| 0x01 | UseArchType | bool | 6 flags | false |
| 0x01 | ArchetypeIsSelf | bool | 6 flags | false |
| 0x01 | UseBaseForExplosions | bool | 6 flags | true |
| 0x01 | UseBoundsInsteadOfPushes | bool | 6 flags | false |
| 0x01 | ForceFrontWoundGrabs | bool | 6 flags | false |
| 0x01 | UseSideHeadShotForHeadAlways | bool | 6 flags | false |
| 0x01 | DisableReachForWound | bool | 6 flags | false |
| 0x01 | DisableBrace | bool | 6 flags | false |
| 0x01 | DisableWindmill | bool | 6 flags | false |
| 0x01 | MoveClavicleHitsToUpperArm | bool | 6 flags | false |
| 0x01 | MoveLowerLegHitsToThighs | bool | 6 flags | false |
| 0x01 | MoveNeckHitsToHead | bool | 6 flags | false |
| 0x04 | OverrideFallenLimitBlendRate | float | 6 flags | -1 |
| 0x04 | FallenBaseInitialBoundScale | float | 6 flags | 0.7 |
| 0x04 | ArchetypeJointSpeedClamp | float | 6 flags | -1 |
| 0x01 | HandAndForearmsCountsAsNonFootOnGround | bool | 6 flags | true |
| 0x004A | 0x02 | padding / unreflected |
| 0x04 | ExplosionForceScale | float | 6 flags | 1 |
| 0x04 | PatchInitialDistance | float | 6 flags | 0.3 |
| 0x04 | PatchInitialDistanceMultiplierForNonExplosions | float | 6 flags | 1 |
| 0x04 | PatchMoveRate | float | 6 flags | 1 |
| 0x04 | PatchMoveRateMultiplierForNonExplosions | float | 6 flags | 1 |
| 0x10 | AdditionalPatchProbeParts | TArray<float> | 3 flags | [] |
| 0x04 | PatchSize | float | 6 flags | 0.5 |
| 0x04 | PatchSizeMultiplierForNonExplosions | float | 6 flags | 1 |
| 0x04 | PatchMinDist | float | 6 flags | 0.4 |
| 0x007C | 0x04 | padding / unreflected |
| 0x10 | DisableCollisionLinks | TArray<float> | 3 flags | [] |
| 0x04 | ArchetypeInitialBoundScale | float | 6 flags | 1 |
| 0x0094 | 0x04 | padding / unreflected |
| 0x10 | ArchetypeInitialBoundScaleParts | TArray<bool> | 3 flags | [] |
| 0x01 | UseArchTypeForDebugImpulsesTuning | bool | 6 flags | true |
| 0x01 | UseArchTypeForApplyImpulseTuning | bool | 6 flags | true |
| 0x01 | UseArchTypeForApplyExplosionTuning | bool | 6 flags | false |
| 0x00AB | 0x01 | padding / unreflected |
| 0x04 | SwitchToFallSlopeAngle | float | 6 flags | 30 |
| 0x01 | ChangeFallSlopAngleBasedOnMovement | bool | 6 flags | true |
| 0x00B1 | 0x03 | padding / unreflected |
| 0x04 | SwitchToFallSlopeAngleTrue | float | 6 flags | 50 |
| 0x04 | SwitchToFallSlopeAngleTrueIfBase | float | 6 flags | 50 |
| 0x00BC | 0x04 | unreflected bytes to end of UBodyDriver_ArchtypeTuningSet |