Struct FClip_Skip Path C++ Link /Game/Cut/Clips/Clip_Skip.Clip_Skip 0x0001 (1 B) align 1 /Game/Cut/Clips/Clip_Skip 0x00x0001 Members 1 OffsetSizeNameTypeFlags—0x01Enable_1_63C928CC4156218D4A04A7B3F2E55B6Bbool5 flags // /Game/Cut/Clips/Clip_Skip.Clip_Skip // size 0x0001 (1), align 1 struct FClip_Skip { public: bool Enable_1_63C928CC4156218D4A04A7B3F2E55B6B; // ????(0x01) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor };