SOS OPS!
SOS OPS! ModMenu
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Updated Oct 6, 2026
About this mod menu
SOS OPS! MOD MENU | v1.0 | by TheHolyOneZ
game mods: zlogic.eu/ - author: github.com/TheHolyOneZ
Unity 6, MelonLoader 0.7.3 - game version 1.5.8r355
Most of it works in anyone's game - you do not have to host.
No launch options and no windowed mode needed (see README.txt).
HOTKEYS
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RIGHT SHIFT or INSERT ... open / close the menu (rebindable)
Fly / free camera keys (menu CLOSED):
W / A / S / D ........... move along your view direction
SPACE .................. up LEFT CTRL ... down LEFT SHIFT ... faster
READ THIS FIRST
---------------
THE TEN SECOND WAIT is not a bug. The menu holds itself back until the
level has finished loading. The badge in the top right counts down
(SETTLING) and then shows HOST or CLIENT when it is live.
THE GAME'S MOD CHECK: with MelonLoader installed but without this menu,
the game closes itself. With the menu in the Mods folder it stays open -
the menu switches that check off as it loads.
HOST-ONLY THINGS are marked HOST. In SOS OPS! the host's game decides
damage, runs the guns and is the only one allowed to create or remove
objects. When you are not the host, those controls say so.
SCOPE TAGS
LOCAL only you see it, nothing leaves your machine
CLIENT works in anyone's game, others see the result
SYNCED everyone in the game sees or hears it
HOST only while you are the host (solo play counts)
SELF
----
- Fly / noclip (CLIENT) - through walls, adjustable speed
- Run faster, 1x - 5x (CLIENT) - everyone sees you move at this speed
- Jump higher, 1x - 6x (CLIENT)
- Never knocked out (CLIENT)
- Respawn now (CLIENT) - the game's own respawn, back at the spawn point
- Auto-respawn the moment you go down (CLIENT)
TELEPORT
--------
- To your crosshair (CLIENT)
- To the level's spawn point (CLIENT)
- Step forward / back / left / right / up / down, 1 - 50 m (CLIENT)
- Named waypoints, remembered per level, kept between sessions (CLIENT)
- To any player (CLIENT)
- To exact coordinates, or copy your own (CLIENT)
- Launch yourself into the air, adjustable force (CLIENT)
PLAYERS
-------
- Everyone in the game: name, YOU / HOST badges, health, armour,
downed / dead, distance (LOCAL)
- Teleport to a player (CLIENT)
ESP
---
- See through walls (LOCAL): players, enemies / NPCs, items and weapons,
vehicles
- Boxes (players), names, health bars, distance, tracer lines
- Maximum distance, 20 - 1000 m
VISUALS
-------
- Custom field of view, 40 - 140 (LOCAL)
- Free camera - fly the camera through walls, player stays put (LOCAL)
- Hide the game HUD - screenshot mode (LOCAL)
- Player nametags on / off (LOCAL)
- Spectate another player (LOCAL)
VEHICLES
--------
- Every vehicle in the level with distance, teleport to any (CLIENT)
- Horn on any vehicle, or honk every vehicle at once (SYNCED)
- From anywhere (SYNCED): fire the APC and harpoon boat guns, fire truck
water and sirens, bus doors, tow hook
- Kick the driver out (HOST)
ITEMS
-----
- Every loose item in the level with distance, teleport to it (CLIENT)
- Weapon dispensers - teleport to one and grab a weapon (CLIENT)
- Spawn any weapon, pickup, loot, vehicle or NPC the game has (HOST)
- search, 1 - 20 at once, in front of you or at your crosshair
- Bring an item to you (HOST)
- Delete an item, the object under your crosshair, or every weapon /
pickup / loot item at once (HOST) - players and level parts are safe
MISSIONS
--------
- Choose the mission from anywhere in the HQ (SYNCED) - no walking to
the computer
- Start Lootbound, Overbooked, Backrooms, Wipeout, De Dust, CS Office
(SYNCED) - the host must own that DLC; the menu does not get round that
WORLD
-----
- Press any button in the level from anywhere, or all of them (SYNCED)
- Send a stuck object back to where it started (SYNCED)
- Drain tanks (SYNCED)
OUTFITS
-------
- Unlock the outfits you would earn by playing or by secret code (CLIENT)
- paid DLC outfits stay locked
- Show every secret code in the game (LOCAL)
HOST
----
- God mode - you take no damage (HOST)
- Infinite ammo for the guns you hold (HOST)
- Rapid fire for the guns you hold (HOST)
- Respawn everyone (HOST)
- Kick a player (HOST)
SETTINGS
--------
- Rebind both menu keys
- Menu size
- Free the mouse / freeze your player while the menu is open
- Settle delay after loading in, 0 - 30 s
HOME
----
- Menu version, seal check, game session state, mod-check status
- Credits and links
Made by TheHolyOneZ - github.com/TheHolyOneZ - zlogic.eu/
Only ever download this menu from zlogic.eu/ .
Tags
Unity injectorZyMonoWindows-native. Mono & IL2CPP, picks the right route itself.Get it Unreal & UnityZirconReflection dumper & SDK generator. 12 formats, UE 4.22–5.7 and Unity on both backends.Dump Dump indexZdexPublished Unreal & Unity dumps per game & build: offsets, search, diffs, usmap & SDK. Upload yours.Browse SourceGitHubEverything is open source. Star, fork, read the code.@TheHolyOneZ