Struct
FBlackboardKeySelector
0x00x0028
Members 5
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x10 | AllowedTypes | TArray<FName> | Transient+4 flags |
| 0x08 | SelectedKeyName | FName | 8 flags | |
| 0x08 | SelectedKeyType | TSubclassOf<UBlackboardKeyType> | Transient+9 flags | |
| 0x01 | SelectedKeyID | uint8 | TransientProtected+8 flags | |
| 0x0021 | 0x03 | padding / unreflected | ||
| 0x01 | bNoneIsAllowedValue : 1bit 0 | bool | Protected+5 flags | |
| 0x0025 | 0x03 | unreflected bytes to end of FBlackboardKeySelector | ||
Used by 87
types with a member, parameter or interface of this typeFAIDynamicParamUBTDecorator_BlackboardBaseUBTDecorator_CheckGameplayTagsOnActorUBTDecorator_CompareBBEntriesUBTDecorator_ConeCheckUBTDecorator_DoesPathExistUBTDecorator_KeepInConeUBTFunctionLibraryUBTService_BlackboardBaseUBTService_RunEQSUBTTask_BlackboardBaseUBTTask_RunEQSQueryUBTTask_WaitBlackboardTimeUEndBTD_ChcekUltimateMagicConditionUEndBTD_IsSummonMinRangeAbilityUEndBTD_NeedGoThroughTargetUEndBTD_SummonCheckDistanceUEndBTD_SummonRequestAbilityUEndBTD_SummonSetBattleBehaviorUEndBTD_SummonSetConfrontDistanceUEndBTD_SummonSetConfrontDistanceForEnd1UEndBTDecorator_AIPCCheckTargetHeightUEndBTDecorator_AIPCIsInCombatRangeUEndBTDecorator_ApplyAbilityReserveWaitTeleportUEndBTDecorator_ArithmeticComparisonUEndBTDecorator_CheckAngleUEndBTDecorator_CheckDistanceUEndBTDecorator_ClearBlackboardUEndBTDecorator_CopyBlackboardVectorUEndBTDecorator_DoesPathExistUEndBTDecorator_FriendSetConfrontDistanceUEndBTDecorator_HasStatusChangeEffectTypeUEndBTDecorator_IncrementBlackboardIntUEndBTDecorator_IsAirUEndBTDecorator_IsCharaStateUEndBTDecorator_IsInActiveRecognitionVolumeUEndBTDecorator_IsInDangerAreaUEndBTDecorator_IsInNearSteeringObstaceleBoxLineUEndBTDecorator_IsInObjectLineUEndBTDecorator_IsInViewLineUEndBTDecorator_IsLocomotionStateUEndBTDecorator_IsPathExistUEndBTDecorator_IsPlayerLeaderUEndBTDecorator_IsValidAbilityHandleUEndBTDecorator_ObjectComparisonUEndBTDecorator_RandomSuccessUEndBTDecorator_RunWildSetParameterToBlackboard_FloatUEndBTDecorator_SensingCharacterUEndBTDecorator_SetBlackboardBoolUEndBTDecorator_SetBlackboardFloatUEndBTDecorator_SetBlackboardIntUEndBTDecorator_SetBlackboardObjectUEndBTDecorator_SetCautionMoveWaitTimeUEndBTDecorator_SetForceAvoidanceUEndBTDecorator_SetOffsetBlackboardVectorUEndBTDecorator_TimeLimitUEndBTTask_AIPCAbilityTeleportUEndBTTask_AIPCComboAttackUEndBTTask_AIPCContinuousAttackUEndBTTask_AIPCDodgeUEndBTTask_AIPCExecuteAbilityUEndBTTask_AIPCMoveToUEndBTTask_AIPCTeleportUEndBTTask_BahamutMoveToUEndBTTask_BugenHagenFloatingUEndBTTask_CactuarHundredNeedlesUEndBTTask_CarbuncleRubyHealUEndBTTask_FriendDodgeUEndBTTask_FrogJumpUEndBTTask_HinachocoboMagicUEndBTTask_IfritDropPunchUEndBTTask_JumpUEndBTTask_JumpToUEndBTTask_MoveToUEndBTTask_OverwriteWarpLocationUEndBTTask_RunWildPlayFSMActionUEndBTTask_SetSequencerPvEscapeLocationUEndBTTask_SummonChooseAbilityUEndBTTask_SummonExecuteAbilityUEndBTTask_SummonExecuteCommand+7 more