0x00x031A
Members 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | LoadAreaMesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Box | UBoxComponent* | 6 flags | nullptr | |
| 0x04 | CountLoad | int32 | 7 flags | 0 | |
| 0x01 | Load | bool | 7 flags | false | |
| 0x02CD | 0x03 | padding / unreflected | |||
| 0x10 | MapsToLoad | TArray<FName> | 2 flags | [11 items] | |
| 0x04 | LevelID | int32 | 6 flags | 0 | |
| 0x01 | Inside | bool | 7 flags | false | |
| 0x01 | VisibleMesh | bool | 6 flags | false | |
| 0x01 | CanLoad | bool | 7 flags | false | |
| 0x02E7 | 0x01 | padding / unreflected | |||
| 0x08 | Other Actor | AActor* | 7 flags | nullptr | |
| 0x10 | Text Color | FLinearColor | 7 flags | {R=0.722185, G=0.264831, B=1, A=1} | |
| 0x08 | LoadMapLOD | ALoadMapLOD_C* | 6 flags | nullptr | |
| 0x10 | FinishLoadArea | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x01 | Start | bool | 7 flags | false | |
| 0x01 | isLoading | bool | 7 flags | false | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 7 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x08 | HLODLayer | UHLODLayer* | 7 flags | nullptr | |
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0208 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
void Check Can Load(AActor* ActorToCheck, const bool& Allowed, const bool& NotAllowedInstant)Script27 statements · 567 bytes of bytecode0x0000NewLocalVar = false;0x000BInstant = false;0x0016K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(ActorToCheck);0x003AK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x0057if (!(K2Node_DynamicCast_bSuccess)) goto Label_0234;0x0065if (!(K2Node_DynamicCast_AsMain_Char.WillDieFall)) goto Label_00CA;0x0089Label_0089:0x0089NewLocalVar = false;0x0094Instant = true;0x009FLabel_009F:0x009FAllowed = NewLocalVar;0x00B2NotAllowedInstant = Instant;0x00C5goto Label_0234;0x00CALabel_00CA:0x00CACallFunc_ActorHasTag_ReturnValue = ActorToCheck.ActorHasTag(FName(Dead));0x0101if (!(CallFunc_ActorHasTag_ReturnValue)) goto Label_0114;0x010Fgoto Label_0089;0x0114Label_0114:0x0114CallFunc_K2_GetActorLocation_ReturnValue = ActorToCheck.K2_GetActorLocation();0x0146CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue, FVector(0, 0, 200));0x0184CallFunc_SphereTraceSingle_ReturnValue = SphereTraceSingle(this, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_Subtract_VectorVector_ReturnValue, 60f, 0, false, Temp_object_Variable, 0, CallFunc_SphereTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 1f);0x0211NewLocalVar = CallFunc_SphereTraceSingle_ReturnValue;0x0224Instant = false;0x022Fgoto Label_009F;0x0234Label_0234:0x0234return;0x0236// end of script | Public | 0x0A | |
void UserConstructionScript()Script21 statements · 443 bytes of bytecode0x0000PushFlow(Label_01B8);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/Engine.StaticMeshComponent);0x0058CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x0093CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00B9if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00C3Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00DEPushFlow(Label_016E);0x00E3CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/Engine.StaticMeshComponent);0x0108/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0143CallFunc_Array_Get_Item.SetVisibility(VisibleMesh, false);0x016DPopFlow();0x016ELabel_016E:0x016ECallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0198Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01B3goto Label_0033;0x01B8Label_01B8:0x01B8return;0x01BA// end of script | EventPublic | 0x00 | |
void ReceiveActorBeginOverlap(AActor* OtherActor)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_OtherActor_1 = OtherActor;0x0012ExecuteUbergraph_LoadMapArea(2833);0x0021return;0x0023// end of script | EventPublic | 0x08 | |
void LoadMap()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LoadMapArea(1008);0x000Freturn;0x0011// end of script | 0x00 | ||
void LoadCommand(bool Start)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Start = Start;0x0012ExecuteUbergraph_LoadMapArea(1733);0x0021return;0x0023// end of script | 0x01 | ||
