Struct FSerializedEditAction Path C++ Link /Script/UWESculpturalBase.SerializedEditAction 0x0028 (40 B) align 8 /Script/UWESculpturalBase 0x00x0028 Members 3 OffsetSizeNameTypeFlags—0x08EditActionClassTSubclassOf<UObject>7 flags0x00080x10BaseGUIDFGuid6 flags0x00180x10BinaryDataTArray<uint8>3 flags Used by 4types with a member, parameter or interface of this type USN2BaseDeconstructAbilityFSN2BuilderGhostParamsFSN2ConstructableParamsUUWEBaseReplicatorComponent // /Script/UWESculpturalBase.SerializedEditAction // size 0x0028 (40), align 8 struct FSerializedEditAction { public: TSubclassOf<UObject> EditActionClass; // ????(0x08) ZeroConstructor SaveGame NoDestructor UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic TObjectPtr FGuid BaseGUID; // 0x0008(0x10) ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic TArray<uint8> BinaryData; // 0x0018(0x10) ZeroConstructor SaveGame NativeAccessSpecifierPublic };