Enum E_AvailableLocales Path C++ Link /Game/GameBlueprints/Enums/E_AvailableLocales.E_AvailableLocales underlying uint8 /Game/GameBlueprints/Enums/E_AvailableLocales Values 4 NameValueHex NewEnumerator000x00NewEnumerator110x01NewEnumerator220x02E_MAX30x03 Used by 1types with a member, parameter or interface of this type UBPFL_FMODAudio_C // /Game/GameBlueprints/Enums/E_AvailableLocales.E_AvailableLocales enum class E_AvailableLocales : uint8 { NewEnumerator0 = 0, NewEnumerator1 = 1, NewEnumerator2 = 2, E_MAX = 3, };