void SequenceEvent__ENTRYPOINTHUD_4 () Script3 statements · 17 bytes of bytecode 0x0000 ReadaptPrompt();0x000E return;Public 0x14f0670 0x00 void SequenceEvent__ENTRYPOINTHUD_3 () Script3 statements · 17 bytes of bytecode 0x0000 DataCoreClean();0x000E return;Public 0x14f0670 0x00 void SequenceEvent__ENTRYPOINTHUD_2 () Script3 statements · 17 bytes of bytecode 0x0000 BorderAudio();0x000E return;Public 0x14f0670 0x00 void SequenceEvent__ENTRYPOINTHUD_1 () Script3 statements · 17 bytes of bytecode 0x0000 EndDeathBlink();0x000E return;Public 0x14f0670 0x00 void SequenceEvent__ENTRYPOINTHUD_0 () Script3 statements · 17 bytes of bytecode 0x0000 StartDeathBlink();0x000E return;Public 0x14f0670 0x00 void SequenceEvent__ENTRYPOINTHUD () Script3 statements · 17 bytes of bytecode 0x0000 LifeEnd();0x000E return;Public 0x14f0670 0x00 void ReadaptPrompt () Script20 statements · 800 bytes of bytecode 0x0000 CallFunc_SelectFloat_ReturnValue = SelectFloat(1, -1, LeftRightPrompt);0x0037 CallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(OverlayOffset);0x0054 CallFunc_GetViewportSize_ReturnValue = /Script/UMG.Default__WidgetLayoutLibrary.GetViewportSize(this);0x0087 CallFunc_GetCachedGeometry_ReturnValue = OverlayPrompt.GetCachedGeometry();0x00B9 BreakVector2D(CallFunc_GetViewportSize_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x00DE CallFunc_GetLocalSize_ReturnValue = GetLocalSize(CallFunc_GetCachedGeometry_ReturnValue);0x0103 CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0131 BreakVector2D(CallFunc_GetLocalSize_ReturnValue, CallFunc_BreakVector2D_X_1, CallFunc_BreakVector2D_Y_1);0x0156 CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue, 1);0x0184 CallFunc_Subtract_DoubleDouble_ReturnValue_1 = Subtract_DoubleDouble(960, CallFunc_BreakVector2D_X_1);0x01B2 CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Subtract_DoubleDouble_ReturnValue, 0, CallFunc_Subtract_DoubleDouble_ReturnValue);0x01E9 CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue_1, 2);0x0217 CallFunc_Abs_ReturnValue = abs(CallFunc_FClamp_ReturnValue);0x023C CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue_1, CallFunc_Abs_ReturnValue);0x026A CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(100, CallFunc_Multiply_DoubleDouble_ReturnValue);0x0298 CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_SelectFloat_ReturnValue, CallFunc_Add_DoubleDouble_ReturnValue);0x02C6 CallFunc_MakeVector2D_ReturnValue = MakeVector2D(CallFunc_Multiply_DoubleDouble_ReturnValue_1, 150);0x02F4 CallFunc_SlotAsCanvasSlot_ReturnValue.SetPosition(CallFunc_MakeVector2D_ReturnValue);0x031D return;Public 0x14f0670 0x00 void AimCamOffset (const FVector2D & 2D , double Tilt ) Script41 statements · 1,902 bytes of bytecode 0x0000 CallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(5);0x0025 CallFunc_FInterpTo_Current_ImplicitCast = Cast<4>(CanvasMovable.RenderTransform.Angle);0x0061 CallFunc_FInterpTo_DeltaTime_ImplicitCast = Cast<4>(In Delta Time);0x007E CallFunc_FInterpTo_ReturnValue = FInterpTo(CallFunc_FInterpTo_Current_ImplicitCast, Tilt, CallFunc_FInterpTo_DeltaTime_ImplicitCast, CallFunc_MakeLiteralDouble_ReturnValue_1);0x00BE CallFunc_Vector2DInterpTo_InterpSpeed_ImplicitCast = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue_1);0x00DB CallFunc_Vector2DInterpTo_ReturnValue = Vector2DInterpTo(CanvasMovable.RenderTransform.Translation, 2D, In Delta Time, CallFunc_Vector2DInterpTo_InterpSpeed_ImplicitCast);0x013A K2Node_MakeStruct_WidgetTransform_2.Translation = CallFunc_Vector2DInterpTo_ReturnValue;0x015E K2Node_MakeStruct_WidgetTransform_2.Scale = CanvasMovable.RenderTransform.Scale;0x01A1 K2Node_MakeStruct_WidgetTransform_2.Shear = CanvasMovable.RenderTransform.Shear;0x01E4 K2Node_MakeStruct_Angle_ImplicitCast_2 = Cast<3>(CallFunc_FInterpTo_ReturnValue);0x0201 K2Node_MakeStruct_WidgetTransform_2.Angle = K2Node_MakeStruct_Angle_ImplicitCast_2;0x0225 CanvasMovable.SetRenderTransform(K2Node_MakeStruct_WidgetTransform_2);0x024E CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(3);0x0273 CallFunc_MakeVector2D_ReturnValue = MakeVector2D(CallFunc_MakeLiteralDouble_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue);0x02A1 CallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(5);0x02C6 CallFunc_FInterpTo_Current_ImplicitCast = Cast<4>(CanvasMovable.RenderTransform.Angle);0x0302 CallFunc_FInterpTo_DeltaTime_ImplicitCast = Cast<4>(In Delta Time);0x031F CallFunc_FInterpTo_ReturnValue = FInterpTo(CallFunc_FInterpTo_Current_ImplicitCast, Tilt, CallFunc_FInterpTo_DeltaTime_ImplicitCast, CallFunc_MakeLiteralDouble_ReturnValue_1);0x035F CallFunc_Vector2DInterpTo_InterpSpeed_ImplicitCast = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue_1);0x037C CallFunc_Vector2DInterpTo_ReturnValue = Vector2DInterpTo(CanvasMovable.RenderTransform.Translation, 2D, In Delta Time, CallFunc_Vector2DInterpTo_InterpSpeed_ImplicitCast);0x03DB CallFunc_Multiply_Vector2DVector2D_ReturnValue = Multiply_Vector2DVector2D(CallFunc_Vector2DInterpTo_ReturnValue, CallFunc_MakeVector2D_ReturnValue);0x0409 K2Node_MakeStruct_WidgetTransform_1.Translation = CallFunc_Multiply_Vector2DVector2D_ReturnValue;0x042D K2Node_MakeStruct_WidgetTransform_1.Scale = OverlayAim.RenderTransform.Scale;0x0470 K2Node_MakeStruct_WidgetTransform_1.Shear = OverlayAim.RenderTransform.Shear;0x04B3 K2Node_MakeStruct_Angle_ImplicitCast = Cast<3>(CallFunc_FInterpTo_ReturnValue);0x04D0 K2Node_MakeStruct_WidgetTransform_1.Angle = K2Node_MakeStruct_Angle_ImplicitCast;0x04F4 OverlayAim.SetRenderTransform(K2Node_MakeStruct_WidgetTransform_1);0x051D CallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(5);0x0542 CallFunc_FInterpTo_Current_ImplicitCast = Cast<4>(CanvasMovable.RenderTransform.Angle);0x057E CallFunc_FInterpTo_DeltaTime_ImplicitCast = Cast<4>(In Delta Time);0x059B CallFunc_FInterpTo_ReturnValue = FInterpTo(CallFunc_FInterpTo_Current_ImplicitCast, Tilt, CallFunc_FInterpTo_DeltaTime_ImplicitCast, CallFunc_MakeLiteralDouble_ReturnValue_1);0x05DB CallFunc_Vector2DInterpTo_InterpSpeed_ImplicitCast = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue_1);0x05F8 CallFunc_Vector2DInterpTo_ReturnValue = Vector2DInterpTo(CanvasMovable.RenderTransform.Translation, 2D, In Delta Time, CallFunc_Vector2DInterpTo_InterpSpeed_ImplicitCast);0x0657 K2Node_MakeStruct_WidgetTransform.Translation = CallFunc_Vector2DInterpTo_ReturnValue;0x067B K2Node_MakeStruct_WidgetTransform.Scale = AimFocusInside.RenderTransform.Scale;0x06BE K2Node_MakeStruct_WidgetTransform.Shear = AimFocusInside.RenderTransform.Shear;0x0701 K2Node_MakeStruct_Angle_ImplicitCast_1 = Cast<3>(CallFunc_FInterpTo_ReturnValue);0x071E K2Node_MakeStruct_WidgetTransform.Angle = K2Node_MakeStruct_Angle_ImplicitCast_1;0x0742 AimFocusInside.SetRenderTransform(K2Node_MakeStruct_WidgetTransform);0x076B return;Public 0x14f0670 0x18 void LockOnFunction (bool Start ) Script12 statements · 410 bytes of bytecode 0x0000 LockOn = Start;0x0013 Temp_bool_Variable = Start;0x0026 Temp_byte_Variable = 0;0x003A Temp_byte_Variable_1 = 1;0x004E CallFunc_PlayAnimation_ReturnValue = PlayAnimation(LockOnStart, 0f, 1, Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default), 1f, false);0x00B8 Temp_bool_Variable = Start;0x00CB Temp_byte_Variable = 0;0x00DF Temp_byte_Variable_1 = 1;0x00F3 CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = GetEnumeratorUserFriendlyName(/Script/UMG.EUMGSequencePlayMode, Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x014D PrintString(this, CallFunc_GetEnumeratorUserFriendlyName_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0197 return;Public 0x14f0670 0x01 void ShowFPSFunction (bool Toggle ) Script21 statements · 418 bytes of bytecode 0x0000 ShowFPS = Toggle;0x0013 CallFunc_FindPlatform_ReturnValue = FindPlatform();0x002F CallFunc_FindPlatformType_ReturnValue = FindPlatformType(CallFunc_FindPlatform_ReturnValue);0x0054 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_FindPlatformType_ReturnValue, 0);0x0073 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_00E0;0x0081 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_FindPlatformType_ReturnValue, 1);0x00A0 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0179;0x00AE K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_FindPlatformType_ReturnValue, 2);0x00CD if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_00E0;0x00DB goto Label_019F;0x00E0 Label_00E0:0x00E0 Temp_byte_Variable = 4;0x00F4 Temp_byte_Variable_1 = 2;0x0108 Temp_bool_Variable = ShowFPS;0x011B FPS.