Zdexby TheHolyOneZ
4,841 classes
Class

USaveGameExistsAsync

: USaveAction : UBlueprintAsyncActionBase : UObject
/Script/MotorSlice.SaveGameExistsAsync 0x0068 (104 B) align 8 inherited 0x0030 vtable /Script/MotorSlice
0x00x0068

Members 1

OffsetSizeNameTypeFlagsDefault
0x10CompletedFMulticastScriptDelegate4 flags<delegate>
0x00400x28unreflected bytes to end of USaveGameExistsAsync

Functions 2

SignatureFlagsNativeParams
void UnlockAchievements(const TArray<FString>& AchievementIds)FinalNative+2 flags0x10
USaveGameExistsAsync* DoesSaveGameExistAsync(UObject* WorldContextObject, const FString& SlotName, int32 UserIndex)FinalNative+2 flags0x28