0x00x0322
Members 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | LODLayerMeshOV | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Box | UBoxComponent* | 6 flags | nullptr | |
| 0x04 | CountLoad | int32 | 7 flags | 0 | |
| 0x02CC | 0x04 | padding / unreflected | |||
| 0x10 | BaseLevels | TArray<FName> | 2 flags | [3 items] | |
| 0x08 | LODMaps | FName | 6 flags | 01_LOD | |
| 0x04 | LevelID | int32 | 6 flags | 0 | |
| 0x01 | Inside | bool | 7 flags | false | |
| 0x01 | VisibleMesh | bool | 6 flags | false | |
| 0x01 | CanLoad | bool | 7 flags | false | |
| 0x01 | Load | bool | 7 flags | false | |
| 0x08 | Other Actor | AActor* | 7 flags | nullptr | |
| 0x10 | Text Color | FLinearColor | 7 flags | {R=1, G=0.204982, B=0.623791, A=1} | |
| 0x08 | LoadMapArea | ALoadMapArea_C* | 6 flags | nullptr | |
| 0x10 | FinishLoadLOD | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x01 | Start | bool | 7 flags | false | |
| 0x01 | isLoading | bool | 7 flags | false | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 7 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x08 | HLODLayer | UHLODLayer* | 7 flags | nullptr | |
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0208 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
void LoadMapAfter()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 | |
void UserConstructionScript()Script21 statements · 443 bytes of bytecode0x0000PushFlow(Label_01B8);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/Engine.StaticMeshComponent);0x0058CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x0093CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00B9if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00C3Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00DEPushFlow(Label_016E);0x00E3CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/Engine.StaticMeshComponent);0x0108/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0143CallFunc_Array_Get_Item.SetVisibility(VisibleMesh, false);0x016DPopFlow();0x016ELabel_016E:0x016ECallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0198Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01B3goto Label_0033;0x01B8Label_01B8:0x01B8return;0x01BA// end of script | EventPublic | 0x00 | |
void ReceiveActorBeginOverlap(AActor* OtherActor)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_OtherActor_1 = OtherActor;0x0012ExecuteUbergraph_LoadMapLOD(3346);0x0021return;0x0023// end of script | EventPublic | 0x08 | |
void ReceiveActorEndOverlap(AActor* OtherActor)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_OtherActor = OtherActor;0x0012ExecuteUbergraph_LoadMapLOD(3242);0x0021return;0x0023// end of script | EventPublic | 0x08 | |
void LoadMap()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LoadMapLOD(2493);0x000Freturn;0x0011// end of script | 0x00 | ||
void UnloadMap()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LoadMapLOD(1555);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LoadMapLOD(3030);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void FinishLoad()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LoadMapLOD(3226);0x000Freturn;0x0011// end of script | 0x00 | ||
void LoadCommand(bool Start)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Start = Start;0x0012ExecuteUbergraph_LoadMapLOD(3322);0x0021return;0x0023// end of script | 0x01 | ||
void CustomEvent()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LoadMapLOD(3426);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_LoadMapLOD(int32 EntryPoint)Script153 statements · 3,430 bytes of bytecode0x0000PushFlow(Label_0D63);0x0005goto [EntryPoint];0x000FCallFunc_Add_IntInt_ReturnValue = Add_IntInt(CountLoad, 1);0x0039Temp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue;0x0054CountLoad = Temp_int_Variable_1;0x006FLoadMap();0x007DPopFlow();0x007ECallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(CountLoad, 1);0x00A8Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x00C3CountLoad = Temp_int_Variable;0x00DEUnloadMap();0x00ECPopFlow();0x00EDRetriggerableDelay(this, 