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x0174 goto Label_019F;0x0179 Label_0179:0x0179 FPS.SetVisibility(2);0x019F Label_019F:0x019F return;Public 0x14f0670 0x01 void ForceStopAllAnim () Script4 statements · 113 bytes of bytecode 0x0000 CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(BarAnimOnce, 0f, 1, 0, 0f, true);0x0037 CallFunc_PlayAnimation_ReturnValue = PlayAnimation(CommandPrompt, 0f, 1, 0, 0f, true);0x006E return;Public 0x14f0670 0x00 void PauseHidden (bool Visible ) Script7 statements · 240 bytes of bytecode 0x0000 Temp_bool_Variable = Visible;0x0013 Temp_byte_Variable = 4;0x0027 Temp_byte_Variable_1 = 2;0x003B CanvasMovable.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x0094 CanvasPrompt.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x00ED return;Public 0x14f0670 0x01 void SetVisible (bool Visible ) Script6 statements · 151 bytes of bytecode 0x0000 Temp_bool_Variable = Visible;0x0013 Temp_byte_Variable = 3;0x0027 Temp_byte_Variable_1 = 2;0x003B CanvasPanel.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x0094 return;Public 0x14f0670 0x01 void StartCommandPrompt (bool HasLine , bool Start , const FText & InText , const ActionCommands & ActionCommand , bool Tap , bool Invert , UObject * SpecificIcon ) Script151 statements · 4,932 bytes of bytecode 0x0000 PushFlow(Label_1341);0x0005 SetIcon = SpecificIcon;0x0018 CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x002D K2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x0051 K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x006E if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0078 if (!(Start)) goto Label_0311;0x0086 /Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Sound/SFX/UI/UIMessage_Cue.UIMessage_Cue, 1f, 1f, 0f, /Game/Sound/SFX/Concurrency1_PreventNew.Concurrency1_PreventNew, nullptr, true);0x00CA TextPrompt.SetText(InText);0x00F7 K2Node_MakeStruct_SlateBrush_1.TintColor = PromptIcon.Background.TintColor;0x013A K2Node_MakeStruct_SlateBrush_1.DrawAs = PromptIcon.Background.DrawAs;0x017D K2Node_MakeStruct_SlateBrush_1.Tiling = PromptIcon.Background.Tiling;0x01C0 K2Node_MakeStruct_SlateBrush_1.Mirroring = PromptIcon.Background.Mirroring;0x0203 K2Node_MakeStruct_SlateBrush_1.ImageSize = PromptIcon.Background.ImageSize;0x0246 K2Node_MakeStruct_SlateBrush_1.Margin = PromptIcon.Background.Margin;0x0289 K2Node_MakeStruct_SlateBrush_1.ResourceObject = /Game/Blueprints/HUD/Icons/Game/DustyIcon.DustyIcon;0x02A5 K2Node_MakeStruct_SlateBrush_1.OutlineSettings = PromptIcon.Background.OutlineSettings;0x02E8 PromptIcon.SetBrush(K2Node_MakeStruct_SlateBrush_1);0x0311 Label_0311:0x0311 CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(InText);0x0336 CallFunc_GetCharacterArrayFromString_ReturnValue = GetCharacterArrayFromString(CallFunc_Conv_TextToString_ReturnValue);0x035B CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetCharacterArrayFromString_ReturnValue);0x0396 CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x03B8 if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_06E1;0x03C6 Label_03C6:0x03C6 PushFlow(Label_0C61);0x03CB PushFlow(Label_0C1A);0x03D0 PushFlow(Label_07AC);0x03D5 if (!(Start)) goto Label_11A1;0x03E3 Label_03E3:0x03E3 Temp_bool_Variable_2 = Start;0x03F6 Temp_byte_Variable_5 = 0;0x040A Temp_byte_Variable_6 = 1;0x041E CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(CommandPrompt, 0f, 1, Switch(Temp_bool_Variable_2, false => Temp_byte_Variable_6, true => Temp_byte_Variable_5, default => K2Node_Select_Default_2), 3f, false);0x0488 StartCommand = Start;0x049B CallFunc_IsValid_ReturnValue = IsValid(SetIcon);0x04B8 if (!(CallFunc_IsValid_ReturnValue)) goto Label_11B0;0x04C6 Label_04C6:0x04C6 K2Node_MakeStruct_SlateBrush.TintColor = PromptIcon.Background.TintColor;0x0509 K2Node_MakeStruct_SlateBrush.DrawAs = PromptIcon.Background.DrawAs;0x054C K2Node_MakeStruct_SlateBrush.Tiling = PromptIcon.Background.Tiling;0x058F K2Node_MakeStruct_SlateBrush.Mirroring = PromptIcon.Background.Mirroring;0x05D2 K2Node_MakeStruct_SlateBrush.ImageSize = PromptIcon.Background.ImageSize;0x0615 K2Node_MakeStruct_SlateBrush.Margin = PromptIcon.Background.Margin;0x0658 K2Node_MakeStruct_SlateBrush.ResourceObject = SetIcon;0x0674 K2Node_MakeStruct_SlateBrush.OutlineSettings = PromptIcon.Background.OutlineSettings;0x06B7 PromptIcon.SetBrush(K2Node_MakeStruct_SlateBrush);0x06E0 PopFlow();0x06E1 Label_06E1:0x06E1 K2Node_MakeStruct_Margin.Left = 0f;0x0701 K2Node_MakeStruct_Margin.Top = 0f;0x0721 K2Node_MakeStruct_Margin.Right = 0f;0x0741 K2Node_MakeStruct_Margin.Bottom = 0f;0x0761 CallFunc_SlotAsHorizontalBoxSlot_ReturnValue = SlotAsHorizontalBoxSlot(TextPrompt);0x077E CallFunc_SlotAsHorizontalBoxSlot_ReturnValue.SetPadding(K2Node_MakeStruct_Margin);0x07A7 goto Label_03C6;0x07AC Label_07AC:0x07AC Temp_bool_Variable_1 = HasLine;0x07BF Temp_byte_Variable_3 = 4;0x07D3 Temp_byte_Variable_4 = 1;0x07E7 PointA.SetVisibility(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_4, true => Temp_byte_Variable_3, default => K2Node_Select_Default_1));0x0840 PointB.SetVisibility(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_4, true => Temp_byte_Variable_3, default => K2Node_Select_Default_1));0x0899 PointLine.SetVisibility(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_4, true => Temp_byte_Variable_3, default => K2Node_Select_Default_1));0x08F2 Temp_byte_Variable = 2;0x0906 Temp_byte_Variable_7 = 4;0x091A Temp_bool_Variable_3 = Tap;0x092D SmashLines.SetVisibility(Switch(Temp_bool_Variable_3, false => Temp_byte_Variable, true => Temp_byte_Variable_7, default => K2Node_Select_Default_3));0x0986 if (!(Tap)) goto Label_0C06;0x0994 Temp_real_Variable = 1f;0x09AB Temp_real_Variable_1 = 2f;0x09C2 Temp_real_Variable_2 = 0.1f;0x09D9 Temp_byte_Variable_8 = K2Node_DynamicCast_AsMy_Game_Mode.QTEMode;0x0A0A CallFunc_PlayAnimation_ReturnValue = PlayAnimation(TapCommand, 0f, 0, 0, Switch(Temp_byte_Variable_8, 0 => Temp_real_Variable, 1 => Temp_real_Variable_1, 2 => Temp_real_Variable_2, default => K2Node_Select_Default_4), false);0x0A82 K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_DynamicCast_AsMy_Game_Mode.QTEMode, 1);0x0AB7 if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_0B60;0x0AC5 K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_DynamicCast_AsMy_Game_Mode.QTEMode, 2);0x0AFA if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_0B09;0x0B08 PopFlow();0x0B09 Label_0B09:0x0B09 TextPrompt.SetText(FText::FromStringTable("/Game/Dialogue/System/HUD.HUD", "tapHold"));0x0B5F PopFlow();0x0B60 Label_0B60:0x0B60 CallFunc_PlatformFlags_ReturnValue = PlatformFlags();0x0B7C K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_PlatformFlags_ReturnValue.Type, 1);0x0BA4 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0BB3;0x0BB2 PopFlow();0x0BB3 Label_0BB3:0x0BB3 TextPrompt.SetText(FText::FromStringTable("/Game/Dialogue/System/HUD.HUD", "TAP"));0x0C05 PopFlow();0x0C06 Label_0C06:0x0C06 StopAnimation(TapCommand);0x0C19 PopFlow();0x0C1A Label_0C1A:0x0C1A if (!(Start)) PopFlow();0x0C24 /Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Sound/SFX/UI/UIMessage_Cue.UIMessage_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x0C60 PopFlow();0x0C61 Label_0C61:0x0C61 if (!(Start)) PopFlow();0x0C6B LeftRightPrompt = Invert;0x0C7E K2Node_MakeStruct_Anchors.Minimum = Vector2D{0, 0.5};0x0CB9 K2Node_MakeStruct_Anchors.Maximum = Vector2D{0, 0.5};0x0CF4 CallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(OverlayOffset);0x0D11 Temp_bool_Variable_4 = LeftRightPrompt;0x0D24 K2Node_MakeStruct_Anchors_1.Minimum = Vector2D{1, 0.5};0x0D5F K2Node_MakeStruct_Anchors_1.Maximum = Vector2D{1, 0.5};0x0D9A CallFunc_SlotAsCanvasSlot_ReturnValue.SetAnchors(Switch(Temp_bool_Variable_4, false => K2Node_MakeStruct_Anchors_1, true => K2Node_MakeStruct_Anchors, default => K2Node_Select_Default_5));0x0DEF CallFunc_MakeVector2D_ReturnValue = MakeVector2D(1, 0.5);0x0E1D CallFunc_MakeVector2D_ReturnValue_1 = MakeVector2D(0, 0.5);0x0E4B CallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(OverlayOffset);0x0E68 Temp_bool_Variable_5 = LeftRightPrompt;0x0E7B CallFunc_SlotAsCanvasSlot_ReturnValue.SetAlignment(Switch(Temp_bool_Variable_5, false => CallFunc_MakeVector2D_ReturnValue, true => CallFunc_MakeVector2D_ReturnValue_1, default => K2Node_Select_Default_6));0x0ED0 CallFunc_SelectFloat_ReturnValue = SelectFloat(1, -1, LeftRightPrompt);0x0F07 CallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(OverlayOffset);0x0F24 CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(100);0x0F49 CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_SelectFloat_ReturnValue, CallFunc_MakeLiteralDouble_ReturnValue);0x0F77 CallFunc_MakeVector2D_ReturnValue_2 = MakeVector2D(CallFunc_Multiply_DoubleDouble_ReturnValue, 150);0x0FA5 CallFunc_SlotAsCanvasSlot_ReturnValue.SetPosition(CallFunc_MakeVector2D_ReturnValue_2);0x0FCE CallFunc_GetViewportSize_ReturnValue = /Script/UMG.Default__WidgetLayoutLibrary.GetViewportSize(this);0x1001 BreakVector2D(CallFunc_GetViewportSize_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x1026 CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x1054 CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue, 1.77);0x1082 CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue_1, 800);0x10B0 K2Node_VariableSet_WrapTextAt_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x10CD TextPrompt.WrapTextAt = K2Node_VariableSet_WrapTextAt_ImplicitCast;0x10FE CallFunc_Conv_DoubleToString_InDouble_ImplicitCast = Cast<4>(TextPrompt.WrapTextAt);0x1131 CallFunc_Conv_DoubleToString_ReturnValue = Conv_DoubleToString(CallFunc_Conv_DoubleToString_InDouble_ImplicitCast);0x1156 PrintString(this, CallFunc_Conv_DoubleToString_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x11A0 PopFlow();0x11A1 Label_11A1:0x11A1 if (!(StartCommand)) PopFlow();0x11AB goto Label_03E3;0x11B0 Label_11B0:0x11B0 CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(ActionCommand, 0);0x11CF Temp_bool_Variable = CallFunc_EqualEqual_ByteByte_ReturnValue;0x11E2 Temp_byte_Variable_1 = 1;0x11F6 Temp_byte_Variable_2 = 4;0x120A PromptIcon.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_2, true => Temp_byte_Variable_1, default => K2Node_Select_Default));0x1263 CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(ActionCommand, 0);0x1282 if (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_1291;0x1290 PopFlow();0x1291 Label_1291:0x1291 CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x12A6 K2Node_DynamicCast_AsMy_Game_Instance = Cast<MyGameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x12CA K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Instance);0x12E7 if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x12F1 K2Node_DynamicCast_AsMy_Game_Instance.CommandIconDetection(ActionCommand, 0, CallFunc_CommandIconDetection_Icon);0x1329 SetIcon = CallFunc_CommandIconDetection_Icon;0x133C goto Label_04C6;0x1341 Label_1341:0x1341 return;Public 0x14f0670 0x28 void PointLineScreenPosition (const FVector & WorldLocation , bool HasLine ) Script72 statements · 3,090 bytes of bytecode 0x0000 CallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0014 CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x002E CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x0060 CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue, WorldLocation);0x008E CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, 150);0x00BC CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, 300);0x00EA CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Divide_DoubleDouble_ReturnValue, 0, 1);0x0121 CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x013B CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue = /Script/UMG.Default__WidgetLayoutLibrary.ProjectWorldLocationToWidgetPosition(CallFunc_GetPlayerController_ReturnValue, WorldLocation, CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition, false);0x0181 CallFunc_SelectFloat_ReturnValue = SelectFloat(1, 0, CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue);0x01B8 CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_SelectFloat_ReturnValue, CallFunc_FClamp_ReturnValue);0x01E6 CallFunc_SelectFloat_ReturnValue_1 = SelectFloat(CallFunc_Multiply_DoubleDouble_ReturnValue, 0, HasLine);0x021D CallFunc_SetRenderOpacity_InOpacity_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue_1);0x023A PointB.SetRenderOpacity(CallFunc_SetRenderOpacity_InOpacity_ImplicitCast);0x0263 PointLine.SetRenderOpacity(CallFunc_SetRenderOpacity_InOpacity_ImplicitCast);0x028C PointA.SetRenderOpacity(CallFunc_SetRenderOpacity_InOpacity_ImplicitCast);0x02B5 CallFunc_SlotAsCanvasSlot_ReturnValue_1 = SlotAsCanvasSlot(PointA);0x02D2 CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x02EC CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue = /Script/UMG.Default__WidgetLayoutLibrary.ProjectWorldLocationToWidgetPosition(CallFunc_GetPlayerController_ReturnValue, WorldLocation, CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition, false);0x0332 CallFunc_SlotAsCanvasSlot_ReturnValue_1.SetPosition(CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition);0x035B CallFunc_Conv_DoubleToVector2D_ReturnValue_2 = Conv_DoubleToVector2D(0.5);0x0380 CallFunc_GetCachedGeometry_ReturnValue = PointB.GetCachedGeometry();0x03B2 CallFunc_GetLocalSize_ReturnValue = GetLocalSize(CallFunc_GetCachedGeometry_ReturnValue);0x03D7 CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x03F1 CallFunc_Multiply_Vector2DVector2D_ReturnValue_1 = Multiply_Vector2DVector2D(CallFunc_GetLocalSize_ReturnValue, CallFunc_Conv_DoubleToVector2D_ReturnValue_2);0x041F CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue = /Script/UMG.Default__WidgetLayoutLibrary.ProjectWorldLocationToWidgetPosition(CallFunc_GetPlayerController_ReturnValue, WorldLocation, CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition, false);0x0465 LocalToViewport(this, CallFunc_GetCachedGeometry_ReturnValue, CallFunc_Multiply_Vector2DVector2D_ReturnValue_1, CallFunc_LocalToViewport_PixelPosition, CallFunc_LocalToViewport_ViewportPosition);0x0494 CallFunc_Subtract_Vector2DVector2D_ReturnValue = Subtract_Vector2DVector2D(CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition, CallFunc_LocalToViewport_ViewportPosition);0x04C2 CallFunc_Normal2D_ReturnValue = Normal2D(CallFunc_Subtract_Vector2DVector2D_ReturnValue);0x04E7 BreakVector2D(CallFunc_LocalToViewport_ViewportPosition, CallFunc_BreakVector2D_X_1, CallFunc_BreakVector2D_Y_1);0x050C BreakVector2D(CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition, CallFunc_BreakVector2D_X_2, CallFunc_BreakVector2D_Y_2);0x0531 CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_BreakVector2D_Y_2, CallFunc_BreakVector2D_Y_1);0x0557 CallFunc_SelectFloat_ReturnValue_2 = SelectFloat(1, -1, CallFunc_Greater_DoubleDouble_ReturnValue);0x058E CallFunc_MakeVector2D_ReturnValue_1 = MakeVector2D(CallFunc_SelectFloat_ReturnValue_2, 0);0x05BC CallFunc_DotProduct2D_ReturnValue = DotProduct2D(CallFunc_Normal2D_ReturnValue, CallFunc_MakeVector2D_ReturnValue_1);0x05EA CallFunc_DegAcos_ReturnValue = DegAcos(CallFunc_DotProduct2D_ReturnValue);0x060F CallFunc_SetRenderTransformAngle_Angle_ImplicitCast = Cast<3>(CallFunc_DegAcos_ReturnValue);0x062C PointLine.SetRenderTransformAngle(CallFunc_SetRenderTransformAngle_Angle_ImplicitCast);0x0655 CallFunc_Conv_DoubleToVector2D_ReturnValue = Conv_DoubleToVector2D(2);0x067A CallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(PointLine);0x0697 CallFunc_Conv_DoubleToVector2D_ReturnValue_2 = Conv_DoubleToVector2D(0.5);0x06BC CallFunc_GetCachedGeometry_ReturnValue = PointB.GetCachedGeometry();0x06EE CallFunc_GetLocalSize_ReturnValue = GetLocalSize(CallFunc_GetCachedGeometry_ReturnValue);0x0713 CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x072D CallFunc_Multiply_Vector2DVector2D_ReturnValue_1 = Multiply_Vector2DVector2D(CallFunc_GetLocalSize_ReturnValue, CallFunc_Conv_DoubleToVector2D_ReturnValue_2);0x075B CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue = /Script/UMG.Default__WidgetLayoutLibrary.ProjectWorldLocationToWidgetPosition(CallFunc_GetPlayerController_ReturnValue, WorldLocation, CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition, false);0x07A1 LocalToViewport(this, CallFunc_GetCachedGeometry_ReturnValue, CallFunc_Multiply_Vector2DVector2D_ReturnValue_1, CallFunc_LocalToViewport_PixelPosition, CallFunc_LocalToViewport_ViewportPosition);0x07D0 CallFunc_Add_Vector2DVector2D_ReturnValue = Add_Vector2DVector2D(CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition, CallFunc_LocalToViewport_ViewportPosition);0x07FE CallFunc_Divide_Vector2DVector2D_ReturnValue = Divide_Vector2DVector2D(CallFunc_Add_Vector2DVector2D_ReturnValue, CallFunc_Conv_DoubleToVector2D_ReturnValue);0x082C CallFunc_SlotAsCanvasSlot_ReturnValue.SetPosition(CallFunc_Divide_Vector2DVector2D_ReturnValue);0x0855 CallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(PointLine);0x0872 CallFunc_GetSize_ReturnValue = CallFunc_SlotAsCanvasSlot_ReturnValue.GetSize();0x08A4 