Zdexby TheHolyOneZ
4,841 classes
Class

UScreenPauseMessage_C

: UUserWidget : UWidget : UVisual : UObject
/Game/Blueprints/HUD/Message/ScreenPauseMessage.ScreenPauseMessage_C 0x03E0 (992 B) align 8 inherited 0x0328 11 scripted vtable /Game/Blueprints/HUD/Message/ScreenPauseMessage
0x00x03E0

Members 18

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08VerticalBoxButtonUVerticalBox*10 flagsnullptr
0x08RichText01URichTextBlock*10 flagsnullptr
0x08ImageHelpUImage*10 flagsnullptr
0x08ConfirmUButtonHUD_C*10 flagsnullptr
0x08BorderImgUBorder*10 flagsnullptr
0x08FadeUWidgetAnimation*Transient+6 flagsnullptr
0x08ButtonUWidgetAnimation*Transient+6 flagsnullptr
0x10Text 1FText3 flags<FText>
0x10EndDispatcherFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10EndTimerFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x08ImageUObject*7 flagsnullptr
0x01Holdbool7 flagsfalse
0x03A10x07padding / unreflected
0x08NewVardouble7 flags0
0x10HoldEndFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01GPInput_0bool7 flagsfalse
0x03C10x07padding / unreflected
0x10ButtonTextFText3 flags<FText>
0x08Sizedouble7 flags500
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01F40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x02080x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x024D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02880x18padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02C90x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02E10x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x02F40x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 24
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01bWrappedByComponent : 1bit 0boolTransient+3 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DF0x01padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 11

