Plants vs Zombies Replanted
PlantsVZombies-Replanted
PvZ Replanted ModMenu
37 downloads
1 favourites
Updated Sep 24, 2026
About this mod menu
================================================================
PvZ Mod Menu v1.0 — Made By TheHolyOneZ
================================================================
INSTALLATION
----------------------------------------------------------------
1. Install MelonLoader
- Download MelonLoader from https://melonwiki.xyz
- Run MelonLoader.Installer.exe
- Click "Select" and browse to your game exe:
Plants vs Zombies Replanted (PlantsVsZombiesReplanted.exe)
- Click "Install"
- Launch the game once and close it — MelonLoader will
generate the required folders automatically.
2. Install PvZMod
- Copy PvZMod.dll into the game's Mods\ folder:
<Game Folder>\Mods\PvZMod.dll
- Launch the game normally.
3. Open the mod menu in-game
- Press F5 to open / close the menu.
- Press F6 to dump debug info to the MelonLoader log
(useful if something is not working).
================================================================
FEATURES — by Tab
================================================================
[ SUN ]
----------------------------------------------------------------
• Infinite Sun Locks sun at 9999 every frame.
• +100 Sun Instantly adds 100 sun.
• +500 Sun Instantly adds 500 sun.
• +1000 Sun Instantly adds 1000 sun.
• +5000 Sun Instantly adds 5000 sun.
• Set Max (9999) Sets sun directly to 9999.
Live display shows current sun count and app/board status.
[ PLANTS ]
----------------------------------------------------------------
• God Mode Plants Locks every plant at full HP every frame.
• Instant Recharge Sets all seed packet cooldowns to 0
every frame — plants are always ready.
• Free Plants Sets CostScale to 0 — plants cost no sun.
• Easy Planting Lets you place plants anywhere on the board.
• Heal ALL Plants Now One-shot: heals every living plant to max HP.
• Reset ALL Cooldowns One-shot: instantly resets all seed cooldowns.
[ ZOMBIES ]
----------------------------------------------------------------
• Freeze All Locks every zombie's chill counter to max
every frame — zombies can't move.
• One-Hit Kill Locks zombie body/helm/shield HP to 1/0/0
every frame — any hit kills them.
• Mind Control All Sets mMindControlled on every zombie —
they fight for your plants.
• Block Spawns Locks the zombie spawn countdown to a huge
value every frame — no new zombies appear.
• Kill All (no loot) One-shot: kills every zombie, drops nothing.
• Kill All (loot) One-shot: kills every zombie with loot drops.
• Blow Away All One-shot: sets mBlowingAway on all zombies.
• Strip Helmets One-shot: sets helm and shield HP to 0.
• Undo Mind Control One-shot: clears mind control on all zombies.
[ GAME ]
----------------------------------------------------------------
• Instant Win Sets mLevelComplete = true on the board.
• Skip Wave Increments the current wave counter and
resets the zombie countdown immediately.
• Pause / Resume Toggles mPaused on the board.
• Game Speed Presets: 0.25x 1x 2x 5x
Controls Time.timeScale.
• Seed Cooldown Scale Presets: 0.0 (instant) 0.25 0.5 1.0 2.0
Controls GameplayActivity.CooldownScale.
[ FUN ]
----------------------------------------------------------------
• Mustache Mode Zombies wear mustaches.
• Pinata Mode Zombies drop candy on death.
• Dance Mode Disco zombie behaviour for all zombies.
• Future Mode Applies the retro-future visual filter.
• Daisy Mode Dead zombies leave behind flowers.
• Sukhbir Mode Swaps zombie sound effects.
• Disable All Fun Modes Turns all of the above off at once.
================================================================
NOTES
================================================================
- All "every frame" features apply their effect each update tick
and will override anything the game tries to reset.
- The mod uses reflection to access game internals — no game
files are permanently modified.
- Tested with MelonLoader 0.6.x and Unity 6 IL2CppInterop.
================================================================
Tags
Unity injectorZyMonoWindows-native. Mono & IL2CPP, picks the right route itself.Get it Unreal & UnityZirconReflection dumper & SDK generator. 12 formats, UE 4.22–5.7 and Unity on both backends.Dump Dump indexZdexPublished Unreal & Unity dumps per game & build: offsets, search, diffs, usmap & SDK. Upload yours.Browse SourceGitHubEverything is open source. Star, fork, read the code.@TheHolyOneZ