0x00x1220
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 7 flags | nullptr | |
| 0x10 | ArchDoorway | TArray<AActor*> | 4 flags | [] | |
| 0x04 | Status | int32 | 6 flags | 1 | |
| 0x0264 | 0x04 | padding / unreflected | |||
| 0x10 | Materials | TArray<UMaterialInterface*> | 3 flags | [8 items] | |
| 0x08 | CurrentMat | UMaterialInterface* | 7 flags | nullptr | |
| 0x08 | PPV | AActor* | 8 flags | nullptr | |
| 0x0288 | 0x08 | padding / unreflected | |||
| 0x530 | RedLight | FPostProcessSettings | 3 flags | {bOverride_WhiteTemp=false, bOverride_WhiteTint=false, bOve… | |
| 0x530 | Dark | FPostProcessSettings | 3 flags | {bOverride_WhiteTemp=false, bOverride_WhiteTint=false, bOve… | |
| 0x530 | Normal | FPostProcessSettings | 3 flags | {bOverride_WhiteTemp=false, bOverride_WhiteTint=false, bOve… | |
Inherited from AActor 73
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x58 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bHidden : 1bit 0 | bool | Net+7 flags | false | |
| 0x01 | bNetTemporary : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 5 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bBlockInput : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 1 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 2 | bool | Transient+4 flags | false | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0086 | 0x02 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00C4 | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 7 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x013C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01B0 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void Change status color(const Act1Loops& Loop)Script84 statements · 1,834 bytes of bytecode0x0000PushFlow(Label_0727);0x0005K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Loop, 0);0x0024if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_016E;0x0032K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Loop, 1);0x0051if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_038A;0x005FK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Loop, 2);0x007Eif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_03D9;0x008CK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Loop, 3);0x00ABif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0428;0x00B9K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Loop, 4);0x00D8if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0477;0x00E6K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Loop, 5);0x0105if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0542;0x0113K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Loop, 6);0x0132if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_060D;0x0140K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(Loop, 7);0x015Fif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_06D8;0x016DPopFlow();0x016ELabel_016E:0x016E/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 0, CallFunc_Array_Get_Item_8);0x01A5CurrentMat = CallFunc_Array_Get_Item_8;0x01B8Label_01B8:0x01B8Temp_int_Loop_Counter_Variable = 0;0x01CFTemp_int_Array_Index_Variable = 0;0x01E6Label_01E6:0x01E6CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(ArchDoorway);0x0221CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0247if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0251Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x026CPushFlow(Label_0340);0x0271/Script/Engine.Default__KismetArrayLibrary.Array_Get(ArchDoorway, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x02ACK2Node_DynamicCast_AsStatic_Mesh_Actor = Cast<StaticMeshActor>(CallFunc_Array_Get_Item);0x02D0K2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsStatic_Mesh_Actor);0x02EDif (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x02F7K2Node_DynamicCast_AsStatic_Mesh_Actor.StaticMeshComponent.SetMaterial(0, CurrentMat);0x033FPopFlow();0x0340Label_0340:0x0340CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x036ATemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0385goto Label_01E6;0x038ALabel_038A:0x038A/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 1, CallFunc_Array_Get_Item_7);0x03C1CurrentMat = CallFunc_Array_Get_Item_7;0x03D4goto Label_01B8;0x03D9Label_03D9:0x03D9/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 2, CallFunc_Array_Get_Item_6);0x0410CurrentMat = CallFunc_Array_Get_Item_6;0x0423goto Label_01B8;0x0428Label_0428:0x0428/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 3, CallFunc_Array_Get_Item_5);0x045FCurrentMat = CallFunc_Array_Get_Item_5;0x0472goto Label_01B8;0x0477Label_0477:0x0477/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 4, CallFunc_Array_Get_Item_4);0x04AECurrentMat = CallFunc_Array_Get_Item_4;0x04C1K2Node_DynamicCast_AsPost_Process_Volume_2 = Cast<PostProcessVolume>(PPV);0x04E5K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsPost_Process_Volume_2);0x0502if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x050CK2Node_DynamicCast_AsPost_Process_Volume_2.Settings = Dark;0x053Dgoto Label_01B8;0x0542Label_0542:0x0542/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 5, CallFunc_Array_Get_Item_3);0x0579CurrentMat = CallFunc_Array_Get_Item_3;0x058CK2Node_DynamicCast_AsPost_Process_Volume_1 = Cast<PostProcessVolume>(PPV);0x05B0K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsPost_Process_Volume_1);0x05CDif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x05D7K2Node_DynamicCast_AsPost_Process_Volume_1.Settings = RedLight;0x0608goto Label_01B8;0x060DLabel_060D:0x060D/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 7, CallFunc_Array_Get_Item_1);0x0644CurrentMat = CallFunc_Array_Get_Item_1;0x0657Label_0657:0x0657K2Node_DynamicCast_AsPost_Process_Volume = Cast<PostProcessVolume>(PPV);0x067BK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsPost_Process_Volume);0x0698if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x06A2K2Node_DynamicCast_AsPost_Process_Volume.Settings = Normal;0x06D3goto Label_01B8;0x06D8Label_06D8:0x06D8/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 6, CallFunc_Array_Get_Item_2);0x070FCurrentMat = CallFunc_Array_Get_Item_2;0x0722goto Label_0657;0x0727Label_0727:0x0727return;0x0729// end of script | Public | 0x01 | |
