Minecraft
ZyroClient - Minecraft
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Updated Sep 30, 2026
About this mod menu
About this client
# https://zlogic.eu/zyroclient/
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ZYROCLIENT | v0.1.0 | by TheHolyOneZ
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Open / close Right Shift (rebind it in the Settings tab)
Panic .panic in chat (turns every module off)
Loader Fabric Loader 0.19.5 or newer + Fabric API
Built for Minecraft Java Edition 26.1.2
82 modules in 6 tabs: COMBAT, MOVEMENT, RENDER, PLAYER, WORLD and MISC,
plus a Settings tab and an About tab. Start typing anywhere in the menu to
search every module by name or description.
Every module shows a badge next to its name:
LEGIT plays like a real player would - hard for a server to notice
MEDIUM does things a player can do, but faster or more exactly
RISKY easy for a server anticheat to notice
The badge updates live when you change a module's settings, because many
modules have a LEGIT mode and a stronger RISKY mode. The All / Medium /
Legit switch at the top of the menu hides (and switches off) everything
above the level you pick.
Every module can be given a keybind (middle-click it, or .bind) and hidden
from the on-screen module list. Right-click a module to open its settings.
Right-click a slider to reset it.
COMBAT TAB
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KillAura
- Attacks entities around you
- Range, aim range, weapon charge %, random reaction time
- Target priority: angle, distance or health
- Rotation: Smooth (human-like), Look (turns your camera), Packet, None
- Turn speed range, field of view, switch delay between targets
- Human misses with a miss chance, "require aim" before hitting
- Players / hostiles / animals, through walls, weapon only
- Ignores friends and fake players, pauses while you eat
TriggerBot
- Attacks whatever is under your crosshair
- Weapon charge %, random reaction time, target types
AimAssist
- Smoothly pulls your aim toward nearby targets
- Range, field of view, speed, only while clicking, through walls
Criticals
- Critical hits: Legit (real jumps), Jump or Packet mode
Velocity
- Less knockback
- JumpReset: jumps the moment you get hit, with a chance and late-jump %
- Reduce: keep a set % of horizontal / vertical knockback, randomised
AutoTotem
- Keeps a Totem of Undying in your offhand, always or below a health value
AutoWeapon
- Switches to your strongest weapon before attacking
- Shield breaker: switches to an axe when the target is blocking
AutoClicker
- Keeps attacking while you hold the attack button
- Cooldown mode (hits when charged) or CPS mode with a min / max range
BowAimbot
- Aims bows and crossbows for you and draws the arrow's flight path
- Lock (camera follows) or Silent (camera stays free)
- Range, field of view, lead moving targets, through walls, path colour
FastBow
- Releases the bow automatically after a set charge time
Surround
- Places obsidian around your feet, centres you first
- Turns off when you jump
AutoTrap
- Traps a nearby target in obsidian, optionally covers their head
CrystalAura
- Places and detonates end crystals near targets
- Min damage to target, max damage to yourself, place / break delay
- Auto switch to crystals, highlights the chosen block
AutoHeal
- Throws healing potions and eats golden apples when your health is low
AutoLog
- Disconnects when you are about to die
- Health value, only without totems, when a player comes into view
Reach
- Hit and build a little further away (separate entity / block reach)
Friends
- Friends are never targeted by any combat module
- Add them with .friend or by middle-clicking them (MiddleClickFriend)
MOVEMENT TAB
------------
Sprint Always sprint when moving forward
Flight Elytra (auto rockets), WindCharge (launches you up),
Velocity or Abilities mode, speed and vertical speed
Speed LegitHop, Hop, Strafe, Ground or Multiplier mode
NoFall MLG (water bucket clutch, picks the water back up) or
Packet mode, minimum fall height
Step AutoJump (hops up 1-block steps) or Height mode
Spider Climb walls, climb speed
Jesus Walk on water, optionally on lava too (sneak to sink)
NoSlow No slowdown from eating / blocking / bows, soul sand,
honey, cobwebs, berry bushes, powder snow
SafeWalk Never walk off edges, without sneaking
Parkour Jumps automatically at the edge of a block
AutoWalk Walks forward on its own
HighJump Jump higher, with a multiplier
LongJump Jump much further, turns off after one jump
NoJumpDelay Jump again instantly while holding space
Glide Fall slowly, with a max fall speed
AntiLevitation Ignore levitation (shulker bullets)
InventoryMove Walk while inventories and menus are open
BoatFly Fly with boats: space up, ctrl down, speed and hover
EntitySpeed Horses, boats and striders go faster, with a speed cap
RENDER TAB
----------
HUD
- Watermark, module list (accent, gradient or white, with backgrounds)
- Coordinates with Nether / Overworld conversion, facing direction
- FPS, ping, estimated server TPS, speed
- Armor with durability, lag warning when the server stops responding
ESP
- Highlights entities through walls: Glow outline, 3D boxes, or both
- Players, friends, hostiles, passives, items, others, invisible
- A colour for every group, fill opacity, range