BreakVector2D(CallFunc_GetSize_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x08C9 CallFunc_Conv_DoubleToVector2D_ReturnValue_2 = Conv_DoubleToVector2D(0.5);0x08EE CallFunc_GetCachedGeometry_ReturnValue = PointB.GetCachedGeometry();0x0920 CallFunc_GetLocalSize_ReturnValue = GetLocalSize(CallFunc_GetCachedGeometry_ReturnValue);0x0945 CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x095F CallFunc_Multiply_Vector2DVector2D_ReturnValue_1 = Multiply_Vector2DVector2D(CallFunc_GetLocalSize_ReturnValue, CallFunc_Conv_DoubleToVector2D_ReturnValue_2);0x098D CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue = /Script/UMG.Default__WidgetLayoutLibrary.ProjectWorldLocationToWidgetPosition(CallFunc_GetPlayerController_ReturnValue, WorldLocation, CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition, false);0x09D3 LocalToViewport(this, CallFunc_GetCachedGeometry_ReturnValue, CallFunc_Multiply_Vector2DVector2D_ReturnValue_1, CallFunc_LocalToViewport_PixelPosition, CallFunc_LocalToViewport_ViewportPosition);0x0A02 CallFunc_Distance2D_ReturnValue = Distance2D(CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition, CallFunc_LocalToViewport_ViewportPosition);0x0A30 CallFunc_MakeVector2D_ReturnValue = MakeVector2D(CallFunc_Distance2D_ReturnValue, CallFunc_BreakVector2D_Y);0x0A5E CallFunc_SlotAsCanvasSlot_ReturnValue.SetSize(CallFunc_MakeVector2D_ReturnValue);0x0A87 CallFunc_Conv_DoubleToVector2D_ReturnValue_1 = Conv_DoubleToVector2D(0.5);0x0AAC CallFunc_Multiply_Vector2DVector2D_ReturnValue = Multiply_Vector2DVector2D(CanvasMovable.RenderTransform.Translation, CallFunc_Conv_DoubleToVector2D_ReturnValue_1);0x0AF9 K2Node_MakeStruct_WidgetTransform.Translation = CallFunc_Multiply_Vector2DVector2D_ReturnValue;0x0B1D K2Node_MakeStruct_WidgetTransform.Scale = CanvasPrompt.RenderTransform.Scale;0x0B60 K2Node_MakeStruct_WidgetTransform.Shear = CanvasPrompt.RenderTransform.Shear;0x0BA3 K2Node_MakeStruct_WidgetTransform.Angle = CanvasPrompt.RenderTransform.Angle;0x0BE6 CanvasPrompt.SetRenderTransform(K2Node_MakeStruct_WidgetTransform);0x0C0F return;Public 0x14f0670 0x19 void AddText (const TextTypeAlign & Location , const FText & Text , double Speed , double AnimationStartRate , double AnimationEndRate , double Size , const FLinearColor & ColorText , double OverallOpacity , UObject * Icon , float Delay , bool Return , const FVector & PlaySoundInLocation , float SizeIcon ) Script9 statements · 492 bytes of bytecode 0x0000 CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Blueprints/HUD/TextType.TextType_C, nullptr);0x0035 CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(TextinGameArray, CallFunc_Create_ReturnValue);0x0079 CallFunc_Create_ReturnValue.HUD = this;0x009A Temp_byte_Variable = Location;0x00B5 CallFunc_AddChild_ReturnValue = Switch(Temp_byte_Variable, 0 => VerticalBottomRight, 1 => VerticalBottomLeft, 2 => VerticalTopRight, 3 => VerticalTopLeft, default => K2Node_Select_Default).AddChild(CallFunc_Create_ReturnValue);0x0134 CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(Text);0x0159 CallFunc_Create_ReturnValue.StartTextTyping(CallFunc_Conv_TextToString_ReturnValue, Speed, AnimationStartRate, AnimationEndRate, Size, ColorText, OverallOpacity, Icon, Delay, Return, PlaySoundInLocation, SizeIcon);0x01E9 return;Public 0x14f0670 0x7C void RemoveHUD () Script5 statements · 89 bytes of bytecode 0x0000 HorizontalBarSlice.ClearChildren();0x0024 VerticalBottomLeft.ClearChildren();0x0048 RemoveFromParent();0x0056 return;Public 0x14f0670 0x00 void SaveIcon () Script7 statements · 212 bytes of bytecode 0x0000 CallFunc_IsAnimationPlaying_ReturnValue = IsAnimationPlaying(SaveIconAnim);0x001D CallFunc_Conv_BoolToDouble_ReturnValue = Conv_BoolToDouble(CallFunc_IsAnimationPlaying_ReturnValue);0x0042 CallFunc_Lerp_ReturnValue = Lerp(0, 0.5, CallFunc_Conv_BoolToDouble_ReturnValue);0x0079 CallFunc_PlayAnimation_StartAtTime_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue);0x0096 CallFunc_PlayAnimation_ReturnValue = PlayAnimation(SaveIconAnim, CallFunc_PlayAnimation_StartAtTime_ImplicitCast, 1, 0, 1f, false);0x00D1 return;Public 0x14f0670 0x00 void AddSliceBar (TArray<ULifeSystem_C *> & SystemsAvailable ) Script51 statements · 1,635 bytes of bytecode 0x0000 PushFlow(Label_0660);0x0005 TotalValue = 0;0x0020 HorizontalBarSlice.ClearChildren();0x0044 /Script/Engine.Default__KismetArrayLibrary.Array_Clear(SliceBars);0x006D Temp_int_Variable_1 = 0;0x0084 Label_0084:0x0084 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(SystemsAvailable);0x00BF CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_Array_Length_ReturnValue, 1);0x00E9 CallFunc_LessEqual_IntInt_ReturnValue_1 = LessEqual_IntInt(Temp_int_Variable_1, CallFunc_Subtract_IntInt_ReturnValue);0x010F if (!(CallFunc_LessEqual_IntInt_ReturnValue_1)) goto Label_01BD;0x011D PushFlow(Label_0616);0x0122 /Script/Engine.Default__KismetArrayLibrary.Array_Get(SystemsAvailable, Temp_int_Variable_1, CallFunc_Array_Get_Item_1);0x015D CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Array_Get_Item_1.Life, TotalValue);0x01A1 TotalValue = CallFunc_Add_DoubleDouble_ReturnValue;0x01BC PopFlow();0x01BD Label_01BD:0x01BD Temp_int_Variable = 0;0x01D4 Label_01D4:0x01D4 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(SystemsAvailable);0x020F CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_Array_Length_ReturnValue, 1);0x0239 CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, CallFunc_Subtract_IntInt_ReturnValue);0x025F if (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x0269 PushFlow(Label_05CC);0x026E /Script/Engine.Default__KismetArrayLibrary.Array_Get(SystemsAvailable, Temp_int_Variable, CallFunc_Array_Get_Item);0x02A9 CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Array_Get_Item.Life, 0);0x02E5 if (!(CallFunc_Greater_DoubleDouble_ReturnValue)) PopFlow();0x02EF CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Blueprints/HUD/LifeSliceBarWidget.LifeSliceBarWidget_C, nullptr);0x0324 CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(SliceBars, CallFunc_Create_ReturnValue);0x0368 CallFunc_AddChild_ReturnValue = HorizontalBarSlice.AddChild(CallFunc_Create_ReturnValue);0x039B /Script/Engine.Default__KismetArrayLibrary.Array_Get(SystemsAvailable, Temp_int_Variable, CallFunc_Array_Get_Item);0x03D6 CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Array_Get_Item.PercentageScreen, 100);0x041A CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Array_Get_Item.Life, CallFunc_Divide_DoubleDouble_ReturnValue);0x045E CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(CallFunc_Array_Get_Item.CurrentLife, CallFunc_Array_Get_Item.Life);0x04B8 CallFunc_SetBar_InPercent_ImplicitCast = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue_1);0x04D5 CallFunc_Create_ReturnValue.SetBar(CallFunc_Multiply_DoubleDouble_ReturnValue, CallFunc_SetBar_InPercent_ImplicitCast);0x050B /Script/Engine.Default__KismetArrayLibrary.Array_Get(SystemsAvailable, Temp_int_Variable, CallFunc_Array_Get_Item);0x0546 CallFunc_Array_Get_Item.HUD = this;0x0567 /Script/Engine.Default__KismetArrayLibrary.Array_Get(SystemsAvailable, Temp_int_Variable, CallFunc_Array_Get_Item);0x05A2 CallFunc_Array_Get_Item.CurrentBar = CallFunc_Create_ReturnValue;0x05CB PopFlow();0x05CC Label_05CC:0x05CC CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x05F6 Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0611 goto Label_01D4;0x0616 Label_0616:0x0616 CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Variable_1, 1);0x0640 Temp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x065B goto Label_0084;0x0660 Label_0660:0x0660 return;Public 0x14f0670 0x10 void StartSlice (bool Start ) Script18 statements · 354 bytes of bytecode 0x0000 if (!(Start)) goto Label_008C;0x000E CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(SliceBars);0x0049 CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x006B if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_015F;0x0079 if (!(SliceOn)) goto Label_00E1;0x0087 goto Label_015F;0x008C Label_008C:0x008C if (!