| void WaitForCompletion() | NativePublic | | 0x00 |
| void UseFilterToExcludeAssets(const TArray<FARFilter>& AssetDataList, FARFilter& Filter) | NativePublic | | 0x100 |
| void SearchAllAssets(bool bSynchronousSearch) | NativePublic | | 0x01 |
| void ScanPathsSynchronous(const TArray<bool>& InPaths, bool bForceRescan) | NativePublic | | 0x11 |
| void ScanModifiedAssetFiles(const TArray<void>& InFilePaths) | NativePublic | | 0x10 |
| void ScanFilesSynchronous(const TArray<bool>& InFilePaths, bool bForceRescan) | NativePublic | | 0x11 |
| void RunAssetsThroughFilter(const TArray<FARFilter>& AssetDataList, FARFilter& Filter) | NativePublic | | 0x100 |
| void PrioritizeSearchPath(const FString& PathToPrioritize) | NativePublic | | 0x10 |
| bool K2_GetReferencers(const FName& PackageName, FAssetRegistryDependencyOptions& ReferenceOptions, const TArray<bool>& OutReferencers) | NativePublic | | 0x21 |
| bool K2_GetDependencies(const FName& PackageName, FAssetRegistryDependencyOptions& DependencyOptions, const TArray<bool>& OutDependencies) | NativePublic | | 0x21 |
| bool IsLoadingAssets() | NativePublic | | 0x01 |
| bool HasAssets(const FName& PackagePath, bool bRecursive) | NativePublic | | 0x0A |
| void GetSubPaths(const FString& InBasePath, const TArray<bool>& OutPathList, bool bInRecurse) | NativePublic | | 0x21 |
| bool GetAssetsByPath(const FName& PackagePath, const TArray<bool>& OutAssetData, bool bRecursive, bool bIncludeOnlyOnDiskAssets) | NativePublic | | 0x1B |
| bool GetAssetsByPackageName(const FName& PackageName, const TArray<bool>& OutAssetData, bool bIncludeOnlyOnDiskAssets) | NativePublic | | 0x1A |
| bool GetAssetsByClass(const FName& ClassName, const TArray<bool>& OutAssetData, bool bSearchSubClasses) | NativePublic | | 0x1A |
| bool GetAssets(FARFilter& Filter, const TArray<bool>& OutAssetData) | NativePublic | | 0x101 |
| FAssetData GetAssetByObjectPath(const FName& ObjectPath, bool bIncludeOnlyOnDiskAssets) | NativePublic | | 0x60 |
| void GetAllCachedPaths(const TArray<void>& OutPathList) | NativePublic | | 0x10 |
| bool GetAllAssets(const TArray<bool>& OutAssetData, bool bIncludeOnlyOnDiskAssets) | NativePublic | | 0x12 |