Struct FUWECreaturesPendingDespawn Path C++ Link /Script/UWEWorldPopulation2.UWECreaturesPendingDespawn 0x0010 (16 B) align 8 /Script/UWEWorldPopulation2 0x00x0010 Members 1 OffsetSizeNameTypeFlags—0x10CreaturesTArray<AActor*>4 flags // /Script/UWEWorldPopulation2.UWECreaturesPendingDespawn // size 0x0010 (16), align 8 struct FUWECreaturesPendingDespawn { public: TArray<AActor*> Creatures; // ????(0x10) ZeroConstructor UObjectWrapper NativeAccessSpecifierPublic TObjectPtr };