1f, LatentActionInfo{0x124, -1792816846, FName(ExecuteUbergraph_LoadMapLOD), this});0x0123PopFlow();0x0124CountLoad = 0;0x013BCallFunc_GetGameMode_ReturnValue_2 = GetGameMode(this);0x0150K2Node_DynamicCast_AsMy_Game_Mode_2 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_2);0x0174K2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_2);0x0191if (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x019BK2Node_DynamicCast_AsMy_Game_Mode_2.LoadingLOD(false);0x01C0K2Node_DynamicCast_AsMy_Game_Mode_2.FinishLoadLOD.Broadcast();0x01E9FinishLoadLOD.Broadcast();0x01FCK2Node_CreateDelegate_OutputDelegate.Bind(K2Node_DynamicCast_AsMy_Game_Mode_2, LoadMap);0x021BFinishLoadLOD -= K2Node_CreateDelegate_OutputDelegate;0x022EPopFlow();0x022FCallFunc_Array_IsValidIndex_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_IsValidIndex(BaseLevels, CountLoad);0x026Bif (!(CallFunc_Array_IsValidIndex_ReturnValue_1)) goto Label_0447;0x0279CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(CountLoad);0x029E/Script/Engine.Default__KismetArrayLibrary.Array_Get(BaseLevels, CountLoad, CallFunc_Array_Get_Item);0x02D9CallFunc_Conv_NameToString_ReturnValue = Conv_NameToString(CallFunc_Array_Get_Item);0x02FECallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("UNLOAD", CallFunc_Conv_NameToString_ReturnValue);0x032BCallFunc_Concat_StrStr_ReturnValue_2 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, "//");0x0354CallFunc_Concat_StrStr_ReturnValue_3 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_2, CallFunc_Conv_IntToString_ReturnValue);0x0382CallFunc_MakeLiteralBool_ReturnValue = MakeLiteralBool(false);0x0397PrintString(this, CallFunc_Concat_StrStr_ReturnValue_3, CallFunc_MakeLiteralBool_ReturnValue, false, Text Color, 2f, FName(None));0x03D0/Script/Engine.Default__KismetArrayLibrary.Array_Get(BaseLevels, CountLoad, CallFunc_Array_Get_Item);0x040BUnloadStreamLevel(this, CallFunc_Array_Get_Item, LatentActionInfo{0x7E, 281526710, FName(ExecuteUbergraph_LoadMapLOD), this}, false);0x0446PopFlow();0x0447Label_0447:0x0447CountLoad = 0;0x045EisLoading = false;0x0469PopFlow();0x046ALabel_046A:0x046Aif (!(isLoading)) goto Label_04E8;0x0478PrintString(this, "LOADNOTFINISHED", true, true, Text Color, 2f, FName(None));0x04B1RetriggerableDelay(this, 0.2f, LatentActionInfo{0x46A, 1177541591, FName(ExecuteUbergraph_LoadMapLOD), this});0x04E7PopFlow();0x04E8Label_04E8:0x04E8if (!(CanLoad)) PopFlow();0x04F2Label_04F2:0x04F2CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x050C/Game/Blueprints/Essentials/LoadDetection.Default__LoadDetection_C.CheckPossible(CallFunc_GetPlayerPawn_ReturnValue, this, this, CallFunc_CheckPossible_Possible, CallFunc_CheckPossible_CheckAgain);0x054Dif (!(CallFunc_CheckPossible_Possible)) goto Label_058F;0x055BCountLoad = 0;0x0572if (!(Start)) goto Label_05D5;0x0580if (!(Load)) goto Label_05F9;0x058EPopFlow();0x058FLabel_058F:0x058Fif (!(CallFunc_CheckPossible_CheckAgain)) PopFlow();0x0599Delay(this, 0.2f, LatentActionInfo{0x5D0, -534415177, FName(ExecuteUbergraph_LoadMapLOD), this});0x05CFPopFlow();0x05D0goto Label_04F2;0x05D5Label_05D5:0x05D5if (!(Load)) PopFlow();0x05DFLoad = false;0x05EAUnloadMap();0x05F8PopFlow();0x05F9Label_05F9:0x05F9Load = true;0x0604LoadMap();0x0612PopFlow();0x0613isLoading = true;0x061ECallFunc_Conv_NameToString_ReturnValue_3 = Conv_NameToString(LODMaps);0x0643CallFunc_MakeLiteralBool_ReturnValue = MakeLiteralBool(false);0x0658PrintString(this, CallFunc_Conv_NameToString_ReturnValue_3, CallFunc_MakeLiteralBool_ReturnValue, false, Text Color, 2f, FName(None));0x0691LoadStreamLevel(this, LODMaps, true, false, LatentActionInfo{0x22F, 2122593705, FName(ExecuteUbergraph_LoadMapLOD), this});0x06CDPopFlow();0x06CELabel_06CE:0x06CE/Script/Engine.Default__KismetArrayLibrary.Array_Get(BaseLevels, CountLoad, CallFunc_Array_Get_Item_1);0x0709LoadStreamLevel(this, CallFunc_Array_Get_Item_1, true, false, LatentActionInfo{0xF, 280026609, FName(ExecuteUbergraph_LoadMapLOD), this});0x0745PopFlow();0x0746Label_0746:0x0746CallFunc_Array_IsValidIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_IsValidIndex(BaseLevels, CountLoad);0x0782if (!