(SliceOn)) goto Label_015F;0x009A SliceOn = false;0x00A5 CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(SliceGauge, 0f, 1, 1, 1f, false);0x00DC goto Label_015F;0x00E1 Label_00E1:0x00E1 SliceOn = true;0x00EC CallFunc_PlayAnimation_ReturnValue = PlayAnimation(SliceGauge, 0f, 1, 0, 0.5f, false);0x0123 /Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Sound/SFX/UI/UILifeBar_Cue.UILifeBar_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x015F Label_015F:0x015F return;Public 0x14f0670 0x01 void DeathAnim (bool Return , bool DontPlay ) Script11 statements · 376 bytes of bytecode 0x0000 DeathMode = Return;0x0013 Temp_byte_Variable = 1;0x0027 Temp_byte_Variable_1 = 0;0x003B Temp_bool_Variable = DeathMode;0x004E CallFunc_SelectFloat_ReturnValue = SelectFloat(2, 5, DeathMode);0x0085 CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_SelectFloat_ReturnValue, 1.5);0x00B3 CallFunc_SelectFloat_ReturnValue_1 = SelectFloat(0, CallFunc_Add_DoubleDouble_ReturnValue, DontPlay);0x00EA CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue_1);0x0107 CallFunc_PlayAnimation_ReturnValue = PlayAnimation(DeathBlink, 0f, 1, Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default), CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast, false);0x0175 return;Public 0x14f0670 0x02 void LifeEnd () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_HUD(581);0x000F return;0x14f0670 0x00 void StartDeathBlink () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_HUD(592);0x000F return;0x14f0670 0x00 void EndDeathBlink () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_HUD(593);0x000F return;0x14f0670 0x00 void BorderAudio () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_HUD(2462);0x000F return;0x14f0670 0x00 void Tick (const FGeometry & MyGeometry , float InDeltaTime ) Script5 statements · 54 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012 PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024 ExecuteUbergraph_HUD(2535);0x0033 return;Event Public 0x14f0670 0x3C void Construct () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_HUD(8024);0x000F return;Event Public 0x14f0670 0x00 void RunOpacityEvent (float InOpacity ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_InOpacity = InOpacity;0x0012 ExecuteUbergraph_HUD(9443);0x0021 return;0x14f0670 0x04 void BarBorderStartEvent (const FText & InText , bool Start , double StoreAmount ) Script6 statements · 72 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_InText_1 = InText;0x0012 PersistentFrame.K2Node_CustomEvent_Start_1 = Start;0x0024 PersistentFrame.K2Node_CustomEvent_StoreAmount = StoreAmount;0x0036 ExecuteUbergraph_HUD(9513);0x0045 return;0x14f0670 0x20 void RestartIngameEvent (bool Return , bool HasBar ) Script5 statements · 54 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_Return = Return;0x0012 PersistentFrame.K2Node_CustomEvent_HasBar = HasBar;0x0024 ExecuteUbergraph_HUD(9902);0x0033 return;0x14f0670 0x02 void PreConstruct (bool IsDesignTime ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012 ExecuteUbergraph_HUD(10622);0x0021 return;Event Public 0x14f0670 0x01 void StartSubtitle (const FText & InText , bool Visible ) Script5 statements · 54 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_InText = InText;0x0012 PersistentFrame.K2Node_CustomEvent_Visible = Visible;0x0024 ExecuteUbergraph_HUD(10890);0x0033 return;0x14f0670 0x11 void IconsChangeInput (bool GP ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_GP = GP;0x0012 ExecuteUbergraph_HUD(11656);0x0021 return;0x14f0670 0x01 void AddOrbsLost (int32 Amount , const IconOrb & Method ) Script5 statements · 54 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_Amount = Amount;0x0012 PersistentFrame.K2Node_CustomEvent_Method = Method;0x0024 ExecuteUbergraph_HUD(12359);0x0033 return;0x14f0670 0x05 void Destruct () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_HUD(12387);0x000F return;Event Public 0x14f0670 0x00 void RemoveWidgetsDeath () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_HUD(12460);0x000F return;0x14f0670 0x00 void ChangeOrderOnTop () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_HUD(12465);0x000F return;0x14f0670 0x00 void DataCoreClean () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_HUD(12495);0x000F return;0x14f0670 0x00 void RestartingameSpeedup () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_HUD(12500);0x000F return;0x14f0670 0x00 void CustomEvent (bool Start ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_Start = Start;0x0012 ExecuteUbergraph_HUD(12636);0x0021 return;0x14f0670 0x01 void ExecuteUbergraph_HUD (int32 EntryPoint ) Script445 statements · 12,775 bytes of bytecode 0x0000 PushFlow(Label_31E4);0x0005 goto [EntryPoint];0x000F IconsChangeInput(false);0x001E PopFlow();0x001F OrbsRemovalBox.ClearChildren();0x0043 PopFlow();0x0044 Label_0044:0x0044 PushFlow(Label_0127);0x0049 CallFunc_GetAllChildren_ReturnValue = OrbsRemovalBox.GetAllChildren();0x007B /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllChildren_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x00B6 K2Node_DynamicCast_AsData_Core_Orb_Widget = Cast<DataCoreOrbWidget_C>(CallFunc_Array_Get_Item_1);0x00DA K2Node_DynamicCast_bSuccess_5 = Cast<1>(K2Node_DynamicCast_AsData_Core_Orb_Widget);0x00F7 if (!(K2Node_DynamicCast_bSuccess_5)) PopFlow();0x0101 K2Node_DynamicCast_AsData_Core_Orb_Widget.SetCollected(false);0x0126 PopFlow();0x0127 Label_0127:0x0127 CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0151 Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_2;0x016C Label_016C:0x016C CallFunc_GetAllChildren_ReturnValue = OrbsRemovalBox.GetAllChildren();0x019E CallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllChildren_ReturnValue);0x01D9 CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_3);0x01FF if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x0209 Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x0224 goto Label_0044;0x0229 Label_0229:0x0229 Temp_int_Array_Index_Variable = 0;0x0240 goto Label_016C;0x0245 if (!(SliceOn)) PopFlow();0x024F PopFlow();0x0250 PopFlow();0x0251 PopFlow();0x0252 Label_0252:0x0252 PushFlow(Label_02B8);0x0257 /Script/Engine.Default__KismetArrayLibrary.Array_Get(TextinGameArray, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x0292 CallFunc_Array_Get_Item.End(true);0x02B7 PopFlow();0x02B8 Label_02B8:0x02B8 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x02E2 Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x02FD Label_02FD:0x02FD CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(TextinGameArray);0x0338 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x035E if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0368 Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x0383 goto Label_0252;0x0388 Label_0388:0x0388 Temp_int_Variable = 0;0x039F Label_039F:0x039F CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, 2);0x03C1 if (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x03CB PushFlow(Label_047D);0x03D0 CallFunc_Create_ReturnValue_1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Blueprints/HUD/TextType.TextType_C, nullptr);0x0405 CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(TextinGameArray, CallFunc_Create_ReturnValue_1);0x0449 CallFunc_AddChild_ReturnValue_1 = VerticalBottomLeft.AddChild(CallFunc_Create_ReturnValue_1);0x047C PopFlow();0x047D Label_047D:0x047D CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Variable, 1);0x04A7 Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x04C2 goto Label_039F;0x04C7 Label_04C7:0x04C7 Temp_int_Loop_Counter_Variable = 0;0x04DE Temp_int_Array_Index_Variable_1 = 0;0x04F5 goto Label_02FD;0x04FA Label_04FA:0x04FA PushFlow(Label_0568);0x04FF CallFunc_Create_ReturnValue_2 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Blueprints/HUD/LifeSliceBarWidget.LifeSliceBarWidget_C, nullptr);0x0534 CallFunc_AddChild_ReturnValue_2 = HorizontalBarSlice.AddChild(CallFunc_Create_ReturnValue_2);0x0567 PopFlow();0x0568 Label_0568:0x0568 CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Variable_1, 1);0x0592 Temp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue_3;0x05AD Label_05AD:0x05AD CallFunc_LessEqual_IntInt_ReturnValue_1 = LessEqual_IntInt(Temp_int_Variable_1, 14);0x05CF if (!