Zdexby TheHolyOneZ
2,103 classes
Class

ARecastNavMesh

: ANavigationData : AActor : UObject
/Script/NavigationSystem.RecastNavMesh 0x04B8 (1,208 B) align 8 inherited 0x0400 vtable /Script/NavigationSystem
0x00x04B8

Members 59

OffsetSizeNameTypeFlagsDefault
0x01bDrawTriangleEdges : 1bit 0bool4 flagsfalse
0x01bDrawPolyEdges : 1bit 1bool5 flagsfalse
0x01bDrawFilledPolys : 1bit 2bool4 flagstrue
0x01bDrawNavMeshEdges : 1bit 3bool4 flagstrue
0x01bDrawTileBounds : 1bit 4bool4 flagsfalse
0x01bDrawPathCollidingGeometry : 1bit 5bool4 flagsfalse
0x01bDrawTileLabels : 1bit 6bool4 flagsfalse
0x01bDrawPolygonLabels : 1bit 7bool4 flagsfalse
0x01bDrawDefaultPolygonCost : 1bit 0bool4 flagsfalse
0x01bDrawLabelsOnPathNodes : 1bit 1bool4 flagsfalse
0x01bDrawClusters : 1bit 4bool4 flagsfalse
0x01bDrawOctree : 1bit 5bool4 flagsfalse
0x01bDrawOctreeDetails : 1bit 6bool4 flagstrue
0x01bDrawMarkedForbiddenPolys : 1bit 7bool4 flagsfalse
0x01bDistinctlyDrawTilesBeingBuilt : 1bit 0bool4 flagstrue
0x01bDrawNavMesh : 1bit 1bool4 flagstrue
0x04030x01padding / unreflected
0x04DrawOffsetfloat7 flags10
0x01bFixedTilePoolSize : 1bit 0bool5 flagsfalse
0x04090x03padding / unreflected
0x04TilePoolSizeint327 flags1024
0x04TileSizeUUfloat7 flags1000
0x04CellSizefloat7 flags19
0x04CellHeightfloat7 flags10
0x04AgentRadiusfloat7 flags34
0x04AgentHeightfloat7 flags144
0x04AgentMaxHeightfloat7 flags160
0x04AgentMaxSlopefloat7 flags44
0x04AgentMaxStepHeightfloat7 flags35
0x04MinRegionAreafloat7 flags0
0x04MergeRegionSizefloat7 flags400
0x04MaxSimplificationErrorfloat7 flags1.3
0x04MaxSimultaneousTileGenerationJobsCountint328 flags1024
0x04TileNumberHardLimitint328 flags1048576
0x04PolyRefTileBitsint328 flags20
0x04PolyRefNavPolyBitsint328 flags32
0x04PolyRefSaltBitsint328 flags12
0x04DefaultDrawDistancefloat6 flags5000
0x04DefaultMaxSearchNodesfloat6 flags2048
0x04DefaultMaxHierarchicalSearchNodesfloat6 flags2048
0x01RegionPartitioningERecastPartitioning8 flagsWatershed
0x01LayerPartitioningERecastPartitioning8 flagsWatershed
0x046A0x02padding / unreflected
0x04RegionChunkSplitsint328 flags2
0x04LayerChunkSplitsint328 flags2
0x01bSortNavigationAreasByCost : 1bit 0bool5 flagsfalse
0x01bPerformVoxelFiltering : 1bit 1bool6 flagstrue
0x01bMarkLowHeightAreas : 1bit 2bool6 flagsfalse
0x01bFilterLowSpanSequences : 1bit 3bool6 flagsfalse
0x01bFilterLowSpanFromTileCache : 1bit 4bool6 flagsfalse
0x01bDoFullyAsyncNavDataGathering : 1bit 5bool6 flagsfalse
0x01bUseBetterOffsetsFromCorners : 1bit 6bool4 flagstrue
0x01bStoreEmptyTileLayers : 1bit 7bool4 flagsfalse
0x01bUseVirtualFilters : 1bit 0bool4 flagstrue
0x01bAllowNavLinkAsPathEnd : 1bit 1bool4 flagsfalse
0x01bUseVoxelCache : 1bit 2bool4 flagsfalse
0x04760x02padding / unreflected
0x04TileSetUpdateIntervalfloat6 flags1
0x04HeuristicScalefloat7 flags0.999
0x04VerticalDeviationFromGroundCompensationfloat7 flags0
0x04840x34unreflected bytes to end of ARecastNavMesh
Inherited from ANavigationData 11
OffsetSizeNameTypeFlagsDefault
0x08RenderingCompUPrimitiveComponent*Transient+8 flagsnullptr
0x01bEnableDrawing : 1bit 0boolTransientProtected+4 flagsfalse
0x01bForceRebuildOnLoad : 1bit 1boolProtected+5 flagsfalse
0x01bCanBeMainNavData : 1bit 2boolProtected+6 flagstrue
0x01bCanSpawnOnRebuild : 1bit 3boolProtected+7 flagstrue
0x01bRebuildAtRuntime : 1bit 4boolDeprecatedProtected+4 flagsfalse
0x02B90x03padding / unreflected
0x01RuntimeGenerationERuntimeGenerationTypeProtected+7 flagsStatic
0x02BD0x03padding / unreflected
0x04ObservedPathsTickIntervalfloatProtected+7 flags0.5
0x04DataVersionuint32Protected+5 flags13
0x02C80xD0padding / unreflected
0x10SupportedAreasTArray<FSupportedAreaData>Protected+2 flags[]
Inherited from AActor 73
OffsetSizeNameTypeFlagsDefault
0x58PrimaryActorTickFActorTickFunction3 flags{}
0x01bHidden : 1bit 0boolNet+7 flagsfalse
0x01bNetTemporary : 1bit 1bool3 flagsfalse
0x01bNetStartup : 1bit 2bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 3bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 4bool6 flagsfalse
0x01bReplicateMovement : 1bit 5boolNetRepNotify+5 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bBlockInput : 1bit 7bool5 flagsfalse
0x01bCanBeDamaged : 1bit 0boolNet+6 flagstrue
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 1bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 2boolTransient+4 flagsfalse
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x00860x02padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00C40x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*7 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x013C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags[]
0x01700x08padding / unreflected
0x10LayersTArray<FName>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01B00x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags[]

Functions 1

SignatureFlagsNativeParams
bool K2_ReplaceAreaInTileBounds(const FBox& Bounds, TSubclassOf<UNavArea> OldArea, TSubclassOf<UNavArea> NewArea, bool ReplaceLinks)FinalNative+1 flags0x32