(CallFunc_Array_IsValidIndex_ReturnValue)) goto Label_08BF;0x0790/Script/Engine.Default__KismetArrayLibrary.Array_Get(BaseLevels, CountLoad, CallFunc_Array_Get_Item_1);0x07CBCallFunc_Conv_NameToString_ReturnValue_1 = Conv_NameToString(CallFunc_Array_Get_Item_1);0x07F0CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Conv_NameToString_ReturnValue_1, "//");0x0819CallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(CountLoad);0x083ECallFunc_Concat_StrStr_ReturnValue_4 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_1, CallFunc_Conv_IntToString_ReturnValue_1);0x086CCallFunc_MakeLiteralBool_ReturnValue = MakeLiteralBool(false);0x0881PrintString(this, CallFunc_Concat_StrStr_ReturnValue_4, CallFunc_MakeLiteralBool_ReturnValue, false, Text Color, 2f, FName(None));0x08BAgoto Label_06CE;0x08BFLabel_08BF:0x08BFCountLoad = 0;0x08D6isLoading = false;0x08E1CallFunc_Conv_NameToString_ReturnValue_2 = Conv_NameToString(LODMaps);0x0906CallFunc_Concat_StrStr_ReturnValue_5 = Concat_StrStr("UNLOAD", CallFunc_Conv_NameToString_ReturnValue_2);0x0933CallFunc_MakeLiteralBool_ReturnValue = MakeLiteralBool(false);0x0948PrintString(this, CallFunc_Concat_StrStr_ReturnValue_5, CallFunc_MakeLiteralBool_ReturnValue, false, Text Color, 2f, FName(None));0x0981UnloadStreamLevel(this, LODMaps, LatentActionInfo{0xED, -1682754316, FName(ExecuteUbergraph_LoadMapLOD), this}, false);0x09BCPopFlow();0x09BDisLoading = true;0x09C8CallFunc_GetGameMode_ReturnValue_1 = GetGameMode(this);0x09DDK2Node_DynamicCast_AsMy_Game_Mode_1 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_1);0x0A01K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_1);0x0A1Eif (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x0A28K2Node_DynamicCast_AsMy_Game_Mode_1.LoadingLOD(true);0x0A4Dgoto Label_0746;0x0A52Label_0A52:0x0A52Inside = false;0x0A5DOther Actor = K2Node_Event_OtherActor;0x0A70CallFunc_GetDisplayName_ReturnValue = GetDisplayName(this);0x0A8DCallFunc_Concat_StrStr_ReturnValue_6 = Concat_StrStr("OUT-", CallFunc_GetDisplayName_ReturnValue);0x0AB8CallFunc_MakeLiteralBool_ReturnValue = MakeLiteralBool(false);0x0ACDPrintString(this, CallFunc_Concat_StrStr_ReturnValue_6, CallFunc_MakeLiteralBool_ReturnValue, false, Text Color, 2f, FName(None));0x0B06Label_0B06:0x0B06LoadCommand(Inside);0x0B1DPopFlow();0x0B1ELabel_0B1E:0x0B1EInside = true;0x0B29Other Actor = K2Node_Event_OtherActor_1;0x0B3CCallFunc_GetDisplayName_ReturnValue_1 = GetDisplayName(this);0x0B59CallFunc_Concat_StrStr_ReturnValue_7 = Concat_StrStr("IN-", CallFunc_GetDisplayName_ReturnValue_1);0x0B83CallFunc_MakeLiteralBool_ReturnValue = MakeLiteralBool(false);0x0B98PrintString(this, CallFunc_Concat_StrStr_ReturnValue_7, CallFunc_MakeLiteralBool_ReturnValue, false, Text Color, 2f, FName(None));0x0BD1goto Label_0B06;0x0BD6CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x0BEBK2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x0C0FK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x0C2Cif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0C36K2Node_CreateDelegate_OutputDelegate_1.Bind(this, FinishLoad);0x0C4DK2Node_DynamicCast_AsMy_Game_Mode.FinishLoadBaseMaps += K2Node_CreateDelegate_OutputDelegate_1;0x0C76Label_0C76:0x0C76if (!(CanLoad)) PopFlow();0x0C80if (!(Inside)) PopFlow();0x0C8ALoadCommand(true);0x0C99PopFlow();0x0C9ACanLoad = true;0x0CA5goto Label_0C76;0x0CAAK2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(K2Node_Event_OtherActor);0x0CCEK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x0CEBif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0CF5goto Label_0A52;0x0CFAStart = K2Node_CustomEvent_Start;0x0D0Dgoto Label_046A;0x0D12K2Node_DynamicCast_AsMain_Char_1 = Cast<MainChar_C>(K2Node_Event_OtherActor_1);0x0D36K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMain_Char_1);0x0D53if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x0D5Dgoto Label_0B1E;0x0D62PopFlow();0x0D63Label_0D63:0x0D63return;0x0D65// end of script | Final | 0x04 | |
void FinishLoadLOD__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 |