(CallFunc_LessEqual_IntInt_ReturnValue_1)) goto Label_0388;0x05DD goto Label_04FA;0x05E2 Label_05E2:0x05E2 PushFlow(Label_087C);0x05E7 CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Blueprints/HUD/DataCoreOrbWidget.DataCoreOrbWidget_C, nullptr);0x061C SetBytePropertyByName(CallFunc_Create_ReturnValue, FName(Method), K2Node_CustomEvent_Method);0x0645 CallFunc_AddChild_ReturnValue = OrbsRemovalBox.AddChild(CallFunc_Create_ReturnValue);0x0678 CallFunc_SlotAsHorizontalBoxSlot_ReturnValue = SlotAsHorizontalBoxSlot(CallFunc_Create_ReturnValue);0x0695 CallFunc_MakeLiteralDouble_ReturnValue_3 = MakeLiteralDouble(10);0x06BA K2Node_MakeStruct_Left_ImplicitCast = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue_3);0x06D7 K2Node_MakeStruct_Margin.Left = K2Node_MakeStruct_Left_ImplicitCast;0x06FB K2Node_MakeStruct_Top_ImplicitCast = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue_3);0x0718 K2Node_MakeStruct_Margin.Top = K2Node_MakeStruct_Top_ImplicitCast;0x073C K2Node_MakeStruct_Right_ImplicitCast = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue_3);0x0759 K2Node_MakeStruct_Margin.Right = K2Node_MakeStruct_Right_ImplicitCast;0x077D K2Node_MakeStruct_Bottom_ImplicitCast = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue_3);0x079A K2Node_MakeStruct_Margin.Bottom = K2Node_MakeStruct_Bottom_ImplicitCast;0x07BE CallFunc_SlotAsHorizontalBoxSlot_ReturnValue.SetPadding(K2Node_MakeStruct_Margin);0x07E7 CallFunc_MakeLiteralDouble_ReturnValue_4 = MakeLiteralDouble(15);0x080C CallFunc_Size_scale_ImplicitCast = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue_4);0x0829 CallFunc_Create_ReturnValue.Size(CallFunc_Size_scale_ImplicitCast);0x0856 CallFunc_Create_ReturnValue.SetCollected(true);0x087B PopFlow();0x087C Label_087C:0x087C CallFunc_Add_IntInt_ReturnValue_4 = Add_IntInt(Temp_int_Variable_2, 1);0x08A6 Temp_int_Variable_2 = CallFunc_Add_IntInt_ReturnValue_4;0x08C1 Label_08C1:0x08C1 CallFunc_LessEqual_IntInt_ReturnValue_2 = LessEqual_IntInt(Temp_int_Variable_2, K2Node_CustomEvent_Amount);0x08E7 if (!(CallFunc_LessEqual_IntInt_ReturnValue_2)) goto Label_08FA;0x08F5 goto Label_05E2;0x08FA Label_08FA:0x08FA CallFunc_PlayAnimation_ReturnValue_6 = PlayAnimation(DataCoreLostAni, 0f, 1, 0, 1f, false);0x0931 CallFunc_GetEndTime_ReturnValue = DataCoreLostAni.GetEndTime();0x0963 Delay(this, CallFunc_GetEndTime_ReturnValue, LatentActionInfo{0x1F, -2032440573, FName(ExecuteUbergraph_HUD), this});0x099D PopFlow();0x099E if (!(BarBorder)) PopFlow();0x09A8 if (!(true)) PopFlow();0x09AA /Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Sound/SFX/HansZimmer/ChapterBoom_Cue.ChapterBoom_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x09E6 PopFlow();0x09E7 In Delta Time = K2Node_Event_InDeltaTime;0x0A02 CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0A1C K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x0A40 K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x0A5D if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0A67 As Main Char = K2Node_DynamicCast_AsMain_Char;0x0A7A PushFlow(Label_183A);0x0A7F CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(LockLerp, 0.2);0x0AAD CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(Height, CallFunc_Multiply_DoubleDouble_ReturnValue);0x0ADB CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(DeathLerp, 0.5);0x0B09 CallFunc_Add_DoubleDouble_ReturnValue_1 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue, CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x0B37 CallFunc_Add_DoubleDouble_ReturnValue_4 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue_1, SliceAmount);0x0B65 CallFunc_Add_DoubleDouble_ReturnValue_5 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue_4, RunAmount);0x0B93 CallFunc_Multiply_DoubleDouble_ReturnValue_9 = Multiply_DoubleDouble(LockOnLerp, 0.05);0x0BC1 CallFunc_Add_DoubleDouble_ReturnValue_9 = Add_DoubleDouble(EventLerp, EventLerp2);0x0BEF CallFunc_Add_DoubleDouble_ReturnValue_10 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue_5, CallFunc_Add_DoubleDouble_ReturnValue_9);0x0C1D CallFunc_Add_DoubleDouble_B_ImplicitCast = Cast<4>(BarFocus);0x0C3A CallFunc_Add_DoubleDouble_ReturnValue_11 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue_10, CallFunc_Add_DoubleDouble_B_ImplicitCast);0x0C68 CallFunc_Add_DoubleDouble_ReturnValue_12 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue_11, CutsceneModeLip);0x0C96 CallFunc_Add_DoubleDouble_ReturnValue_13 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue_12, Blink);0x0CC4 CallFunc_Add_DoubleDouble_ReturnValue_14 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue_13, CallFunc_Multiply_DoubleDouble_ReturnValue_9);0x0CF2 CallFunc_FClamp_ReturnValue_4 = FClamp(CallFunc_Add_DoubleDouble_ReturnValue_14, 0, 0.5);0x0D29 Amount = CallFunc_FClamp_ReturnValue_4;0x0D44 CallFunc_GetRenderOpacity_ReturnValue = OverlayAim.GetRenderOpacity();0x0D76 CallFunc_Multiply_DoubleDouble_ReturnValue_4 = Multiply_DoubleDouble(Amount, 2);0x0DA4 CallFunc_FClamp_ReturnValue_3 = FClamp(CallFunc_Multiply_DoubleDouble_ReturnValue_4, 0, 1);0x0DDB CallFunc_Lerp_ReturnValue_2 = Lerp(1, 0, CallFunc_FClamp_ReturnValue_3);0x0E12 CallFunc_SelectFloat_ReturnValue_2 = SelectFloat(5, 0, As Main Char.LockOn);0x0E5F CallFunc_SelectFloat_ReturnValue_3 = SelectFloat(2, 1, As Main Char.SlackingMode);0x0EAC CallFunc_BooleanOR_ReturnValue = BooleanOR(DisableAim, DisableAimEvent);0x0ED2 CallFunc_SelectFloat_ReturnValue_4 = SelectFloat(0, 1, CallFunc_BooleanOR_ReturnValue);0x0F09 CallFunc_Multiply_DoubleDouble_ReturnValue_6 = Multiply_DoubleDouble(CallFunc_Lerp_ReturnValue_2, CallFunc_SelectFloat_ReturnValue_4);0x0F37 CallFunc_Multiply_DoubleDouble_ReturnValue_7 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_6, CallFunc_SelectFloat_ReturnValue_3);0x0F65 CallFunc_Multiply_DoubleDouble_ReturnValue_8 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_7, CursorOverlay);0x0F93 CallFunc_Add_DoubleDouble_ReturnValue_6 = Add_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_8, CallFunc_SelectFloat_ReturnValue_2);0x0FC1 CallFunc_Add_DoubleDouble_ReturnValue_8 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue_6, AimOpacityEvent);0x0FEF CallFunc_FInterpTo_Current_ImplicitCast = Cast<4>(CallFunc_GetRenderOpacity_ReturnValue);0x100C CallFunc_FInterpTo_DeltaTime_ImplicitCast = Cast<4>(In Delta Time);0x1029 CallFunc_FInterpTo_ReturnValue_2 = FInterpTo(CallFunc_FInterpTo_Current_ImplicitCast, CallFunc_Add_DoubleDouble_ReturnValue_8, CallFunc_FInterpTo_DeltaTime_ImplicitCast, 2);0x1069 CallFunc_SetRenderOpacity_InOpacity_ImplicitCast = Cast<3>(CallFunc_FInterpTo_ReturnValue_2);0x1086 OverlayAim.SetRenderOpacity(CallFunc_SetRenderOpacity_InOpacity_ImplicitCast);0x10AF CallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(BorderDown);0x10CC CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(0.5);0x10F1 CallFunc_Add_DoubleDouble_ReturnValue_2 = Add_DoubleDouble(Amount, 0.5);0x111F CallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(Amount, 2);0x114D CallFunc_Lerp_ReturnValue = Lerp(0, 0, CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x1184 CallFunc_Subtract_DoubleDouble_ReturnValue_1 = Subtract_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue_2, CallFunc_Lerp_ReturnValue);0x11B2 CallFunc_FClamp_ReturnValue_2 = FClamp(CallFunc_Subtract_DoubleDouble_ReturnValue_1, 0.5, 1);0x11E9 CallFunc_MakeVector2D_ReturnValue_1 = MakeVector2D(CallFunc_MakeLiteralDouble_ReturnValue, CallFunc_FClamp_ReturnValue_2);0x1217 CallFunc_SlotAsCanvasSlot_ReturnValue.SetAlignment(CallFunc_MakeVector2D_ReturnValue_1);0x1240 CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(0.5);0x1265 CallFunc_SlotAsCanvasSlot_ReturnValue_1 = SlotAsCanvasSlot(BorderTop);0x1282 CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(0.5, Amount);0x12B0 CallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(Amount, 2);0x12DE CallFunc_Lerp_ReturnValue = Lerp(0, 0, CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x1315 CallFunc_Add_DoubleDouble_ReturnValue_3 = Add_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, CallFunc_Lerp_ReturnValue);0x1343 CallFunc_FClamp_ReturnValue_1 = FClamp(CallFunc_Add_DoubleDouble_ReturnValue_3, 0, 0.5);0x137A CallFunc_MakeVector2D_ReturnValue = MakeVector2D(CallFunc_MakeLiteralDouble_ReturnValue, CallFunc_FClamp_ReturnValue_1);0x13A8 CallFunc_SlotAsCanvasSlot_ReturnValue_1.SetAlignment(CallFunc_MakeVector2D_ReturnValue);0x13D1 CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(Amount, 10);0x13FF CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Multiply_DoubleDouble_ReturnValue_2, 0, 1);0x1436 CallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(-1);0x145B CallFunc_MakeLiteralDouble_ReturnValue_2 = MakeLiteralDouble(0);0x1480 CallFunc_Lerp_ReturnValue_3 = Lerp(CallFunc_FClamp_ReturnValue, 0, As Main Char.BoostLerp);0x14CD CallFunc_Multiply_DoubleDouble_ReturnValue_10 = Multiply_DoubleDouble(LockOnLerp, 1);0x14FB CallFunc_Add_DoubleDouble_ReturnValue_7 = Add_DoubleDouble(CallFunc_Lerp_ReturnValue_3, CallFunc_Multiply_DoubleDouble_ReturnValue_10);0x1529 CallFunc_Lerp_ReturnValue_6 = Lerp(CallFunc_MakeLiteralDouble_ReturnValue_2, CallFunc_MakeLiteralDouble_ReturnValue_1, CallFunc_Add_DoubleDouble_ReturnValue_7);0x1560 