Zdexby TheHolyOneZ
7,189 structs
Struct

FUWEGameplayEffectContext

: FGameplayEffectContext
/Script/UWEAbilitySystem.UWEGameplayEffectContext 0x00E0 (224 B) align 16 inherited 0x0080 /Script/UWEAbilitySystem
0x00x00E0

Members 1

OffsetSizeNameTypeFlags
0x60TransformFTransform4 flags
Inherited from FGameplayEffectContext 13
OffsetSizeNameTypeFlags
0x08InstigatorTWeakObjectPtr<AActor>Protected+6 flags
0x08EffectCauserTWeakObjectPtr<AActor>Protected+6 flags
0x08AbilityCDOTWeakObjectPtr<UGameplayAbility>Protected+6 flags
0x08AbilityInstanceNotReplicatedTWeakObjectPtr<UGameplayAbility>Protected+7 flags
0x04AbilityLevelint32Protected+5 flags
0x08SourceObjectTWeakObjectPtr<UObject>Protected+6 flags
0x08InstigatorAbilitySystemComponentTWeakObjectPtr<UAbilitySystemComponent>Protected+9 flags
0x003C0x04padding / unreflected
0x10ActorsTArray<TWeakObjectPtr<AActor>>Protected+3 flags
0x00500x10padding / unreflected
0x18WorldOriginFVectorProtected+5 flags
0x01bHasWorldOrigin : 1bit 0boolProtected+3 flags
0x01bReplicateSourceObject : 1bit 1boolProtected+4 flags
0x01bReplicateInstigator : 1bit 2boolProtected+4 flags
0x01bReplicateEffectCauser : 1bit 3boolProtected+4 flags