Among Us
Among Us ModMenu
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Updated Oct 6, 2026
About this mod menu
AMONG US MODMENU | v1.0.0 | by TheHolyOneZ
game mods: zlogic.eu/ - author: github.com/TheHolyOneZ
Unity 2022.3, MelonLoader 0.7.3 - game version 2026.9.29
A lot of it works in anyone's lobby - you do not have to host.
No launch options and no windowed mode needed (see README.txt).
HOTKEYS
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INSERT or F5 ........... open / close the menu
F7 ..................... noclip on / off
MIDDLE MOUSE ........... teleport to the cursor (when Click teleport is on)
SCROLL WHEEL ........... zoom (when Zoom out is on)
F6 ..................... debug dump to the MelonLoader log
F12 .................... PANIC - everything off, menu hidden
READ THIS FIRST
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AMONG US IS HOST-AUTHORITATIVE. The host's game decides who dies, who
wins and who has which role. When you are a client, kills and the like
are sent to the host as a normal request and the host checks them -
including your kill cooldown. So "No kill cooldown" only resets the
timer on YOUR screen unless you are the host; the menu says so.
PUBLIC LOBBIES: Innersloth's servers have their own anti-cheat. Use
the menu with friends in private lobbies. Public lobbies can get you
kicked or banned, and ruin a game for strangers.
SCOPE TAGS
LOCAL only you see it, nothing leaves your machine
CLIENT works in anyone's lobby, others see the result
IMP needs you to be an impostor (or host)
HOST only while you are the host
SELF
----
- Speed, 0.5x - 4x (CLIENT)
- NoClip - walk through walls (CLIENT)
- Click teleport with middle mouse (CLIENT)
- Teleport to a random vent (CLIENT)
- Complete all your tasks (CLIENT)
- Call an emergency meeting from anywhere (CLIENT)
- Set your account level, 1 - 1000 (CLIENT)
VISUALS
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- Fullbright (LOCAL)
- See through walls - no shadows (LOCAL)
- Vision range, 0.25x - 5x (LOCAL)
- Zoom out, scroll wheel adjusts (LOCAL)
- ESP (LOCAL): boxes, roles, distance, dead players
- Roles on nametags (LOCAL)
- See ghosts (LOCAL)
IMPOSTOR
--------
- No kill cooldown (IMP) - real as host, visual only as client
- Teleport + kill the nearest player (IMP)
- Double kill - the two nearest players in the same frame (HOST)
- Enter / exit the nearest vent (needs a role that can vent)
PLAYERS
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- Everyone in the lobby with colour and role (LOCAL)
- Teleport to a player (CLIENT)
- Spectate a player (LOCAL)
- Kill / teleport + kill (IMP)
- Report a body (CLIENT)
- Copy a player's outfit (CLIENT)
- Swap roles, make impostor / crewmate (HOST)
- Kick / ban (HOST)
SABOTAGE
--------
- Reactor, oxygen, lights, comms, mushrooms (IMP)
- Close all doors (IMP)
- Fix every sabotage (CLIENT)
KILL LOG
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- Every kill this round: time, killer, victim, room (LOCAL)
- Shows the real killer behind a shapeshifter disguise (LOCAL)
- Earlier rounds, popup on every kill (LOCAL)
FUN
---
- Medbay scan, asteroids, trash and shields animations (CLIENT)
- Change colour, random outfit (CLIENT)
- Change your name - lobby only (CLIENT)
- Send a chat message (CLIENT)
HOST
----
- Force start (HOST)
- End the game: crew win / impostor win (HOST)
- Always impostor, make me impostor / crew (HOST)
- Kill everyone / all crew / all impostors (HOST)
SETTINGS
--------
- Accent colour, menu size
- Streamer mode (hides the watermark and popups)
- Panic button
- Credits, links and seal status
Made by TheHolyOneZ - github.com/TheHolyOneZ - zlogic.eu/
Only ever download this menu from zlogic.eu/ .
Tags
Unity injectorZyMonoWindows-native. Mono & IL2CPP, picks the right route itself.Get it Unreal & UnityZirconReflection dumper & SDK generator. 12 formats, UE 4.22–5.7 and Unity on both backends.Dump Dump indexZdexPublished Unreal & Unity dumps per game & build: offsets, search, diffs, usmap & SDK. Upload yours.Browse SourceGitHubEverything is open source. Star, fork, read the code.@TheHolyOneZ