0x00x0080
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | Completed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0040 | 0x40 | unreflected bytes to end of USaveGameConsistentAsync | |||
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SetConsistencyCheck(const FScriptDelegate& InFilter) | FinalNative+2 flags | 0x10 | |
| void SaveGameConsistentFireForget(USaveGame* SaveGameObject, const FString& SlotName, int32 UserIndex) | FinalNative+2 flags | 0x1C | |
| USaveGameConsistentAsync* SaveGameConsistentAsync(UObject* WorldContextObject, USaveGame* SaveGameObject, const FString& SlotName, int32 UserIndex) | FinalNative+2 flags | 0x30 |