void UserConstructionScript()Script75 statements · 1,613 bytes of bytecode0x0000PushFlow(Label_064A);0x0005CallFunc_GetAllActorsOfClassWithTag_OutActors = {};0x0010GetAllActorsOfClassWithTag(this, /Script/Engine.PostProcessVolume, FName(PPV), CallFunc_GetAllActorsOfClassWithTag_OutActors);0x003A/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClassWithTag_OutActors, 0, CallFunc_Array_Get_Item);0x0071PPV = CallFunc_Array_Get_Item;0x0084K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Status, 1);0x00A6if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0205;0x00B4K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Status, 2);0x00D6if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0421;0x00E4K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Status, 3);0x0106if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0470;0x0114K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Status, 4);0x0136if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_04BF;0x0144K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Status, 5);0x0166if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_050E;0x0174K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Status, 6);0x0196if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_055D;0x01A4K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Status, 7);0x01C6if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_05AC;0x01D4K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(Status, 8);0x01F6if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_05FB;0x0204PopFlow();0x0205Label_0205:0x0205/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 0, CallFunc_Array_Get_Item_8);0x023CCurrentMat = CallFunc_Array_Get_Item_8;0x024FLabel_024F:0x024FTemp_int_Loop_Counter_Variable = 0;0x0266Temp_int_Array_Index_Variable = 0;0x027DLabel_027D:0x027DCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(ArchDoorway);0x02B8CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x02DEif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x02E8Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0303PushFlow(Label_03D7);0x0308/Script/Engine.Default__KismetArrayLibrary.Array_Get(ArchDoorway, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_9);0x0343K2Node_DynamicCast_AsStatic_Mesh_Actor = Cast<StaticMeshActor>(CallFunc_Array_Get_Item_9);0x0367K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsStatic_Mesh_Actor);0x0384if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x038EK2Node_DynamicCast_AsStatic_Mesh_Actor.StaticMeshComponent.SetMaterial(0, CurrentMat);0x03D6PopFlow();0x03D7Label_03D7:0x03D7CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0401Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x041Cgoto Label_027D;0x0421Label_0421:0x0421/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 1, CallFunc_Array_Get_Item_7);0x0458CurrentMat = CallFunc_Array_Get_Item_7;0x046Bgoto Label_024F;0x0470Label_0470:0x0470/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 2, CallFunc_Array_Get_Item_6);0x04A7CurrentMat = CallFunc_Array_Get_Item_6;0x04BAgoto Label_024F;0x04BFLabel_04BF:0x04BF/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 3, CallFunc_Array_Get_Item_5);0x04F6CurrentMat = CallFunc_Array_Get_Item_5;0x0509goto Label_024F;0x050ELabel_050E:0x050E/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 4, CallFunc_Array_Get_Item_4);0x0545CurrentMat = CallFunc_Array_Get_Item_4;0x0558goto Label_024F;0x055DLabel_055D:0x055D/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 5, CallFunc_Array_Get_Item_3);0x0594CurrentMat = CallFunc_Array_Get_Item_3;0x05A7goto Label_024F;0x05ACLabel_05AC:0x05AC/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 6, CallFunc_Array_Get_Item_2);0x05E3CurrentMat = CallFunc_Array_Get_Item_2;0x05F6goto Label_024F;0x05FBLabel_05FB:0x05FB/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 7, CallFunc_Array_Get_Item_1);0x0632CurrentMat = CallFunc_Array_Get_Item_1;0x0645goto Label_024F;0x064ALabel_064A:0x064Areturn;0x064C// end of script | EventPublic | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_StatusLightArch(546);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_BP_StatusLightArch(int32 EntryPoint)Script30 statements · 554 bytes of bytecode0x0000PushFlow(Label_0227);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_011A);0x0014/Script/Engine.Default__KismetArrayLibrary.Array_Get(ArchDoorway, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x004FK2Node_DynamicCast_AsStatic_Mesh_Actor = Cast<StaticMeshActor>(CallFunc_Array_Get_Item_1);0x0073K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsStatic_Mesh_Actor);0x0090if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x009A/Script/Engine.Default__KismetArrayLibrary.Array_Get(Materials, 1, CallFunc_Array_Get_Item);0x00D1K2Node_DynamicCast_AsStatic_Mesh_Actor.StaticMeshComponent.SetMaterial(0, CallFunc_Array_Get_Item);0x0119PopFlow();0x011ALabel_011A:0x011ACallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0144Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x015FLabel_015F:0x015FCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(ArchDoorway);0x019ACallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x01C0if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x01CATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x01E5goto Label_000F;0x01EALabel_01EA:0x01EATemp_int_Array_Index_Variable = 0;0x0201goto Label_015F;0x0206Label_0206:0x0206Temp_int_Loop_Counter_Variable = 0;0x021Dgoto Label_01EA;0x0222goto Label_0206;0x0227Label_0227:0x0227return;0x0229// end of script | Final | 0x04 |