void ReceiveActorEndOverlap(AActor* OtherActor)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_OtherActor = OtherActor;0x0012ExecuteUbergraph_LoadMapArea(1757);0x0021return;0x0023// end of script | EventPublic | 0x08 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LoadMapArea(2036);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void UnloadMap()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LoadMapArea(2251);0x000Freturn;0x0011// end of script | 0x00 | ||
void FinishLoad()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LoadMapArea(3092);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_LoadMapArea(int32 EntryPoint)Script138 statements · 3,111 bytes of bytecode0x0000PushFlow(Label_0C24);0x0005goto [EntryPoint];0x000FCallFunc_Add_IntInt_ReturnValue = Add_IntInt(CountLoad, 1);0x0039Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0054CountLoad = Temp_int_Variable;0x006FLoadMap();0x007DPopFlow();0x007ECallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(CountLoad, 1);0x00A8Temp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x00C3CountLoad = Temp_int_Variable_1;0x00DEUnloadMap();0x00ECPopFlow();0x00EDCountLoad = 0;0x0104CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x0119K2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x013DK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x015Aif (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x0164K2Node_DynamicCast_AsMy_Game_Mode.LoadingArea(false);0x0189K2Node_DynamicCast_AsMy_Game_Mode.FinishLoadArea.Broadcast();0x01B2FinishLoadArea.Broadcast();0x01C5PopFlow();0x01C6if (!(CanLoad)) PopFlow();0x01D0if (!(Inside)) PopFlow();0x01DALoadCommand(true);0x01E9PopFlow();0x01EALabel_01EA:0x01EAif (!(isLoading)) goto Label_0268;0x01F8PrintString(this, "LOADNOTFINISHED", true, true, Text Color, 2f, FName(None));0x0231RetriggerableDelay(this, 0.2f, LatentActionInfo{0x1EA, 1024127609, FName(ExecuteUbergraph_LoadMapArea), this});0x0267PopFlow();0x0268Label_0268:0x0268if (!(CanLoad)) PopFlow();0x0272Label_0272:0x0272CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x028C/Game/Blueprints/Essentials/LoadDetection.Default__LoadDetection_C.CheckPossible(CallFunc_GetPlayerPawn_ReturnValue, this, this, CallFunc_CheckPossible_Possible, CallFunc_CheckPossible_CheckAgain);0x02CDif (!(CallFunc_CheckPossible_Possible)) goto Label_030F;0x02DBLabel_02DB:0x02DBCountLoad = 0;0x02F2if (!(Start)) goto Label_03B2;0x0300if (!(Load)) goto Label_03D6;0x030EPopFlow();0x030FLabel_030F:0x030F/Game/Blueprints/Essentials/LoadDetection.Default__LoadDetection_C.StillInside(Start, Load, LevelID, this, this, CallFunc_StillInside_Unload);0x0359if (!(CallFunc_StillInside_Unload)) goto Label_036C;0x0367goto Label_02DB;0x036CLabel_036C:0x036Cif (!(CallFunc_CheckPossible_CheckAgain)) PopFlow();0x0376Delay(this, 0.2f, LatentActionInfo{0x3AD, 1765256908, FName(ExecuteUbergraph_LoadMapArea), this});0x03ACPopFlow();0x03ADgoto Label_0272;0x03B2Label_03B2:0x03B2if (!(Load)) PopFlow();0x03BCLoad = false;0x03C7UnloadMap();0x03D5PopFlow();0x03D6Label_03D6:0x03D6Load = true;0x03E1LoadMap();0x03EFPopFlow();0x03F0CallFunc_GetGameMode_ReturnValue_1 = GetGameMode(this);0x0405K2Node_DynamicCast_AsMy_Game_Mode_1 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_1);0x0429K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_1);0x0446if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x0450K2Node_DynamicCast_AsMy_Game_Mode_1.LoadingArea(true);0x0475isLoading = true;0x0480CallFunc_Array_IsValidIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_IsValidIndex(MapsToLoad, CountLoad);0x04BCif (!(CallFunc_Array_IsValidIndex_ReturnValue)) goto Label_066C;0x04CA/Script/Engine.Default__KismetArrayLibrary.Array_Get(MapsToLoad, CountLoad, CallFunc_Array_Get_Item);0x0505CallFunc_Conv_NameToString_ReturnValue = Conv_NameToString(CallFunc_Array_Get_Item);0x052ACallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(CallFunc_Conv_NameToString_ReturnValue, "//");0x0553CallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(CountLoad);0x0578CallFunc_Concat_StrStr_ReturnValue_6 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, CallFunc_Conv_IntToString_ReturnValue_1);0x05A6CallFunc_MakeLiteralBool_ReturnValue = MakeLiteralBool(false);0x05BBPrintString(this, CallFunc_Concat_StrStr_ReturnValue_6, CallFunc_MakeLiteralBool_ReturnValue, false, Text Color, 2f, FName(None));0x05F4/Script/Engine.Default__KismetArrayLibrary.Array_Get(MapsToLoad, CountLoad, CallFunc_Array_Get_Item);0x062FLoadStreamLevel(this, CallFunc_Array_Get_Item, true, false, LatentActionInfo{0xF, -934513699, FName(ExecuteUbergraph_LoadMapArea), this});0x066BPopFlow();0x066CLabel_066C:0x066CCountLoad = 0;0x0683isLoading = false;0x068ERetriggerableDelay(this, 1f, LatentActionInfo{0xED, -824218444, FName(ExecuteUbergraph_LoadMapArea), this});0x06C4PopFlow();0x06C5Start = K2Node_CustomEvent_Start;0x06D8goto Label_01EA;0x06DDK2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(K2Node_Event_OtherActor);0x0701K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x071Eif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0728Inside = false;0x0733Other Actor = K2Node_Event_OtherActor;0x0746CallFunc_GetDisplayName_ReturnValue = GetDisplayName(this);0x0763CallFunc_Concat_StrStr_ReturnValue_4 = Concat_StrStr("OUT-", CallFunc_GetDisplayName_ReturnValue);0x078ECallFunc_MakeLiteralBool_ReturnValue_1 = MakeLiteralBool(false);0x07A3PrintString(this, CallFunc_Concat_StrStr_ReturnValue_4, CallFunc_MakeLiteralBool_ReturnValue_1, false, Text Color, 2f, FName(None));0x07DCLabel_07DC:0x07DCLoadCommand(Inside);0x07F3PopFlow();0x07F4CallFunc_GetGameMode_ReturnValue_2 = GetGameMode(this);0x0809K2Node_DynamicCast_AsMy_Game_Mode_2 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_2);0x082DK2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_2);0x084Aif (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x0854K2Node_CreateDelegate_OutputDelegate.Bind(this, FinishLoad);0x086BK2Node_DynamicCast_AsMy_Game_Mode_2.FinishLoadBaseMaps += K2Node_CreateDelegate_OutputDelegate;0x0894Label_0894:0x0894RetriggerableDelay(this, 0.2f, LatentActionInfo{0x1C6, 1883639895, FName(ExecuteUbergraph_LoadMapArea), this});0x08CAPopFlow();0x08CBisLoading = true;0x08D6CallFunc_Array_IsValidIndex_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_IsValidIndex(MapsToLoad, CountLoad);0x0912if (!(CallFunc_Array_IsValidIndex_ReturnValue_1)) goto Label_0AEE;0x0920CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(CountLoad);0x0945/Script/Engine.Default__KismetArrayLibrary.Array_Get(MapsToLoad, CountLoad, CallFunc_Array_Get_Item_1);0x0980CallFunc_Conv_NameToString_ReturnValue_1 = Conv_NameToString(CallFunc_Array_Get_Item_1);0x09A5CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr("UNLOAD", CallFunc_Conv_NameToString_ReturnValue_1);0x09D2CallFunc_Concat_StrStr_ReturnValue_2 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_1, "//");0x09FBCallFunc_Concat_StrStr_ReturnValue_3 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_2, CallFunc_Conv_IntToString_ReturnValue);0x0A29CallFunc_MakeLiteralBool_ReturnValue = MakeLiteralBool(false);0x0A3EPrintString(this, CallFunc_Concat_StrStr_ReturnValue_3, CallFunc_MakeLiteralBool_ReturnValue, false, Text Color, 2f, FName(None));0x0A77/Script/Engine.Default__KismetArrayLibrary.Array_Get(MapsToLoad, CountLoad, CallFunc_Array_Get_Item_1);0x0AB2UnloadStreamLevel(this, CallFunc_Array_Get_Item_1, LatentActionInfo{0x7E, -1692297497, FName(ExecuteUbergraph_LoadMapArea), this}, false);0x0AEDPopFlow();0x0AEELabel_0AEE:0x0AEECountLoad = 0;0x0B05isLoading = false;0x0B10PopFlow();0x0B11K2Node_DynamicCast_AsMain_Char_1 = Cast<MainChar_C>(K2Node_Event_OtherActor_1);0x0B35K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMain_Char_1);0x0B52if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0B5CInside = true;0x0B67Other Actor = K2Node_Event_OtherActor_1;0x0B7ACallFunc_GetDisplayName_ReturnValue = GetDisplayName(this);0x0B97CallFunc_Concat_StrStr_ReturnValue_5 = Concat_StrStr("IN-", CallFunc_GetDisplayName_ReturnValue);0x0BC1CallFunc_MakeLiteralBool_ReturnValue_1 = MakeLiteralBool(false);0x0BD6PrintString(this, CallFunc_Concat_StrStr_ReturnValue_5, CallFunc_MakeLiteralBool_ReturnValue_1, true, Text Color, 2f, FName(None));0x0C0Fgoto Label_07DC;0x0C14CanLoad = true;0x0C1Fgoto Label_0894;0x0C24Label_0C24:0x0C24return;0x0C26// end of script | Final | 0x04 | |
void FinishLoadArea__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 |