Zdexby TheHolyOneZ
4,275 classes
Class

UW_PS1DontWatch_C

: UUserWidget : UWidget : UVisual : UObject
/Game/0Blueprint/PS1/W_PS1DontWatch.W_PS1DontWatch_C 0x0388 (904 B) align 8 inherited 0x02E0 9 scripted vtable /Game/0Blueprint/PS1/W_PS1DontWatch
0x00x0388

Members 21

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08DeathSplatUWidgetAnimation*Transient+6 flagsnullptr
0x08RedDeathUWidgetAnimation*Transient+6 flagsnullptr
0x08BlackFadeUWidgetAnimation*Transient+6 flagsnullptr
0x08BlackUImage*10 flagsnullptr
0x08Blood1UImage*10 flagsnullptr
0x08Blood2UImage*10 flagsnullptr
0x08Blood3UImage*10 flagsnullptr
0x08Blood4UImage*10 flagsnullptr
0x08Blood5UImage*10 flagsnullptr
0x08Blood6UImage*10 flagsnullptr
0x08Blood7UImage*10 flagsnullptr
0x08Blood8UImage*10 flagsnullptr
0x08BloodBlackUImage*10 flagsnullptr
0x08BloodCanvasUCanvasPanel*10 flagsnullptr
0x08CrosshairUImage*10 flagsnullptr
0x08RedUImage*10 flagsnullptr
0x08RetainerBoxURetainerBox*10 flagsnullptr
0x08RetainerBox_1URetainerBox*10 flagsnullptr
0x08TextUTextBlock*10 flagsnullptr
0x08GameInstanceRefUBP_GameInstance_C*6 flagsnullptr
Inherited from UUserWidget 22
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01C40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01D80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x021D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02810x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02990x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x02AC0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00DD0x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00E50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 9

SignatureFlagsNativeParams
void ShowSubtitles(const FName& RowName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_RowName = RowName;0x0012ExecuteUbergraph_W_PS1DontWatch(179);0x0021return;0x0023// end of script
0x08
void HideSubtitles()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_PS1DontWatch(1116);0x000Freturn;0x0011// end of script
0x00
void FadeToBlack()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_PS1DontWatch(1158);0x000Freturn;0x0011// end of script
0x00
void FadeToGame()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_PS1DontWatch(1198);0x000Freturn;0x0011// end of script
0x00
void RedDeathFade()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_PS1DontWatch(1238);0x000Freturn;0x0011// end of script
0x00
void DeathSplatAnimation()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_PS1DontWatch(1342);0x000Freturn;0x0011// end of script
0x00
void EnableDisableSubtitles(bool Enable)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Enable = Enable;0x0012ExecuteUbergraph_W_PS1DontWatch(1433);0x0021return;0x0023// end of script
0x01
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_PS1DontWatch(10);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_W_PS1DontWatch(int32 EntryPoint)
Script48 statements · 1,455 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x001FK2Node_DynamicCast_AsBP_Game_Instance = Cast<BP_GameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x0043K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Game_Instance);0x0060if (!(K2Node_DynamicCast_bSuccess)) goto Label_05AC;0x006EGameInstanceRef = K2Node_DynamicCast_AsBP_Game_Instance;0x0081EnableDisableSubtitles(GameInstanceRef.SubtitlesEnabled);0x00AEgoto Label_05AC;0x00B3CallFunc_GetDataTableRowFromName_ReturnValue = /Script/Engine.Default__DataTableFunctionLibrary.GetDataTableRowFromName(/Game/0Blueprint/DT_Language.DT_Language, K2Node_CustomEvent_RowName, CallFunc_GetDataTableRowFromName_OutRow);0x00F8if (!(CallFunc_GetDataTableRowFromName_ReturnValue)) goto Label_05AC;0x0106Temp_byte_Variable = GameInstanceRef.Language;0x0137CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(Switch(Temp_byte_Variable, 0 => CallFunc_GetDataTableRowFromName_OutRow.Japanese_7_20CBC5714828CF99441D3895817875BE, 1 => CallFunc_GetDataTableRowFromName_OutRow.English_33_935BC9704087D1F8A8406B901649991E, 2 => CallFunc_GetDataTableRowFromName_OutRow.SimplifiedChinese_35_11BD88EA480398F3C1CF38AF9FEF2CA4, 3 => CallFunc_GetDataTableRowFromName_OutRow.TraditionalChinese_36_AAAC6C354A880641157A2A90A58C15C7, 4 => CallFunc_GetDataTableRowFromName_OutRow.Korean_22_3F82613C48A4E8322B79E5B4EE5C2DD0, 5 => CallFunc_GetDataTableRowFromName_OutRow.Italian_23_F21F8032499CE4C9155C8BA0E1C4B88C, 6 => CallFunc_GetDataTableRowFromName_OutRow.Spanish_24_E8316A9F4A7EE00F50D9BABE9E515951, 7 => CallFunc_GetDataTableRowFromName_OutRow.German_25_40A3210248EDB4B64F6CC3A15B032823, 8 => CallFunc_GetDataTableRowFromName_OutRow.French_26_AF54643F4D9BB1C2C5FADB8F20CCADB5, 9 => CallFunc_GetDataTableRowFromName_OutRow.Portuguese_27_3AE616074A34F6C09C72B2A5EE65700B, 10 => CallFunc_GetDataTableRowFromName_OutRow.Turkish_28_7C6AD9DB4A30A846238809BAE54CAF92, 11 => CallFunc_GetDataTableRowFromName_OutRow.Polish_29_ABEF4E5E4888322AD88F109EB221515E, 12 => CallFunc_GetDataTableRowFromName_OutRow.Russian_30_BF8C05A5481A66E3DBB2A5AFC4B88538, 13 => CallFunc_GetDataTableRowFromName_OutRow.Ukranian_31_E2465D2845EE17AD9A549B8525439523, default => K2Node_Select_Default));0x02BCCallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(FText::FromString("\r\n"));0x02DEK2Node_MakeStruct_FormatArgumentData.ArgumentName = "/n";0x02FDK2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x031AK2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_MakeLiteralText_ReturnValue;0x033EK2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x0362K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x0382K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x03A6K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x03C3K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData};0x03D7CallFunc_Format_ReturnValue = Format(CallFunc_Conv_StringToText_ReturnValue, K2Node_MakeArray_Array);0x0405Text.SetText(CallFunc_Format_ReturnValue);0x0432Text.SetRenderOpacity(1f);0x0457goto Label_05AC;0x045CText.SetRenderOpacity(0f);0x0481goto Label_05AC;0x0486CallFunc_PlayAnimationReverse_ReturnValue = PlayAnimationReverse(BlackFade, 1f, false);0x04A9goto Label_05AC;0x04AECallFunc_PlayAnimationForward_ReturnValue = PlayAnimationForward(BlackFade, 1f, false);0x04D1goto Label_05AC;0x04D6CallFunc_PlayAnimation_ReturnValue = PlayAnimation(RedDeath, 0f, 1, 0, 1f, false);0x0505goto Label_05AC;0x050ALabel_050A:0x050ACallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(DeathSplat, 0f, 1, 0, 1f, false);0x0539goto Label_05AC;0x053Egoto Label_050A;0x0543Label_0543:0x0543Text.SetVisibility(0);0x0569goto Label_05AC;0x056ELabel_056E:0x056EText.SetVisibility(1);0x0594goto Label_05AC;0x0599if (!(K2Node_CustomEvent_Enable)) goto Label_056E;0x05A7goto Label_0543;0x05ACLabel_05AC:0x05ACreturn;0x05AE// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type