Zdexby TheHolyOneZ
4,841 classes
Class

ULifeSliceBarWidget_C

: UUserWidget : UWidget : UVisual : UObject
/Game/Blueprints/HUD/LifeSliceBarWidget.LifeSliceBarWidget_C 0x0349 (841 B) align 8 inherited 0x0328 4 scripted vtable /Game/Blueprints/HUD/LifeSliceBarWidget
0x00x0349

Members 5

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SliceBarUProgressBar*10 flagsnullptr
0x08OverlayBarUOverlay*10 flagsnullptr
0x08AttentionUWidgetAnimation*Transient+6 flagsnullptr
0x01NewVarbool7 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01F40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x02080x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x024D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02880x18padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02C90x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02E10x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x02F40x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 24
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01bWrappedByComponent : 1bit 0boolTransient+3 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DF0x01padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 4

SignatureFlagsNativeParams
void SetPercent(float InPercent)
Script3 statements · 44 bytes of bytecode
0x0000SliceBar.SetPercent(InPercent);0x0029return;0x002B// end of script
Public0x04
void SetBar(double Size, float InPercent)
Script9 statements · 293 bytes of bytecode
0x0000CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(Size, 1.25);0x002ECallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(OverlayBar);0x004BCallFunc_GetSize_ReturnValue = CallFunc_SlotAsCanvasSlot_ReturnValue.GetSize();0x007DBreakVector2D(CallFunc_GetSize_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x00A2CallFunc_MakeVector2D_ReturnValue = MakeVector2D(CallFunc_Multiply_DoubleDouble_ReturnValue, CallFunc_BreakVector2D_Y);0x00D0CallFunc_SlotAsCanvasSlot_ReturnValue.SetSize(CallFunc_MakeVector2D_ReturnValue);0x00F9SliceBar.SetPercent(InPercent);0x0122return;0x0124// end of script
Public0x0C
void StartAttention()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_LifeSliceBarWidget(75);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_LifeSliceBarWidget(int32 EntryPoint)
Script13 statements · 168 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000A/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Blueprints/Enemy/SFX/AlertLifeBar_Cue.AlertLifeBar_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x0046goto Label_00A5;0x004Bif (!(NewVar)) goto Label_005E;0x0059goto Label_00A5;0x005ELabel_005E:0x005ENewVar = true;0x0069CallFunc_PlayAnimation_ReturnValue = PlayAnimation(Attention, 0f, 1, 0, 1f, false);0x00A0goto Label_000A;0x00A5Label_00A5:0x00A5return;0x00A7// end of script
Final0x04

Used by 2

types with a member, parameter or interface of this type