengthMultForRequiredUPDistance | float | 6 flags | 1 |
| 0x04 | GraduallyReturnBoundsRate | float | 6 flags | 1.5 |
| 0x04 | GraduallyReturnBoundsSize | float | 6 flags | 1 |
| 0x04 | GraduallyReturnBoundsSizeFallen | float | 6 flags | -1 |
| 0x04 | GraduallyReturnBoundsSizeHead | float | 6 flags | 1 |
| 0x01 | GraduallyReturnBoundsDontReturnHandsOrFeet | bool | 6 flags | false |
| 0x01 | EnforceOutOfCollision | bool | 6 flags | true |
| 0x01 | DisableFallFromHeightLogic | bool | 6 flags | false |
| 0x01 | DisableInitialRunWalkLogic | bool | 6 flags | false |
| 0x04 | NumContactsRequiredForPlantedSupport | int32 | 6 flags | 2 |
| 0x01 | DisableMotorStiffnessLimits | bool | 6 flags | false |
| 0x01 | AllowAutoSwitchToExplosionInCertainCases | bool | 6 flags | true |
| 0x020E | 0x02 | padding / unreflected |
| 0x04 | OtherJointsLimitRatioExplosionMult | float | 6 flags | 1 |
| 0x04 | ShoulderLimitOpenRatioWhenFallenExplosionMult | float | 6 flags | 1 |
| 0x04 | OffGroundEpsilon | float | 6 flags | 0.04 |
| 0x01 | UseFullBodyShake | bool | 6 flags | true |
| 0x021D | 0x03 | padding / unreflected |
| 0x04 | IdlePoseTime | float | 6 flags | 0 |
| 0x01 | AllowForceBaseForHighFPS | bool | 6 flags | false |
| 0x01 | DisableAllCollision | bool | 6 flags | false |
| 0x01 | OnlyUsePostDeathMotionSwitchToFall | bool | 6 flags | false |
| 0x01 | UseInertiaFix | bool | 6 flags | false |