Tracers Lines to players / hostiles / passives / items,
red-to-green by distance, width, range, opacity
Nametags Bigger tags through walls with health, distance, ping,
held item and armor %, optional for mobs, scale
StorageESP Chests, ender chests, shulkers, barrels, furnaces,
hoppers, spawners, with optional tracers
Search Highlights ores and chosen blocks through walls,
exposed-only mode, fake-ore detection, max range
Xray See ores through the ground, optionally keep liquids
Fullbright Night Vision or Gamma mode
NoRender Remove fog, hurt shake, fire / water / in-wall /
pumpkin / powder snow / portal overlays, vignette,
nausea, totem animation, boss bar, scoreboard,
weather, all particles - each one separately
Freecam Fly the camera around while your player stays put
Zoom OptiFine-style zoom, scroll to adjust, hold or toggle,
smooth animation
CustomFOV Any field of view up to 170, ignore sprint / bow FOV
CameraClip Third-person camera through walls, custom distance
Trajectories Where arrows, pearls, potions and tridents will land,
and whether they will hit an entity
Breadcrumbs A trail showing where you walked, length and colour
LogoutSpots Marks where players disconnected, chat notification
HoleESP Shows safe bedrock / obsidian holes around you
Waypoints Your last death point and your own waypoints (.waypoint),
with beams to spot them from far away
TimeChanger Your own time of day
WeatherChanger Your own weather: clear, rain or thunder
FancyTab
- Exact ping in ms, bars, or both
- Sort by ping, name or friends first
- Health and distance of nearby players
- Gamemode tags [C] [A] [SP], spectators greyed out
- "N players online" line
- Friends in green, your own name in the accent colour
- Hide the server's header / footer text
PLAYER TAB
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AutoEat Eats when hungry or low on health, golden apples
optional, switches back to your slot
AutoTool Switches to the best tool while mining, protects
tools with low durability
AutoArmor Equips the best armor you have, keeps a worn elytra
AutoReplenish Refills hotbar stacks from your inventory
AutoRespawn Respawns instantly after dying
AutoFish Reels in and recasts automatically
ChestStealer Takes everything out of chests (and shulkers), closes
them when empty
FastPlace Place blocks / use items faster
Scaffold Places blocks under you: Legit (sneak-bridging) or
Silent mode
PortalGUI Keep chat and inventories open inside a nether portal
WORLD TAB
---------
AutoFarm Harvests and replants crops around you
AutoBreed Feeds nearby animals with food from your hotbar
AutoShear Shears sheep and other shearable mobs near you
AutoSign Fills every sign you place with your saved 4 lines
AutoMiner Mines a list of resources for you, e.g.
"diamond:10, iron:2s" - in order or nearest first,
strip-mines when nothing is in sight, stops at low health
MiningGuard Makes ore finding look natural: a short reaction time
before mining a freshly seen ore and a normal find rate
Nuker Breaks blocks around you (Mine or Instant mode, flatten)
Timer Speeds up your game: Balance or Constant mode
LightOverlay Shows where mobs can spawn
MISC TAB
--------
FlagGuard Tells you when the server pulls you back, can pause or
turn off risky modules, and lists what was on when you die
Notifier Chat alerts for players entering / leaving view, totem
pops and low armor, with a sound
ChatTweaks Timestamps, hide duplicate messages, 1000-line history
FancyChat Styles the messages you send: small caps, fullwidth,
bubble, squared, script, bold, upside down, spaced,
alternating, leet, UwU, rainbow
- random style per message
- keeps links, @mentions and :emotes: readable
- prefix, suffix, greentext, capitalize, auto period
- optionally styles /msg, /tell, /w, /r and /me too
AutoReconnect Reconnects after a kick or disconnect
MiddleClickFriend Middle-click a player to add / remove a friend
UnfocusedFPS Lower frame cap while the game is tabbed out
SETTINGS TAB
------------
- Menu key
- Accent colour, animation speed, blur behind the menu, descriptions
- Pause singleplayer while the menu is open
- Stealth level and risk warnings in chat
- One-click stealth preset: every module to its safest mode
- Privacy: show up as vanilla to servers, hide mod channels,
block servers from detecting mods through signs / anvils
- Save now, reload from disk, open the config folder
- Profiles: save as many setups as you want, then load, overwrite or
delete them with one click
CHAT COMMANDS
-------------
.help list of commands
.toggle <module> turn a module on / off
.bind <module> <key|none> set a keybind
.friend add|remove|list <name> manage friends
.waypoint add|remove|list|clear <name> manage waypoints
.config save|load|list|delete <name> manage profiles
.commands list the server's commands and
the plugins they come from
.stealth apply the stealth preset
.modules list every module
.panic turn everything off
Tags
Unity injectorZyMonoWindows-native. Mono & IL2CPP, picks the right route itself.Get it Unreal & UnityZirconReflection dumper & SDK generator. 12 formats, UE 4.22–5.7 and Unity on both backends.Dump Dump indexZdexPublished Unreal & Unity dumps per game & build: offsets, search, diffs, usmap & SDK. Upload yours.Browse SourceGitHubEverything is open source. Star, fork, read the code.@TheHolyOneZ