0x00x0361
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 7 flags | nullptr | |
| 0x01 | ScreenshotTaken? | bool | 6 flags | false | |
| 0x01 | ScreenshotWanted? | bool | 6 flags | false | |
| 0x01 | ePRESSED | bool | 6 flags | false | |
| 0x0343 | 0x01 | padding / unreflected | |||
| 0x10 | RectColour | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x0354 | 0x04 | padding / unreflected | |||
| 0x08 | SetRes | UUserWidget* | 8 flags | nullptr | |
| 0x01 | Enabled | bool | 6 flags | true | |
Inherited from AHUD 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PlayerOwner | APlayerController* | 7 flags | nullptr | |
| 0x01 | bLostFocusPaused : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bShowHUD : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bShowDebugInfo : 1bit 2 | bool | 4 flags | false | |
| 0x0249 | 0x03 | padding / unreflected | |||
| 0x04 | CurrentTargetIndex | int32 | Transient+5 flags | 0 | |
| 0x01 | bShowHitBoxDebugInfo : 1bit 0 | bool | 4 flags | false | |
| 0x01 | bShowOverlays : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bEnableDebugTextShadow : 1bit 2 | bool | 5 flags | false | |
| 0x0251 | 0x07 | padding / unreflected | |||
| 0x10 | PostRenderedActors | TArray<AActor*> | 2 flags | [] | |
| 0x0268 | 0x08 | padding / unreflected | |||
| 0x10 | DebugDisplay | TArray<FName> | 4 flags | [1 item] | |
| 0x10 | ToggledDebugCategories | TArray<FName> | 4 flags | [] | |
| 0x08 | Canvas | UCanvas* | Protected+5 flags | nullptr | |
| 0x08 | DebugCanvas | UCanvas* | Protected+5 flags | nullptr | |
| 0x10 | DebugTextList | TArray<FDebugTextInfo> | Protected+2 flags | [] | |
| 0x08 | ShowDebugTargetDesiredClass | TSubclassOf<AActor> | Protected+6 flags | nullptr | |
| 0x08 | ShowDebugTargetActor | AActor* | Protected+5 flags | nullptr | |
Inherited from AActor 73
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x58 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bHidden : 1bit 0 | bool | Net+7 flags | false | |
| 0x01 | bNetTemporary : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 5 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bBlockInput : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 1 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 2 | bool | Transient+4 flags | false | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0086 | 0x02 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00C4 | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 7 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x013C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01B0 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
void ReceiveDrawHUD(int32 SizeX, int32 SizeY)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_SizeX = SizeX;0x0012PersistentFrame.K2Node_Event_SizeY = SizeY;0x0024ExecuteUbergraph_BP_HUDS(248);0x0033return;0x0035// end of script | EventPublic | 0x08 | |
void ExecuteUbergraph_BP_HUDS(int32 EntryPoint)Script13 statements · 256 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000Aif (!(Enabled)) goto Label_00FD;0x0018CallFunc_Divide_IntInt_ReturnValue = Divide_IntInt(K2Node_Event_SizeY, 2);0x0042CallFunc_Divide_IntInt_ReturnValue_1 = Divide_IntInt(K2Node_Event_SizeX, 2);0x006CCallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Divide_IntInt_ReturnValue);0x0091CallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(CallFunc_Divide_IntInt_ReturnValue_1);0x00B6this.DrawRect(RectColour, CallFunc_Conv_IntToFloat_ReturnValue_1, CallFunc_Conv_IntToFloat_ReturnValue, 1.6f, 1.6f);0x00F3goto Label_00FD;0x00F8goto Label_000A;0x00FDLabel_00FD:0x00FDreturn;0x00FF// end of script | Final | 0x04 |