0x00x0068
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | Completed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0040 | 0x28 | unreflected bytes to end of USaveGameExistsAsync | |||
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UnlockAchievements(const TArray<FString>& AchievementIds) | FinalNative+2 flags | 0x10 | |
| USaveGameExistsAsync* DoesSaveGameExistAsync(UObject* WorldContextObject, const FString& SlotName, int32 UserIndex) | FinalNative+2 flags | 0x28 |