SignatureFlagsNativeParams
void SetHolding(bool Hold)
Script3 statements · 22 bytes of bytecode
0x0000Hold = Hold;0x0013return;0x0015// end of script
Public0x01
void End()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ScreenPauseMessage(119);0x000Freturn;0x0011// end of script
0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ScreenPauseMessage(1963);0x000Freturn;0x0011// end of script
EventPublic0x00
void TakeEffect(int32 ID, UWidget* CurrentWidget)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ID = ID;0x0012PersistentFrame.K2Node_CustomEvent_CurrentWidget = CurrentWidget;0x0024ExecuteUbergraph_ScreenPauseMessage(2426);0x0033return;0x0035// end of script
0x10
void GP(bool GPInput)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_GPInput = GPInput;0x0012ExecuteUbergraph_ScreenPauseMessage(3121);0x0021return;0x0023// end of script
0x01
void VisibilityButton(bool Condition)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Condition = Condition;0x0012ExecuteUbergraph_ScreenPauseMessage(3164);0x0021return;0x0023// end of script
0x01
void EndEvent()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ScreenPauseMessage(3183);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_ScreenPauseMessage(int32 EntryPoint)
Script119 statements · 3,191 bytes of bytecode
0x0000PushFlow(Label_0C74);0x0005goto [EntryPoint];0x000FRemoveFromParent();0x001DPopFlow();0x001EConfirm.SetKeyboardFocus();0x003EPopFlow();0x003FCallFunc_PlayAnimation_ReturnValue_3 = PlayAnimation(Button, 0f, 1, 0, 1f, false);0x0076PopFlow();0x0077CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(Fade, 0f, 1, 1, 4f, false);0x00AEDelay(this, 1f, LatentActionInfo{0xF, 483368589, FName(ExecuteUbergraph_ScreenPauseMessage), this});0x00E4PopFlow();0x00E5Label_00E5:0x00E5CallFunc_PlayAnimation_ReturnValue = PlayAnimation(Fade, 0f, 1, 0, 1f, false);0x011CCallFunc_MakeVector2D_ReturnValue = MakeVector2D(Size, Size);0x014AK2Node_MakeStruct_SlateBrush.TintColor = ImageHelp.Brush.TintColor;0x018DK2Node_MakeStruct_SlateBrush.DrawAs = ImageHelp.Brush.DrawAs;0x01D0K2Node_MakeStruct_SlateBrush.Tiling = ImageHelp.Brush.Tiling;0x0213K2Node_MakeStruct_SlateBrush.Mirroring = ImageHelp.Brush.Mirroring;0x0256K2Node_MakeStruct_ImageSize_ImplicitCast = ConvertFVector2dToFVector2f(CallFunc_MakeVector2D_ReturnValue);0x027BK2Node_MakeStruct_SlateBrush.ImageSize = K2Node_MakeStruct_ImageSize_ImplicitCast;0x029FK2Node_MakeStruct_SlateBrush.Margin = ImageHelp.Brush.Margin;0x02E2K2Node_MakeStruct_SlateBrush.ResourceObject = Image;0x02FEK2Node_MakeStruct_SlateBrush.OutlineSettings = ImageHelp.Brush.OutlineSettings;0x0341ImageHelp.SetBrush(K2Node_MakeStruct_SlateBrush);0x036ECallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(Text 1);0x0393CallFunc_Replace_ReturnValue = Replace(CallFunc_Conv_TextToString_ReturnValue, "<>", "<Special>", 1);0x03C9CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Replace_ReturnValue);0x03EERichText01.SetText(CallFunc_Conv_StringToText_ReturnValue);0x041BPushFlow(Label_064B);0x0420PushFlow(Label_05EE);0x0425PushFlow(Label_05AD);0x042AEndTimer.Broadcast();0x043DCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0457K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x047BK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x0498if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x04A2K2Node_DynamicCast_AsMain_Char.StartEvent(true, 0.2f);0x04CCCallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x04E1K2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x0505K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x0522if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x052CK2Node_CreateDelegate_OutputDelegate_1.Bind(this, GP);0x0543K2Node_DynamicCast_AsMy_Game_Mode.ChangedInputMethod += K2Node_CreateDelegate_OutputDelegate_1;0x056CGPInput_0 = K2Node_DynamicCast_AsMy_Game_Mode.GPInput;0x0595VisibilityButton(GPInput_0);0x05ACPopFlow();0x05ADLabel_05AD:0x05ADK2Node_CreateDelegate_OutputDelegate.Bind(this, TakeEffect);0x05C4Confirm.TakeEffect += K2Node_CreateDelegate_OutputDelegate;0x05EDPopFlow();0x05EELabel_05EE:0x05EEConfirm.SetVisibility(4);0x0614Delay(this, 1f, LatentActionInfo{0x3F, 13271804, FName(ExecuteUbergraph_ScreenPauseMessage), this});0x064APopFlow();0x064BLabel_064B:0x064BConfirm.In Text = ButtonText;0x067CConfirm.SetStyle();0x06A0Temp_byte_Variable = 0;0x06B4Temp_byte_Variable_1 = 1;0x06C8CallFunc_IsValid_ReturnValue = IsValid(Image);0x06E5Temp_bool_Variable = CallFunc_IsValid_ReturnValue;0x06F8ImageHelp.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x0751BorderImg.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x07AAPopFlow();0x07ABCallFunc_PlayAnimation_ReturnValue_2 = PlayAnimation(Button, 0f, 1, 0, 0f, false);0x07E2goto Label_00E5;0x07E7Label_07E7:0x07E7HoldEnd.Broadcast();0x07FAK2Node_CreateDelegate_OutputDelegate_2.Bind(this, TakeEffect);0x0811Confirm.TakeEffect -= K2Node_CreateDelegate_OutputDelegate_2;0x083ACallFunc_GetGameMode_ReturnValue_1 = GetGameMode(this);0x084FK2Node_DynamicCast_AsMy_Game_Mode_1 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_1);0x0873K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_1);0x0890if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x089AK2Node_CreateDelegate_OutputDelegate_3.Bind(this, GP);0x08B1K2Node_DynamicCast_AsMy_Game_Mode_1.ChangedInputMethod -= K2Node_CreateDelegate_OutputDelegate_3;0x08DACallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x08F4/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue_1, false);0x091ECallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0938CallFunc_GetPlayerController_ReturnValue_1.bShowMouseCursor = false;0x0959/Script/UMG.Default__WidgetBlueprintLibrary.SetFocusToGameViewport();0x0979PopFlow();0x097ACallFunc_GetVisibility_ReturnValue = Confirm.GetVisibility();0x09ACCallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_GetVisibility_ReturnValue, 0);0x09CBif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) PopFlow();0x09D5EndEvent();0x09E3PopFlow();0x09E4Label_09E4:0x09E4CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x09FECallFunc_GetPlayerController_ReturnValue.bShowMouseCursor = true;0x0A1FCallFunc_GetViewportSize_ReturnValue = /Script/UMG.Default__WidgetLayoutLibrary.GetViewportSize(this);0x0A52CallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x0A6CCallFunc_Conv_DoubleToVector2D_ReturnValue = Conv_DoubleToVector2D(2);0x0A91CallFunc_Divide_Vector2DVector2D_ReturnValue = Divide_Vector2DVector2D(CallFunc_GetViewportSize_ReturnValue, CallFunc_Conv_DoubleToVector2D_ReturnValue);0x0ABFCallFunc_Conv_Vector2DToIntPoint_ReturnValue = Conv_Vector2DToIntPoint(CallFunc_Divide_Vector2DVector2D_ReturnValue);0x0AE4CallFunc_GetPlayerController_ReturnValue_2.SetMouseLocation(CallFunc_Conv_Vector2DToIntPoint_ReturnValue.X, CallFunc_Conv_Vector2DToIntPoint_ReturnValue.Y);0x0B28PopFlow();0x0B29Label_0B29:0x0B29CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0B43CallFunc_GetPlayerController_ReturnValue.bShowMouseCursor = false;0x0B64Delay(this, 0.2f, LatentActionInfo{0x1E, -1231322897, FName(ExecuteUbergraph_ScreenPauseMessage), this});0x0B9APopFlow();0x0B9BLabel_0B9B:0x0B9BCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0BB5/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue, false);0x0BDFgoto Label_0B29;0x0BE4Label_0BE4:0x0BE4CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0BFE/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameAndUIEx(CallFunc_GetPlayerController_ReturnValue, nullptr, 3, false, false);0x0C2Cgoto Label_09E4;0x0C31GPInput_0 = K2Node_CustomEvent_GPInput;0x0C44VisibilityButton(GPInput_0);0x0C5BPopFlow();0x0C5Cif (!(K2Node_CustomEvent_Condition)) goto Label_0BE4;0x0C6Agoto Label_0B9B;0x0C6Fgoto Label_07E7;0x0C74Label_0C74:0x0C74return;0x0C76// end of script
Final0x04
void HoldEnd__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void EndTimer__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void EndDispatcher__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00

Used by 1

types with a member, parameter or interface of this type