How To Fish Mod Menu — Released
by TheHolyOneZ — a full mod menu for How To Fish (Unity 6, Mono build).
How To Fish is a co-op game, so this was built around that from the start
rather than being a single-player trainer with multiplayer bolted on
afterwards.
Most of it works whether you host or join someone else. Anything that only
works while hosting is marked HOST and is hidden from the menu entirely
when you are a guest — so you never press something that quietly does nothing.
Thirteen tabs
| Tab | What it does |
|-----|---------------|
| Self | Damage shield, god mode, infinite health and hunger, poison and fire immunity, body tuning, one-shot kills, friendly fire, difficulty |
| Movement | Noclip, speed and sprint multipliers, infinite jump, jump tuning, gravity, anti-slip, freeze in place |
| Teleport | To crosshair, boat, boss or any player. Named waypoints, live coordinates, undo stack, island warp |
| Items | Searchable browser over every item, free spawning into your hands, skins, value multipliers, free bait and boat motors |
| Fishing | Force exactly which fish you catch, instant bites, always shiny, fish anywhere, live catch-odds per bait, session catch log |
| Weapons | Infinite ammo, recoil and spread control, fire rate, damage override, shotgun mode, free attachments |
| Creatures | Spawn anything, kill or heal what you aim at, clear an area, boss immortality and health, forced boss fights |
| Economy | All skins and outfits, all achievements, money control, casino rigging, island unlocks, unlock everything |
| Players | Health and distance for everyone, teleport, give items, revive and heal, spectate camera, cosmetics |
| Visuals | Full ESP — 11 categories with colours, box styles, tracers, health bars, distances and off-screen arrows |
| World | Time of day, fog and lighting, weather-style presets, time scale that can leave you at normal speed |
| Config | Rebindable keys, named profiles, saved settings, in-menu console |
| About | Links, build integrity and a session summary for support |
A few things it does properly
Nothing runs until the game is ready. You can inject at the main menu and
configure everything there — features stay inert until a player exists in the
world. A saved setup with features already switched on cannot fire during
startup.
Delete is a panic key. It reverts every active feature at once. Every tab
that changes game values records the originals first, so this puts things back
rather than leaving them half-changed.
The game receives no input while the menu is open. Scrolling will not swap
your weapon and clicking a toggle will not fire your gun.
Your settings are saved automatically, switches included, and come back the
next time you inject. Named profiles are there too, if you want one set for
playing alone and a quieter one for playing with friends.
Nothing is installed. The mod is loaded straight into memory and closing the
game removes it.
Getting started
- Launch How To Fish and get to the main menu.
- Run zymono.exe and select the game in the Targets list on the left.
- On the right pane, click under Mod, choose .dll, and select
howtofish.dll from the ModMenu (.DLL) folder.
- Fill in:
Namespace : howtofish
Class : Main
Method : Init
- Leave the route on Auto and click Inject.
- Press Right Shift or Insert to open the menu.
Full walkthrough: zlogic.eu/mods/index.php?page=tutorials
Requirements
- How To Fish (Steam / Mono build)
- ZyMono — github.com/TheHolyOneZ/ZyMono
- Windows 10 or 11, 64-bit
- Microsoft Edge WebView2 Runtime (already on Windows 11 and virtually every
Windows 10 machine — it ships with Edge)
Links
Download: zlogic.eu
Tutorials: zlogic.eu/mods/index.php?page=tutorials
Injector source: github.com/TheHolyOneZ/ZyMono
Discord: discord.gg/Wp9Mf4YfTS
Desktop apps: zsync.eu
Injector and mod menu both made by TheHolyOneZ.
Please use this in single player or in private lobbies with friends who know
it is there.