Hello Neighbor
Hello Neighbor Mod Menu
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Updated Oct 12, 2026
About this mod menu
HELLO NEIGHBOR MOD MENU | v1.0.0 | by TheHolyOneZ
game mods: zlogic.eu/mods/ - more projects: zsync.eu
author: github.com/TheHolyOneZ
Unreal Engine 4.20 - game version 1.4 - single player
HOTKEYS
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RIGHT SHIFT or INSERT ... open / close the menu
END ..................... unload (only while the game is in front)
Fly keys (menu CLOSED):
W / A / S / D ........... move along your view direction
SPACE .................. up LEFT CTRL ... down LEFT SHIFT ... faster
READ THIS FIRST
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THE TEN SECOND WAIT is not a bug. The menu holds itself back until the
level has finished loading. The badge top right says READY when it is live.
AMD / INTEL CARDS: the menu switches the game from exclusive fullscreen to
borderless (same resolution) so it can be seen. NVIDIA draws inside the
game's frame and needs nothing.
EVERYTHING IS UNDONE when you unload with END.
SELF
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God mode The Neighbor grabs you and nothing happens
No bear traps Traps snap shut on nothing
Free me Out of a trap or a peep, back to normal
Invisibility The game's own power - he cannot see you
Double jump The game's own power
Power throw The game's own power
Evade A quick dodge - the game's own power
Glow The game's own power
Faster Walk and run speed, 0.5x - 5x
Stronger throw Throw power, 0.5x - 10x
Higher jump Jump height, 1x - 6x
Fly / Noclip Fly freely, or fly through walls
Teleport Remember a spot, go back to it
Skin Cycle through the player skins
NEIGHBOR
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Live readout What he is doing, how far, if he sees you
Freeze him He stops where he stands
Never chases you He drops the chase and goes back to his day
Blind He cannot see you (noise still draws him)
No traps He stops setting traps, cameras and alarms
His speed 0.1x - 3x
Difficulty Easy / Hard
Teleport Send him home, bring him to you, put you
behind him
VISUALS
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See through walls The Neighbor, keys, tools, everything you
can pick up, locks / doors / bear traps -
boxes, names, distance, colours, range
Field of view 60 - 130
Full bright Readable dark rooms and basements
Crosshair
WORLD
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Unlock every lock Every coloured lock opens
Open / close doors Every door, key doors included
Disarm bear traps Every trap in the level
Time of day Morning, day, evening, night
Game speed Slow the world down or speed it up
Gravity Moon jumps and slow falls
ITEMS
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Pockets What is in your four slots
Item list Every key, tool and item around you
Bring it to me Pulls the item in front of you
Put it in a pocket Straight into a free slot
Bring every key All keys to you at once
Let me pick it up For things you normally cannot carry
PROGRESS
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Skip cut-scene Skips the scene that is playing
Save now The game's own save
Developer console The console the developers left in
Restart act Act 1, 2, 3 or the finale
Go anywhere Load any level of the game
SETTINGS
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Keep the game borderless, drawing mode, UI scale, accent colour,
watermark, FPS counter, safe mode, settle delay
Tags
Unity injectorZyMonoWindows-native. Mono & IL2CPP, picks the right route itself.Get it Unreal & UnityZirconReflection dumper & SDK generator. 12 formats, UE 4.22–5.7 and Unity on both backends.Dump Dump indexZdexPublished Unreal & Unity dumps per game & build: offsets, search, diffs, usmap & SDK. Upload yours.Browse SourceGitHubEverything is open source. Star, fork, read the code.@TheHolyOneZ