Zdexby TheHolyOneZ
2,103 classes
Class

USceneCaptureComponent2D

: USceneCaptureComponent : USceneComponent : UActorComponent : UObject
/Script/Engine.SceneCaptureComponent2D 0x0880 (2,176 B) align 16 inherited 0x02B0 vtable /Script/Engine
0x00x0880

Members 16

OffsetSizeNameTypeFlagsDefault
0x01ProjectionTypeECameraProjectionMode7 flagsPerspective
0x02B10x03padding / unreflected
0x04FOVAnglefloat8 flags90
0x04OrthoWidthfloat7 flags512
0x02BC0x04padding / unreflected
0x08TextureTargetUTextureRenderTarget2D*7 flagsnullptr
0x01CompositeModeESceneCaptureCompositeMode7 flagsSCCM_Overwrite
0x02C90x07padding / unreflected
0x530PostProcessSettingsFPostProcessSettings4 flags{bOverride_WhiteTemp=false, bOverride_WhiteTint=false, bOve…
0x04PostProcessBlendWeightfloat8 flags1
0x01bOverride_CustomNearClippingPlane : 1bit 0bool4 flagsfalse
0x08050x03padding / unreflected
0x04CustomNearClippingPlanefloat8 flags0
0x01bUseCustomProjectionMatrixbool7 flagsfalse
0x080D0x03padding / unreflected
0x40CustomProjectionMatrixFMatrix6 flags{XPlane={W=0}, YPlane={W=0}, ZPlane={W=0}, WPlane={W=1}}
0x01bEnableClipPlanebool8 flagsfalse
0x08510x03padding / unreflected
0x0CClipPlaneBaseFVector8 flags{X=0, Y=0, Z=0}
0x0CClipPlaneNormalFVector8 flags{X=0, Y=0, Z=1}
0x01bCameraCutThisFrame : 1bit 0boolTransient+4 flagsfalse
0x01bConsiderUnrenderedOpaquePixelAsFullyTranslucent : 1bit 1bool5 flagsfalse
0x086D0x13unreflected bytes to end of USceneCaptureComponent2D
Inherited from USceneCaptureComponent 14
OffsetSizeNameTypeFlagsDefault
0x01PrimitiveRenderModeESceneCapturePrimitiveRenderMode7 flagsPRM_LegacySceneCapture
0x01CaptureSourceESceneCaptureSource8 flagsSCS_SceneColorHDR
0x021A0x06padding / unreflected
0x10HiddenComponentsTArray<TWeakObjectPtr<UPrimitiveComponent>>5 flags[]
0x10HiddenActorsTArray<AActor*>5 flags[]
0x10ShowOnlyComponentsTArray<TWeakObjectPtr<UPrimitiveComponent>>5 flags[]
0x10ShowOnlyActorsTArray<AActor*>5 flags[]
0x01bCaptureEveryFramebool7 flagstrue
0x01bCaptureOnMovementbool7 flagstrue
0x01bAlwaysPersistRenderingStatebool7 flagsfalse
0x02630x01padding / unreflected
0x04LODDistanceFactorfloat7 flags1
0x04MaxViewDistanceOverridefloat7 flags-1
0x04CaptureSortPriorityint328 flags0
0x10ShowFlagSettingsTArray<FEngineShowFlagsSetting>5 flags[]
0x02800x10padding / unreflected
0x10ProfilingEventNameFString6 flags""
Inherited from USceneComponent 24
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flags<0xffffffff>
0x08AttachParentUSceneComponent*NetRepNotify+7 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x10AttachChildrenTArray<USceneComponent*>NetTransient+5 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+4 flags[]
0x01180x2Cpadding / unreflected
0x0CRelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x0CRelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x0CRelativeScale3DFVectorNetRepNotify+9 flags{X=1, Y=1, Z=1}
0x0CComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bHiddenInGame : 1bit 6bool7 flagsfalse
0x01bShouldBeAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 2bool6 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 3bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 4bool6 flagsfalse
0x01760x01padding / unreflected
0x01MobilityEComponentMobility8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 14
OffsetSizeNameTypeFlagsDefault
0x58PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00A80x04padding / unreflected
0x01bReplicates : 1bit 3boolNetProtected+7 flagsfalse
0x01bNetAddressable : 1bit 4boolProtected+3 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 6bool6 flagsfalse
0x00AF0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x00B30x05padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 2

SignatureFlagsNativeParams
void CaptureScene()FinalNative+1 flags0x00
void AddOrUpdateBlendable(const TScriptInterface<IUnknown>& InBlendableObject, float InWeight)FinalNative+1 flags0x14

Used by 3

types with a member, parameter or interface of this type