CallFunc_MakeVector2D_ReturnValue_3 = MakeVector2D(0, CallFunc_Lerp_ReturnValue_6);0x158E BorderDown.SetRenderShear(CallFunc_MakeVector2D_ReturnValue_3);0x15B7 CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(Amount, 10);0x15E5 CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Multiply_DoubleDouble_ReturnValue_2, 0, 1);0x161C CallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(-1);0x1641 CallFunc_MakeLiteralDouble_ReturnValue_2 = MakeLiteralDouble(0);0x1666 CallFunc_Lerp_ReturnValue_3 = Lerp(CallFunc_FClamp_ReturnValue, 0, As Main Char.BoostLerp);0x16B3 CallFunc_Multiply_DoubleDouble_ReturnValue_10 = Multiply_DoubleDouble(LockOnLerp, 1);0x16E1 CallFunc_Add_DoubleDouble_ReturnValue_7 = Add_DoubleDouble(CallFunc_Lerp_ReturnValue_3, CallFunc_Multiply_DoubleDouble_ReturnValue_10);0x170F CallFunc_Lerp_ReturnValue_5 = Lerp(CallFunc_MakeLiteralDouble_ReturnValue_2, CallFunc_MakeLiteralDouble_ReturnValue_1, CallFunc_Add_DoubleDouble_ReturnValue_7);0x1746 CallFunc_MakeVector2D_ReturnValue_2 = MakeVector2D(0, CallFunc_Lerp_ReturnValue_5);0x1774 BorderTop.SetRenderShear(CallFunc_MakeVector2D_ReturnValue_2);0x179D PushFlow(Label_1D32);0x17A2 PushFlow(Label_1C54);0x17A7 PushFlow(Label_1B7F);0x17AC PushFlow(Label_1A54);0x17B1 CallFunc_IsAnimationPlaying_ReturnValue = IsAnimationPlaying(DeathBlink);0x17CE if (!(CallFunc_IsAnimationPlaying_ReturnValue)) goto Label_1EF5;0x17DC CallFunc_GetAnimationCurrentTime_ReturnValue = GetAnimationCurrentTime(DeathBlink);0x1801 K2Node_VariableSet_DeathLerp_ImplicitCast = Cast<4>(CallFunc_GetAnimationCurrentTime_ReturnValue);0x181E DeathLerp = K2Node_VariableSet_DeathLerp_ImplicitCast;0x1839 PopFlow();0x183A Label_183A:0x183A if (!(As Main Char.NotinGame)) goto Label_19B0;0x185E Label_185E:0x185E DisableAim = true;0x1869 Label_1869:0x1869 CallFunc_Divide_DoubleDouble_B_ImplicitCast = Cast<4>(In Delta Time);0x1886 CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(1, CallFunc_Divide_DoubleDouble_B_ImplicitCast);0x18B4 CallFunc_FInterpTo_DeltaTime_ImplicitCast_1 = Cast<4>(In Delta Time);0x18D1 CallFunc_FInterpTo_ReturnValue_1 = FInterpTo(FPSSmoothVisual, CallFunc_Divide_DoubleDouble_ReturnValue, CallFunc_FInterpTo_DeltaTime_ImplicitCast_1, 6);0x1911 FPSSmoothVisual = CallFunc_FInterpTo_ReturnValue_1;0x192C CallFunc_FTrunc_ReturnValue = FTrunc(FPSSmoothVisual);0x1951 CallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(CallFunc_FTrunc_ReturnValue, false, true, 1, 324);0x1982 FPSText.SetText(CallFunc_Conv_IntToText_ReturnValue);0x19AF PopFlow();0x19B0 Label_19B0:0x19B0 CallFunc_IsValid_ReturnValue = IsValid(As Main Char.PauseMenuHUD);0x19E3 if (!(CallFunc_IsValid_ReturnValue)) goto Label_1A44;0x19F1 CallFunc_IsInViewport_ReturnValue = As Main Char.PauseMenuHUD.IsInViewport();0x1A31 if (!(CallFunc_IsInViewport_ReturnValue)) goto Label_1A44;0x1A3F goto Label_185E;0x1A44 Label_1A44:0x1A44 DisableAim = false;0x1A4F goto Label_1869;0x1A54 Label_1A54:0x1A54 CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x1A71 CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(0.05, 0.075);0x1A9F CallFunc_Conv_BoolToDouble_ReturnValue_1 = Conv_BoolToDouble(As Main Char.SliceAttack);0x1ADA CallFunc_Multiply_DoubleDouble_ReturnValue_5 = Multiply_DoubleDouble(CallFunc_Conv_BoolToDouble_ReturnValue_1, CallFunc_RandomFloatInRange_ReturnValue);0x1B08 CallFunc_FInterpTo_ReturnValue = FInterpTo(SliceAmount, CallFunc_Multiply_DoubleDouble_ReturnValue_5, CallFunc_GetWorldDeltaSeconds_ReturnValue, 10);0x1B48 SliceAmount = CallFunc_FInterpTo_ReturnValue;0x1B63 RunAmount = 0;0x1B7E PopFlow();0x1B7F Label_1B7F:0x1B7F CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x1B99 CallFunc_GetSocketLocation_ReturnValue = As Main Char.Mesh.GetSocketLocation(FName(FlashlightSocket));0x1BF2 CallFunc_ProjectWorldLocationToWidgetPosition_ReturnValue = /Script/UMG.Default__WidgetLayoutLibrary.ProjectWorldLocationToWidgetPosition(CallFunc_GetPlayerController_ReturnValue, CallFunc_GetSocketLocation_ReturnValue, CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition, false);0x1C38 HeadPosition = CallFunc_ProjectWorldLocationToWidgetPosition_ScreenPosition;0x1C53 PopFlow();0x1C54 Label_1C54:0x1C54 CallFunc_IsAnimationPlaying_ReturnValue_1 = IsAnimationPlaying(BarAnimOnce);0x1C71 if (!(CallFunc_IsAnimationPlaying_ReturnValue_1)) PopFlow();0x1C7B CallFunc_GetScalarParameterValue_ReturnValue = GetScalarParameterValue(this, /Game/Materials/BasicMaterials/EffectControl/GlobalParameter.GlobalParameter, FName(BorderAnim));0x1CAE CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetScalarParameterValue_ReturnValue);0x1CCB CallFunc_Multiply_DoubleDouble_ReturnValue_12 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, BarStoreAmount);0x1CF9 K2Node_VariableSet_BarFocus_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_12);0x1D16 BarFocus = K2Node_VariableSet_BarFocus_ImplicitCast;0x1D31 PopFlow();0x1D32 Label_1D32:0x1D32 CallFunc_Conv_BoolToDouble_ReturnValue_2 = Conv_BoolToDouble(As Main Char.isCutsceneMode);0x1D6D CallFunc_FInterpTo_Constant_DeltaTime_ImplicitCast = Cast<4>(In Delta Time);0x1D8A CallFunc_FInterpTo_Constant_ReturnValue = FInterpTo_Constant(CutsceneModeLipStore, CallFunc_Conv_BoolToDouble_ReturnValue_2, CallFunc_FInterpTo_Constant_DeltaTime_ImplicitCast, 1);0x1DCA CutsceneModeLipStore = CallFunc_FInterpTo_Constant_ReturnValue;0x1DE5 CallFunc_MakeLiteralDouble_ReturnValue_5 = MakeLiteralDouble(0.025);0x1E0A CallFunc_Multiply_DoubleDouble_ReturnValue_11 = Multiply_DoubleDouble(CutsceneModeLipStore, CallFunc_MakeLiteralDouble_ReturnValue_5);0x1E38 CutsceneModeLip = CallFunc_Multiply_DoubleDouble_ReturnValue_11;0x1E53 LockOnLerp = As Main Char.LockOnLerp;0x1E84 CallFunc_Lerp_ReturnValue_4 = Lerp(1, 5, LockOnLerp);0x1EBB CallFunc_SetPlaybackSpeed_PlaybackSpeed_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue_4);0x1ED8 SetPlaybackSpeed(AimRotate, CallFunc_SetPlaybackSpeed_PlaybackSpeed_ImplicitCast);0x1EF4 PopFlow();0x1EF5 Label_1EF5:0x1EF5 CallFunc_Not_PreBool_ReturnValue = Not_PreBool(DeathMode);0x1F12 if (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_1F3C;0x1F20 DeathLerp = 1;0x1F3B PopFlow();0x1F3C Label_1F3C:0x1F3C DeathLerp = 0;0x1F57 PopFlow();0x1F58 PushFlow(Label_233E);0x1F5D PushFlow(Label_23CC);0x1F62 CallFunc_GetAllWidgetsOfClass_FoundWidgets = {};0x1F6D /Script/UMG.Default__WidgetBlueprintLibrary.GetAllWidgetsOfClass(this, CallFunc_GetAllWidgetsOfClass_FoundWidgets, /Game/Blueprints/HUD/HUD.HUD_C, false);0x1FA1 Temp_int_Loop_Counter_Variable_2 = 0;0x1FB8 Temp_int_Array_Index_Variable_2 = 0;0x1FCF Label_1FCF:0x1FCF CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllWidgetsOfClass_FoundWidgets);0x200A CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_2);0x2030 if (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_216D;0x203E Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_2;0x2059 PushFlow(Label_2123);0x205E /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllWidgetsOfClass_FoundWidgets, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_2);0x2099 CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_Array_Get_Item_2, this);0x20B7 if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_20C6;0x20C5 PopFlow();0x20C6 Label_20C6:0x20C6 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllWidgetsOfClass_FoundWidgets, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_2);0x2101 CallFunc_Array_Get_Item_2.Old = true;0x2122 PopFlow();0x2123 Label_2123:0x2123 CallFunc_Add_IntInt_ReturnValue_5 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x214D Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_5;0x2168 goto Label_1FCF;0x216D Label_216D:0x216D /Script/Engine.Default__KismetArrayLibrary.Array_Clear(TextinGameArray);0x2196 VerticalBottomLeft.ClearChildren();0x21BA HorizontalBarSlice.ClearChildren();0x21DE CallFunc_PlayAnimation_ReturnValue = PlayAnimation(AimRotate, 0f, 0, 0, 1f, false);0x2215 CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(SliceGauge, 0f, 1, 0, 0f, false);0x224C StopAnimation(SliceGauge);0x225F CallFunc_PlayAnimation_ReturnValue_2 = PlayAnimation(RestartIngame, 0f, 1, 0, 0f, false);0x2296 StopAnimation(RestartIngame);0x22A9 CallFunc_PlayAnimation_ReturnValue_4 = PlayAnimation(SaveIconAnim, 0f, 1, 0, 0f, false);0x22E0 StopAnimation(SaveIconAnim);0x22F3 CallFunc_PlayAnimation_ReturnValue_5 = PlayAnimation(CommandPrompt, 0f, 1, 0, 0f, false);0x232A StopAnimation(CommandPrompt);0x233D PopFlow();0x233E Label_233E:0x233E CallFunc_GetGameInstance_ReturnValue_2 = GetGameInstance(this);0x2353 K2Node_DynamicCast_AsMy_Game_Instance_2 = Cast<MyGameInstance_C>(CallFunc_GetGameInstance_ReturnValue_2);0x2377 K2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Instance_2);0x2394 if (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x239E ShowFPSFunction(K2Node_DynamicCast_AsMy_Game_Instance_2.FPS);0x23CB PopFlow();0x23CC Label_23CC:0x23CC CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x23E1 K2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x2405 K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x2422 if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x242C K2Node_CreateDelegate_OutputDelegate_1.Bind(this, IconsChangeInput);0x2443 K2Node_DynamicCast_AsMy_Game_Mode.ChangedInputMethod += K2Node_CreateDelegate_OutputDelegate_1;0x246C K2Node_CreateDelegate_OutputDelegate.Bind(this, CustomEvent);0x2483 K2Node_DynamicCast_AsMy_Game_Mode.SelfieMode += K2Node_CreateDelegate_OutputDelegate;0x24AC Delay(this, 2f, LatentActionInfo{0xF, -1030972093, FName(ExecuteUbergraph_HUD), this});0x24E2 PopFlow();0x24E3 BorderRun.SetRenderOpacity(K2Node_CustomEvent_InOpacity);0x250C PopFlow();0x250D Label_250D:0x250D Temp_int_Loop_Counter_Variable_1 = 0;0x2524 goto Label_0229;0x2529 if (!(K2Node_CustomEvent_Start_1)) goto Label_269F;0x2537 if (!(BarBorder)) goto Label_2546;0x2545 PopFlow();0x2546 Label_2546:0x2546 TextScreen.SetText(K2Node_CustomEvent_InText_1);0x2573 Label_2573:0x2573 BarStoreAmount = K2Node_CustomEvent_StoreAmount;0x258E CallFunc_SelectFloat_ReturnValue = SelectFloat(1, 0.5, K2Node_CustomEvent_Start_1);0x25C5 Temp_byte_Variable_4 = 1;0x25D9 Temp_byte_Variable_5 = 0;0x25ED Temp_bool_Variable_2 = K2Node_CustomEvent_Start_1;0x2600 CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue);0x261D CallFunc_PlayAnimation_ReturnValue_7 = PlayAnimation(BarAnimOnce, 0f, 1, Switch(Temp_bool_Variable_2, false => Temp_byte_Variable_4, true => Temp_byte_Variable_5, default => K2Node_Select_Default_2), CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast, false);0x268B BarBorder = K2Node_CustomEvent_Start_1;0x269E PopFlow();0x269F Label_269F:0x269F if (!(BarBorder)) PopFlow();0x26A9 goto Label_2573;0x26AE Temp_byte_Variable = 1;0x26C2 Temp_byte_Variable_1 = 0;0x26D6 Temp_bool_Variable = K2Node_CustomEvent_HasBar;0x26E9 BarRetry.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable, true => Temp_byte_Variable_1, default => K2Node_Select_Default));0x2742 CallFunc_SelectText_ReturnValue = SelectText(FText::FromStringTable("/Game/Dialogue/System/HUD.HUD", "tapHold"), FText::FromStringTable("/Game/Dialogue/System/System.System", "press"), K2Node_CustomEvent_HasBar);0x27CF LeftRetryText.SetText(CallFunc_SelectText_ReturnValue);0x27FC CallFunc_EqualEqual_BoolBool_ReturnValue = EqualEqual_BoolBool(RetryScreen, false);0x281A CallFunc_EqualEqual_BoolBool_ReturnValue_1 = EqualEqual_BoolBool(K2Node_CustomEvent_Return, false);0x2838 CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_BoolBool_ReturnValue_1, CallFunc_EqualEqual_BoolBool_ReturnValue);0x285E CallFunc_Conv_BoolToDouble_ReturnValue = Conv_BoolToDouble(K2Node_CustomEvent_Return);0x2883 CallFunc_SelectFloat_ReturnValue_1 = SelectFloat(0.25, 0, CallFunc_BooleanAND_ReturnValue);0x28BA CallFunc_Lerp_ReturnValue_1 = Lerp(1, 0, CallFunc_Conv_BoolToDouble_ReturnValue);0x28F1 CallFunc_PlayAnimation_StartAtTime_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue_1);0x290E CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast_1 = Cast<3>(CallFunc_Lerp_ReturnValue_1);0x292B CallFunc_PlayAnimation_ReturnValue_3 = PlayAnimation(RestartIngame, CallFunc_PlayAnimation_StartAtTime_ImplicitCast, 1, 0, CallFunc_PlayAnimation_PlaybackSpeed_ImplicitCast_1, false);0x296A RetryScreen = K2Node_CustomEvent_Return;0x297D PopFlow();0x297E CallFunc_FindPlatform_ReturnValue = FindPlatform();0x299A CallFunc_FindPlatformType_ReturnValue = FindPlatformType(CallFunc_FindPlatform_ReturnValue);0x29BF K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_FindPlatformType_ReturnValue, 0);0x29DE if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_2A6E;0x29EC K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_FindPlatformType_ReturnValue, 1);0x2A0B if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_2A47;0x2A19 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_FindPlatformType_ReturnValue, 2);0x2A38 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_2A6E;0x2A46 PopFlow();0x2A47 Label_2A47:0x2A47 FPS.SetVisibility(2);0x2A6D PopFlow();0x2A6E Label_2A6E:0x2A6E Temp_int_Variable_1 = 0;0x2A85 goto Label_05AD;0x2A8A CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(K2Node_CustomEvent_InText);0x2AAF SubtitleString = CallFunc_Conv_TextToString_ReturnValue;0x2ACA CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(K2Node_CustomEvent_InText);0x2AEF CallFunc_Replace_ReturnValue = Replace(CallFunc_Conv_TextToString_ReturnValue, "<>", "<Special>", 1);0x2B25 SubtitleString = CallFunc_Replace_ReturnValue;0x2B40 CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(SubtitleString);0x2B65 RichSubtitle.SetText(CallFunc_Conv_StringToText_ReturnValue);0x2B92 Temp_byte_Variable_2 = 2;0x2BA6 Temp_byte_Variable_3 = 4;0x2BBA CallFunc_GetCharacterArrayFromString_ReturnValue = GetCharacterArrayFromString(SubtitleString);0x2BDF CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetCharacterArrayFromString_ReturnValue);0x2C1A CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x2C3C Temp_bool_Variable_1 = CallFunc_Greater_IntInt_ReturnValue;0x2C4F RichSubtitle.SetVisibility(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_2, true => Temp_byte_Variable_3, default => K2Node_Select_Default_1));0x2CA8 CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x2CBD K2Node_DynamicCast_AsMy_Game_Instance = Cast<MyGameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x2CE1 K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Instance);0x2CFE if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x2D08 if (!(K2Node_DynamicCast_AsMy_Game_Instance.Subtitles)) goto Label_2D61;0x2D2C if (!(K2Node_CustomEvent_Visible)) goto Label_2D61;0x2D3A OverlaySubtitle.SetVisibility(4);0x2D60 PopFlow();0x2D61 Label_2D61:0x2D61 OverlaySubtitle.SetVisibility(2);0x2D87 PopFlow();0x2D88 GPInput = K2Node_CustomEvent_GP;0x2D9B CallFunc_GetGameInstance_ReturnValue_1 = GetGameInstance(this);0x2DB0 K2Node_DynamicCast_AsMy_Game_Instance_1 = Cast<MyGameInstance_C>(CallFunc_GetGameInstance_ReturnValue_1);0x2DD4 K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Instance_1);0x2DF1 if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x2DFB K2Node_DynamicCast_AsMy_Game_Instance_1.CommandIconDetection(7, 0, CallFunc_CommandIconDetection_Icon);0x2E2C K2Node_MakeStruct_SlateBrush.TintColor = RetryIcon.Background.TintColor;0x2E6F K2Node_MakeStruct_SlateBrush.DrawAs = RetryIcon.Background.DrawAs;0x2EB2 K2Node_MakeStruct_SlateBrush.Tiling = RetryIcon.Background.Tiling;0x2EF5 K2Node_MakeStruct_SlateBrush.Mirroring = RetryIcon.Background.Mirroring;0x2F38 K2Node_MakeStruct_SlateBrush.ImageSize = RetryIcon.Background.ImageSize;0x2F7B K2Node_MakeStruct_SlateBrush.Margin = RetryIcon.Background.Margin;0x2FBE K2Node_MakeStruct_SlateBrush.ResourceObject = CallFunc_CommandIconDetection_Icon;0x2FDA K2Node_MakeStruct_SlateBrush.OutlineSettings = RetryIcon.Background.OutlineSettings;0x301D RetryIcon.SetBrush(K2Node_MakeStruct_SlateBrush);0x3046 PopFlow();0x3047 Temp_int_Variable_2 = 0;0x305E goto Label_08C1;0x3063 HorizontalBarSlice.ClearChildren();0x3087 VerticalBottomLeft.ClearChildren();0x30AB PopFlow();0x30AC goto Label_04C7;0x30B1 RemoveFromParent();0x30BF AddToViewport(100);0x30CE PopFlow();0x30CF goto Label_250D;0x30D4 CallFunc_IsAnimationPlaying_ReturnValue_2 = IsAnimationPlaying(RestartIngame);0x30F1 if (!(CallFunc_IsAnimationPlaying_ReturnValue_2)) PopFlow();0x30FB CallFunc_GetAnimationCurrentTime_ReturnValue_1 = GetAnimationCurrentTime(RestartIngame);0x3120 CallFunc_PlayAnimation_ReturnValue_8 = PlayAnimation(RestartIngame, CallFunc_GetAnimationCurrentTime_ReturnValue_1, 1, 0, 5f, false);0x315B PopFlow();0x315C if (!(StartCommand)) PopFlow();0x3166 CallFunc_SelectFloat_ReturnValue_5 = SelectFloat(0, 1, K2Node_CustomEvent_Start);0x319D CallFunc_SetRenderOpacity_InOpacity_ImplicitCast_1 = Cast<3>(CallFunc_SelectFloat_ReturnValue_5);0x31BA CanvasPrompt.SetRenderOpacity(CallFunc_SetRenderOpacity_InOpacity_ImplicitCast_1);0x31E3 PopFlow();0x31E4 Label_31E4:0x31E4 return;Final 0x14f0670 0x04